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Forum > Suggestions > Continued improvement of ladder system. Ladder rant #645
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Mezirah
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Originally posted by Galithor
Supposedly we're getting tournaments eventually. It's what was supposed to be happening on the current off-day in the 3 day cycle.

Dunno if Corndog's canned the idea of finishing them yet or not though.


There is a drop down to view tournament games in a player's Game Log window.
Edited by Mezirah on Sep 17, 2014 18:54:24
 
. Ninja
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Originally posted by Mezirah
There is a drop down to view tournament games in a player's Game Log window.


How long has that been there for? I never cared to click that drop down before.
 
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Originally posted by Galithor
Supposedly we're getting tournaments eventually. It's what was supposed to be happening on the current off-day in the 3 day cycle.

Dunno if Corndog's canned the idea of finishing them yet or not though.


But that is just for us to set up tournaments, correct?

It would be awesome if the 1st 10 ladder games were kinda like a regular season and the last 6 ladder games were a huge single elimination tournament, seeding the top 64 teams. The tourny losers and those teams that didn't make the tourny would still play to finish out the ladder rankings and get their SPs.

Now that would be sweet.
Edited by Galactic Empire on Sep 17, 2014 20:02:39
Edited by Galactic Empire on Sep 17, 2014 20:02:08
Edited by Galactic Empire on Sep 17, 2014 20:01:50
Edited by Galactic Empire on Sep 17, 2014 20:01:13
Edited by Galactic Empire on Sep 17, 2014 20:00:21
 
NiborRis
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Originally posted by Galithor
It's a case of there's no pleasing everyone.


Exactly. Our farm team got matched up 2 tiers to play someone else in our league, and we beat them. Pretty fun stuff if you ask me.

Originally posted by Mysterio
How are we supposed to determine who is better if we never play each other?


That's actually exactly what the Elo rating system attempts to answer - how well did you perform against the opposition you played vs how well did everyone else do.

I will certainly admit that the ladder system is not ideal for determining a "best team in the tier this season", but it is pretty good for "getting teams relevant matchups pretty often even if the league games are not so interesting that week". I mean, the OP won the game vs the Vet team he mentions in the OP 9-0. Then the next week they won vs Vet 10-6, then today lost 24-36 vs a Vet team. That sounds at least competitive.

One of the lessons learned from GLB1 is that you can't force anyone to try hard to win against you. So the ladder tries to match you up against someone who has about a 50/50 shot of winning based on how they are likely to actually play - that's not too bad.

Tier tournaments would be ideal for actually getting some sort of "who was the best team in the tier this season" where you actually play teams in your tier. And the leagues are pretty good for getting at least "who is the best team in this league" which is also teams only of your own tier. The ladder is just "here are some other teams on this site that should be a good opponent for you".

 
NiborRis
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Originally posted by . Ninja
How long has that been there for? I never cared to click that drop down before.


Since day 1. It was put there in anticipation of tournament games that never got off the ground.

Originally posted by Galactic Empire
But that is just for us to set up tournaments, correct?


Possibly, or officially run tournaments, or both, or something else...it was never all that fully fleshed out and still isn't.

 
Sov.
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Originally posted by NiborRis
I will certainly admit that the ladder system is not ideal for determining a "best team in the tier this season", but it is pretty good for "getting teams relevant matchups pretty often even if the league games are not so interesting that week". I mean, the OP won the game vs the Vet team he mentions in the OP 9-0. Then the next week they won vs Vet 10-6, then today lost 24-36 vs a Vet team. That sounds at least competitive.


absolutely disagree, im the OC for the OPs team, we had to abuse every little hole vs an afk inactive team who didnt even scout and has a terrible default gameplan just to barely be able to win 10-6, etc. is even more lame for a d coordinator vs a team like this. takes literally all the excitement out of a win and is a very pointless loss when you lose, so the exact opposite of competitive in my opinion.

if anything, you should play teams one tier above or below maximum. like the OP said, out of all of those ladder games this year, only ONE has been vs a team in our tier, that is a pretty pathetic stat, why would we not play anyone else in the top 10 in our tier at least half of those games? that defies the point of a "ladder" so there needs to be a tweak to give a better balance
Edited by chillbrah on Sep 19, 2014 23:41:52
Edited by chillbrah on Sep 19, 2014 23:39:24
 
TxSteve
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Originally posted by chillbrah
that defies the point of a "ladder" so there needs to be a tweak to give a better balance


This is exactly what a world wide ladder encompassing many tiers is -- and is supposed to be. For the ladder to be as accurate as possible - you have to play teams near you in the ladder. Otherwise that AFK garbage team will stay ahead of you -- and you'll end up playing them at Pro or Vet which will slow you down and keep you from reaching the the highest ranks...
 
Xars
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Again, I propose my system which no one seems to jump on but it does solve these issues.

There are 16 Ladder games in a Season.

Week 1 There is a range of 20 teams across the spectrum.

Every week after you drop the range by one.

So for week 2, there's a 19 team range. Then 18, then 17, then 16, etc.

By the time we get to Week 16, the range would be 5.

 
Xars
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Originally posted by TxSteve
This is exactly what a world wide ladder encompassing many tiers is -- and is supposed to be. For the ladder to be as accurate as possible - you have to play teams near you in the ladder. Otherwise that AFK garbage team will stay ahead of you -- and you'll end up playing them at Pro or Vet which will slow you down and keep you from reaching the the highest ranks...


TxSteve is right.

Think of College Football. Did Johnny Manziel want to play on the Freshmen only team at A&M? Or did he want to be on the field against Seniors?

While normally it is overwhelmingly the case that Freshmen don't play much in College there are always exceptions for the elite players (Manziel, Winston, etc.). You get on the field when you deserve to and when you start winning whether it's against a Senior or a Freshmen, it's a win. They all count the same in the standings/ record book.

So yes, when you move from Soph to Seasoned all of a sudden you're bombarded with Ladder games against Journeyman teams.

I think the flaw we have now is that the range is larger than before AND the priority system is looking for a "new" opponent. Personally, I think just one of those changes would cut down on the instant Seasoned-Journeyman matchups that is happening, but we have both and it's creating these mis-matches.

I think you should have either:

1.) A Wide Ladder range at the beginning of the season which slowly constricts to a smaller range with no priority system for "new" opponnents OR

2.) A narrower range that looks for the closest team (priority system) within/just outside a tight range.

At the moment having both smashes new Seasoned teams into Journeyman teams and not everyone is prepared for it. Then again, it's a game and sometimes you need perspective. I don't expect to win those match-ups at CVB, so it's just more fun when we do.
 
pottsman
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Originally posted by Xars

1.) A Wide Ladder range at the beginning of the season which slowly constricts to a smaller range with no priority system for "new" opponnents OR


This, I like. It gives plenty of range early in the season, letting the ladder "shake out" some, but come playoff time, we'll get more 1 vs 2 type matches.
 
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Originally posted by chillbrah
absolutely disagree, im the OC for the OPs team, we had to abuse every little hole vs an afk inactive team who didnt even scout and has a terrible default gameplan just to barely be able to win 10-6, etc. is even more lame for a d coordinator vs a team like this. takes literally all the excitement out of a win and is a very pointless loss when you lose, so the exact opposite of competitive in my opinion.

if anything, you should play teams one tier above or below maximum. like the OP said, out of all of those ladder games this year, only ONE has been vs a team in our tier, that is a pretty pathetic stat, why would we not play anyone else in the top 10 in our tier at least half of those games? that defies the point of a "ladder" so there needs to be a tweak to give a better balance



I think you should only play teams on your tier and end the season with a playoff.

 
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Originally posted by TxSteve
This is exactly what a world wide ladder encompassing many tiers is -- and is supposed to be. For the ladder to be as accurate as possible - you have to play teams near you in the ladder. Otherwise that AFK garbage team will stay ahead of you -- and you'll end up playing them at Pro or Vet which will slow you down and keep you from reaching the the highest ranks...


Why do we have a world wide ladder? I think a tier wide ladder would be much more entertaining and result in rivals. It is much more fun to play against active good teams in my tier than inactive teams in higher leagues who can only beat me cause they have more SPs.

 
Corndog
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Originally posted by pottsman
This, I like. It gives plenty of range early in the season, letting the ladder "shake out" some, but come playoff time, we'll get more 1 vs 2 type matches.


Alternatively, we'd get more 1 vs 34 matchups.

- Stunners are rank 1 in their tier and rank 38 overall.
- Cornhuskers are rank 2 in the same tier, and rank 62 overall.
 
TxSteve
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Originally posted by Xars

I think you should have either:

1.) A Wide Ladder range at the beginning of the season which slowly constricts to a smaller range with no priority system for "new" opponnents OR

2.) A narrower range that looks for the closest team (priority system) within/just outside a tight range.


I don't like it. If as the season goes -- your range is constricted -- then you're also limiting your ladder potential that season. Beating a team 30 ahead of you improves your ladder position more than beating a team 5 ahead of you.

if toward the end of the season everyone is playing within 5 - then in a large way you're going to be minimizing ladder position changes for pretty much no reason.

In addition to that - when people call for more "1 vs 2" matchups -- that is just kind of silly. There are currently only 6 "1"s and 6 "2"s -- what about the other few hundred teams?



only playing teams in your tier (beyond rookie) is an incredibly dumb idea.
What you're talking about is getting rid of the world wide ladder --- and instead instituting a tier specific ladder. I can see why that looks like it would be fun to someone with only rookie experience -- but that would not be good for many others.
 
TxSteve
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Originally posted by Galactic Empire
Why do we have a world wide ladder? I think a tier wide ladder would be much more entertaining and result in rivals. It is much more fun to play against active good teams in my tier than inactive teams in higher leagues who can only beat me cause they have more SPs.



Dude - just shut up. It is fun right now -- in rookie - playing active teams is fun -- but the experience changes dramatically as you rise in the tiers and develop your team / tactics and playbooks.
 
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