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Forum > Goal Line Blitz 2 > Pass Power Conundrum: Part 2
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Stixx
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It seems that, up to a certain point, pass power no longer adds distance to a throw (40-50?), but does just as Mezirah said and just allows you to have better accuracy on longer passes.
Edited by Stixx on Oct 10, 2014 18:48:20
 
ki11erkiwi
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I made this QB for S* points and to see what a high power QB looked like.. http://glb2.warriorgeneral.com/game/player/91538 I went a bit overboard and he currently has 80 power and piss all of everything else lol. He is non-boosting and playing on a CPU team so cant take too much from his performances but this has definately been his most impressive play!

http://glb2.warriorgeneral.com/game/replay/100063/1556677?player_id=91538 At the time of this play i would say he had around about 75 power.

I also really like power for the zip it puts on passes like this : http://glb2.warriorgeneral.com/game/replay/108311/1853115?player_id=91538
He throws alot like this where i dont think a low power QB would be able to make the window or at least not as well, however he also throws some shockers (probably due to sub 10 accuracy! lol)
 
Kayoh
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every replay in this thread and still no passes of more than 53 yards in the air
 
underdog13
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Originally posted by Kayoh
every replay in this thread and still no passes of more than 53 yards in the air


Which one had 53?
 
Kayoh
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Originally posted by underdog13
Which one had 53?

this one

Originally posted by AirMcMVP
I had this beauty thrown against me a couple weeks ago...

http://glb2.warriorgeneral.com/game/replay/97228/2144003?player_id=14987

Build isn't open but I would guess pass power is in the 55-60 range.


throwing on their own 15 yard line, ball gets to the 32.
Edited by Kayoh on Oct 12, 2014 10:51:57
 
Stixx
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Originally posted by Kayoh
every replay in this thread and still no passes of more than 53 yards in the air


Originally posted by ki11erkiwi


http://glb2.warriorgeneral.com/game/replay/100063/1556677?player_id=91538 At the time of this play i would say he had around about 75 power.


 
Kayoh
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Originally posted by Stixx
Originally posted by ki11erkiwi
http://glb2.warriorgeneral.com/game/replay/100063/1556677?player_id=91538 At the time of this play i would say he had around about 75 power.




wow, a 60 yarder, very nice.
 
Galithor
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Originally posted by Mezirah
Nice collection man.


Galithor, my opinion is the pass awareness stat helps the QB determine how close the defender will be in separation to the receiver at the spot of intended target spot. The less seperation, the tighter the arc. If there is little separation QB's attempt to throw harder to try and 'jam it in there'. But once you get over a certain yardage, all passes are high arc such as the links Stixx posted.

Power doesn't help the QB determine the speed or arc of the throw. It just helps reduce accuracy penalty over distance much like the field goal. Longer throws require higher rolls to reduce accuracy penalty. It obvious also helps the velocity, but low power QB's can still throw lazers, they just get there slower.

It's possible with higher pass awareness a QB will attempt to connect passes with smaller windows he thinks he can connect, where otherwise he would continue the checkdown. Still not sure.

But there is no kind of mechanic to throw things like timing patterns or over the shoulder passes, or jump ball types in the end zone. It's just about pass awareness trying to find an opening, and deciding how direct of an arc is needed to beat the separation. That's what I think.




I'd say this is possible, but Cleveland's highest skill is his pass awareness. He's got all 3 of awareness, technique, and accuracy at 80+. He still just throws bullets. And we've got some really, really fast WRs on the roster. Guys that will absolutely break open 40+ yards down field. He never lofts them the ball.

http://glb2.warriorgeneral.com/game/replay/112521/2988976 - Most recent example. This play worked just fine, but why throw the bullet? WR is faster than the FS. No need to thow that thing only 23-24 yards down field. Loft that up in the air 35+ yards, let the WR casually run and go get it. I'm lucky at that angle that he only slightly underthrew it. Had he missed long, it's a "fell incomplete" because the WR has no chance of being able to get to the ball on deep misses on that low trajectory of a throw. Cleveland unintentionally makes passes like this tougher than they need to be all the time.
 
Adderfist
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and this is another example
http://glb2.warriorgeneral.com/game/replay/119109/211055
and another
http://glb2.warriorgeneral.com/game/replay/119109/211592
 
Adderfist
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and another
http://glb2.warriorgeneral.com/game/replay/119109/211766
 
Adderfist
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Ended up not mattering.. But another
http://glb2.warriorgeneral.com/game/replay/119109/211850
 
Stixx
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This season has been weird for passing. Even Sugar Honey seems to be trying to throw bullet passes to everyone even though I haven't increased anything except Confidence and Pass Accuracy
 
Adderfist
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Originally posted by Stixx
This season has been weird for passing. Even Sugar Honey seems to be trying to throw bullet passes to everyone even though I haven't increased anything except Confidence and Pass Accuracy


I'm of the opinion medium pass accuracy and low power is the way to build a QB until this is fixed. Just hope you over throw and let your WR's adjust and run under it.
 
InRomoWeTrust
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Originally posted by Adderfist
I'm of the opinion medium pass accuracy and low power is the way to build a QB until this is fixed. Just hope you over throw and let your WR's adjust and run under it.


http://glb2.warriorgeneral.com/game/replay/119094/234076?player_id=34789

High accuracy medium power
 
Adderfist
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Originally posted by InRomoWeTrust
http://glb2.warriorgeneral.com/game/replay/119094/234076?player_id=34789

High accuracy medium power


Starting to think nothing is lofted under 25 yards in the air. Everything less than that is a bullet.

What would be nice is if a player is a speedster to do a loft type pass once they're even with a CB.

Edit: Fwiw, your passes except the obscenely long ones were all bullets to, even when you are -clearly- the fastest player in a matchup and have at minimum a step on the cb.
Edited by Adderfist on Oct 21, 2014 19:53:35
Edited by Adderfist on Oct 21, 2014 19:53:13
 
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