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Forum > Goal Line Blitz 2 > Season 11 Changelog Discussion
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Absolut Zero
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For play diversity bonus can we get a few more specifics? Will it shrink if you haven't called a variety of plays in a while (such as trailing big tactics kicking in), or does it never decrease?

Can we get a ballpark minimum number of plays for the bonus to start happening? Or does it start at play #1?

Can we also get a ballpark for maximum percentage the bonus is allowed to give you? Or can it keep growing forever, so those teams who run 40 different passing plays might not suck so much anymore?
 
peeti
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Mhhhh. We still haven't seen the effect on blocking WRs with last seasons heavy blocking nerf. Why now buff DB break run block? Ppl started to build 1 or 2 BRB specialists already to counter that...weird
 
Parab00n
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http://glb2.warriorgeneral.com/game/replay/183389/3071867

New containment in action
 
Adderfist
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Originally posted by Parab00n
http://glb2.warriorgeneral.com/game/replay/183389/3071867

New containment in action


OK; That looks pretty sexy.
 
TxSteve
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Ya looks really good. b00n: any screens in that game? I expect this could be a big punch to screen use (which I"m ok with)
 
Parab00n
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Originally posted by TxSteve
Ya looks really good. b00n: any screens in that game? I expect this could be a big punch to screen use (which I"m ok with)


I'll queue up some on DD, none in that game.
 
SunDevil03
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Originally posted by Bort
1) Yep
2) QBs are no different than anyone else when they run, so yes of course


For #1... will it be noticeable though? I worry sometimes when things are unknown and behind the scenes that if the bonus isn't noticeable- then the whole point of the bonus is kind of moot as no one would care to try and get it anyways, not seeing the benefit.
 
Absolut Zero
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Originally posted by Parab00n
http://glb2.warriorgeneral.com/game/replay/183389/3071867

New containment in action


I do like that CB2 slowly creeps forward a tiny bit to the LoS while moving laterally. I had hopes that the safeties would take better angles, but this change doesn't appear to affect them. They still act as if blockers don't exist.
 
SunDevil03
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Originally posted by Absolut Zero
I do like that CB2 slowly creeps forward a tiny bit to the LoS while moving laterally. I had hopes that the safeties would take better angles, but this change doesn't appear to affect them. They still act as if blockers don't exist.


The SS took a direct path to the ball carrier and engaged a blocker, which is a good thing. The FS played over the top and outside which was probably about as good as I've ever seen it. Watch the play again and watch the FS, I think you'll be pleased.
 
Absolut Zero
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Originally posted by SunDevil03
The SS took a direct path to the ball carrier and engaged a blocker, which is a good thing. The FS played over the top and outside which was probably about as good as I've ever seen it. Watch the play again and watch the FS, I think you'll be pleased.


Maybe...I can't tell if the FS's path is any different than normal. I once had an idea of a 97 speed free safety so they could reliably get to the sideline on the strong side of the field, but he couldn't really do much else.
 
Mysterio
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Can we get something that lets ballcarriers with high carry aware to cut inside when there is an open lane or defenders are over-containing?
 
o The Boss x
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The run gets yet another nerf, lol

Originally posted by Parab00n
http://glb2.warriorgeneral.com/game/replay/183389/3071867

New containment in action


Are you kidding me? Now defenses can just sit and wait for the ball-carrier with their psychic ability to "know where the ball carrier is going"? Unreal.

People were stopping the run just fine before.
 
Aeir
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Yep, the hosing of my outside-based rushing team is almost complete.

But hey, at least they didn't nerf power rushing at all ... >.>
 
Galithor
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I wonder if these contain changes are going to lead to a resurgence in value for elusive backs? Seems like some of that pursuit could be pretty vulnerable to the times an elusive pops a really effective juke when they near the sideline.

BTW Bort, if you need evidence of why you should weaken the waypoints for pathing:

http://glb2.warriorgeneral.com/game/replay/165151/3105521
http://glb2.warriorgeneral.com/game/replay/168776/2243572

The desire to follow the assigned pathing is sometimes hilariously obvious.
 
Parab00n
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Originally posted by o The Boss x
Are you kidding me? Now defenses can just sit and wait for the ball-carrier with their psychic ability to "know where the ball carrier is going"? Unreal.

People were stopping the run just fine before.


I'll go back through the replays a bit, it looked like HBs were turning it up before teh sideline in a few of the replays. All my guys have low Carry Awareness so probably would be better if someone else tested that.
 
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