Originally posted by Galactic Empire
Cov tech would have helped with those come back routes. 4 out of 6 ain't good.
I think his low quickness, footwork, and sprinting had more to do with those comeback routes than coverage tech.
But in fairness, I decided to watch my other CB's recent loss (13-17), who has 80 coverage tech to see if I could discern a difference in movement, although my other CB has more speed, quickness, footwork, deflecting, and man awareness, since he's at Vet and my 0 cov tech CB is at Pro. Also the Vet CB has relevant coverage SA's, while the 0 cov tech CB just has run-D SA's since he was a joke build.
This is the game link.
http://glb2.warriorgeneral.com/game/game/278490
This is the player link.
http://glb2.warriorgeneral.com/game/player/139776
The opposing team had 2 S* TE's, and 3 S* WR's.
Both TE's had open builds, one had 77 route tech and 77 route elusiveness, the other had 65 route tech and 66 elusiveness. Both had Gold Head Fake.
I understand its possible this may be an unfair comparison, as the team my other CB faced had closed builds so I cannot answer if the other WR's were equally equipped, and this team all the WR's have closed builds as well so I can't say whether or not they had any route elusiveness or not. Also I don't think the TE builds mattered much, I didn't see my CB in coverage on the TE's more than twice in the entire game.
The first half my CB was targeted 4 times and allowed 4 receptions. However I don't think they are relevant towards this comparison. 2 of the targets were WR screens, on one my CB made a TFL, on the other he was blocked and the LOLB made a tackle for a 2 yd gain. On one reception he was in zone coverage and far enough away not to be able to impact the pass, but close enough to still count as a target. And there was one route where the WR made a quick come-back and my CB here looked exactly like my professional CB with no coverage tech and was out of position, but it was only a 3 yard gain. In the first half they ran 32 plays while my CB was on the field, 24 of which were pass plays. 4 of which targeted my CB for 4 receptions.
In the second half my CB was targeted 7 times, and allowed 4 receptions. I'm not sure how relevant most are to this comparison though. 2 of the targets were screens, one resulted in my CB forcing a TFL, the other my CB forced an unable to secure by being on top of the WR. One target was a poorly thrown ball that landed in the grass. One target was a deep pass that the SS deflected as my CB was a step or two behind. Two targets my CB was in good coverage on the TE, who caught the ball anyways both times, perhaps more deflecting would've done the trick. One target my CB was in zone on the WR and bit underneath but didn't make the animation for attempting an interception but instead made the deflect animation, but it went over his head and the Wr caught it for 5 yards.
In the second half they ran 45 plays with my CB on the field. 36 were pass plays. My CB was targeted 11 times, 2 were in zone and may not have counted though as the player page said there were only 8 targets while on replays I saw 11 where my player appeared to be in coverage on the receiver. 8 receptions were allowed, player page only says 6, again 2 of those may not have counted because of the zone coverage.
My impression from watching this game is that my older CB moves very similarly to my younger CB who has 0 coverage tech. I definitely am not getting a good impression of coverage tech so far, but am willing to watch more games of my 0 coverage Tech CB to see how he does when facing quality human competition.
Cov tech would have helped with those come back routes. 4 out of 6 ain't good.
I think his low quickness, footwork, and sprinting had more to do with those comeback routes than coverage tech.
But in fairness, I decided to watch my other CB's recent loss (13-17), who has 80 coverage tech to see if I could discern a difference in movement, although my other CB has more speed, quickness, footwork, deflecting, and man awareness, since he's at Vet and my 0 cov tech CB is at Pro. Also the Vet CB has relevant coverage SA's, while the 0 cov tech CB just has run-D SA's since he was a joke build.
This is the game link.
http://glb2.warriorgeneral.com/game/game/278490
This is the player link.
http://glb2.warriorgeneral.com/game/player/139776
The opposing team had 2 S* TE's, and 3 S* WR's.
Both TE's had open builds, one had 77 route tech and 77 route elusiveness, the other had 65 route tech and 66 elusiveness. Both had Gold Head Fake.
I understand its possible this may be an unfair comparison, as the team my other CB faced had closed builds so I cannot answer if the other WR's were equally equipped, and this team all the WR's have closed builds as well so I can't say whether or not they had any route elusiveness or not. Also I don't think the TE builds mattered much, I didn't see my CB in coverage on the TE's more than twice in the entire game.
The first half my CB was targeted 4 times and allowed 4 receptions. However I don't think they are relevant towards this comparison. 2 of the targets were WR screens, on one my CB made a TFL, on the other he was blocked and the LOLB made a tackle for a 2 yd gain. On one reception he was in zone coverage and far enough away not to be able to impact the pass, but close enough to still count as a target. And there was one route where the WR made a quick come-back and my CB here looked exactly like my professional CB with no coverage tech and was out of position, but it was only a 3 yard gain. In the first half they ran 32 plays while my CB was on the field, 24 of which were pass plays. 4 of which targeted my CB for 4 receptions.
In the second half my CB was targeted 7 times, and allowed 4 receptions. I'm not sure how relevant most are to this comparison though. 2 of the targets were screens, one resulted in my CB forcing a TFL, the other my CB forced an unable to secure by being on top of the WR. One target was a poorly thrown ball that landed in the grass. One target was a deep pass that the SS deflected as my CB was a step or two behind. Two targets my CB was in good coverage on the TE, who caught the ball anyways both times, perhaps more deflecting would've done the trick. One target my CB was in zone on the WR and bit underneath but didn't make the animation for attempting an interception but instead made the deflect animation, but it went over his head and the Wr caught it for 5 yards.
In the second half they ran 45 plays with my CB on the field. 36 were pass plays. My CB was targeted 11 times, 2 were in zone and may not have counted though as the player page said there were only 8 targets while on replays I saw 11 where my player appeared to be in coverage on the receiver. 8 receptions were allowed, player page only says 6, again 2 of those may not have counted because of the zone coverage.
My impression from watching this game is that my older CB moves very similarly to my younger CB who has 0 coverage tech. I definitely am not getting a good impression of coverage tech so far, but am willing to watch more games of my 0 coverage Tech CB to see how he does when facing quality human competition.






























