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Forum > FAQ's, Player Guides and Newbie Help > Building a KR / PR • Choosing between CB / HB / WR
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FLGator
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Originally posted by TJ Spikes
http://glb.warriorgeneral.com/game/player_awards.pl?player_id=4568088

that's what that link was for



You expect me to click that? I assumed that it had to be your dot.

Originally posted by Theo Wizzago

If Sellars were here he'd tell you...

Originally posted by reddogrw
best is the Elusive HB archetype


And he'd tell you to get the following; Pick up Returner as his extra SA when you first build. Make sure you get at LEAST 2 (3 is better) BT AEQ pieces. As for the 4th AEQ, get your spin there if you really want it... although Hurdle is also very good.


While that may be entirely true, he's also had a good amount of success with a FB as a KR/PR • http://glb.warriorgeneral.com/game/player_awards.pl?player_id=4562832 as has http://glb.warriorgeneral.com/game/full_player_stats.pl?player_id=4598349&playoffs=0

The vast majority of the top dots tend to be HB's or CB's - very few WR's.

Thanks for the input.
 
Theo Wizzago
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Yeah, I think I've built just about every kind except for a POWER returner (using the Power HB arch and building as you would a Power HB but with the addition of the returner SA). I even tried a TE for the extra weight and stuff. I admit to having decent seasons with the CB builds but I had my BEST seasons with the elusive HB route.
 
Bane
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40 seasons ago I would of said DE

Now it's HB or gtfo
 
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What are we looking at in terms of Carrying, Strength, and Agility? 95/90/85?
 
tpaterniti
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The best returner is the one who won't fumble. You'll never put up stats with him at high levels regardless, so pick something with carrying as a major.

Best one I've made: http://glb.warriorgeneral.com/game/player.pl?player_id=4580675
Edited by tpaterniti on Jan 6, 2016 20:43:29
 
aaasahi
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Originally posted by tpaterniti
The best returner is the one who won't fumble. You'll never put up stats with him at high levels regardless, so pick something with carrying as a major.

Best one I've made: http://glb.warriorgeneral.com/game/player.pl?player_id=4580675


This.
 
Kenshinzen
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Originally posted by tpaterniti
The best returner is the one who won't fumble.


yep/ Many overlook that. I had one in WL many many seasons ago and know that fumblitis is a common issue.

 
lexden11
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Originally posted by Kenshinzen
Many overlook that.



They really don't.
 
Monty Burns
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Originally posted by Larry Roadgrader
What are we looking at in terms of Carrying, Strength, and Agility? 95/90/85?


my eHB 4 AEQ guys usually do roughly 90/75/90....and 2 of their 4 AEQ are Not Fumble....
 
Theo Wizzago
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Originally posted by tpaterniti
The best returner is the one who won't fumble. You'll never put up stats with him at high levels regardless, so pick something with carrying as a major.

Best one I've made: http://glb.warriorgeneral.com/game/player.pl?player_id=4580675


Originally posted by aaasahi
This.


Originally posted by Kenshinzen
yep/ Many overlook that. I had one in WL many many seasons ago and know that fumblitis is a common issue.



That's why I was pondering the PHB style returner. I mean, those dots usually have a buttload of carrying and strength... not enough speed to outrun the fastest but then that's not the build style's thing. I know I've seen other post about trying that kind of returner... I've never built nor coached one myself. Maybe next time I build a returner I'll give it a go.
Edited by Theo Wizzago on Jan 7, 2016 18:52:46
 
aaasahi
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I can just tell you, PHB won't do anything better....
 
Theo Wizzago
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Originally posted by aaasahi
I can just tell you, PHB won't do anything better....


I know he won't be a TD machine (like most try to build with the speed arches) but I'm hoping he won't fumble... ever... since he's built more along that style of big strength & big carrying (along with some anti-fumble gear and VA's). That alone would make him decently valuable, wouldn't it? (shrug) I dunno. Like I said... never tried it yet. I'm really not thinking of him being a regular MVP guy... or a HOF'er... just very useful.
 
TJ Spikes
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Originally posted by Theo Wizzago
I know he won't be a TD machine (like most try to build with the speed arches) but I'm hoping he won't fumble... ever... since he's built more along that style of big strength & big carrying (along with some anti-fumble gear and VA's). That alone would make him decently valuable, wouldn't it? (shrug) I dunno. Like I said... never tried it yet. I'm really not thinking of him being a regular MVP guy... or a HOF'er... just very useful.


you're also overlooking one of the key perks to a power return man...

Originally posted by
Originally posted by Fumanchuchu
On making tackles vs forcing fumbles:
Does every successful tackle get a force fumble roll? Or does the make tackle roll have to reach a certain threshold to trigger a force fumble roll?
Is Make Tackle % AEQ included in the "tackle quality" part of the FF roll? Is tackle quality even a thing?


Originally posted by Bort

You have to reach a certain threshold of quality to get a fumble roll try. Make tackle % does help improve that.


Originally posted by lukin83
I have a sim-related question regarding the make tackle/force fumble rolls. Does one roll occur before the other or are they part of the same roll?


Originally posted by Bort
You gotta make the tackle roll first, then the quality of that roll goes into the force fumble roll after it.


Break Tackle lowers Tackle quality, which reduces the chance of fumbles and reduces any tackle quality bonus in the unlikely event there is ever a fumble chance.

So again... look into doing a rFB

 
Theo Wizzago
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Yeah, I'd forgotten that part. I DO remember Bort explaining that the 'collision itself' had a LOT to do with the fumble in returns. The speed of the tackler, the speed of the runner, the weight of the tackler, and the weight of the runner along with the rest of the factors (cause fumble gear vs not fumble gear and all that rot). The question, if I remember was about how much carrying was needed to stop the returner from fumbling. I also remember Bort saying that no matter what, there would ALWAYS be a chance of a fumble... and that everything else simply adjusted the %'s.
 
tpaterniti
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I just know that from a roster planning perspective, if you have an elusive HB as your returner, he can be a very good backup HB also and it saves you a roster spot. Your guy will fumble when he is going to fumble, no matter how high your carrying is. May as well do the best you can there and then get something else out of him as well. That is my take on it.
 
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