Old AIs don't stop the run anymore, we get it. I wasn't even here for most of the run teams we've played this season.
No Name is a primarily passing team, so throwing out a 2 Man Press, 335 man base, or over will mike blitz like I assume was thrown out there should be able to be ran against efficiently.
The only thing I've learned from this post is to not blitz against counters. Blitzes didn't work back when they were prevalent in the early seasons, and they still don't work now. You can thank USC and diddy for blitzing against them back then and letting them become overpowered. If you want to watch teams stop counters back then you can watch the old QC vs. Hawaii.
Point is, the community already lobbied for the sim to change to their builds. A lobby for the sim to change to our gameplans seems a bit ridiculous