Originally posted by TxSteve 140 something pancakes and 25 broken tackles and 13 sacks and 20 hurries
I think that mostly sums it up
So I took a look at some of these things. Can't really decipher broken tackles and cakes off of replays, or at least, would take too long to really do so.
But here we go on sacks/hurries Q1 - 1 sack, 1 hurry TOP for EEA roughly 11 minutes Q2 - 1 sack, 4 hurries, 1 FF/recover Minn(3 of them on the last drive of the quarter) TOP for EEA roughly 8 minutes Q3/4 - doesn't matter, at that point game is well out of hand and forced pass mode is in, which helps accounts for the sacks/hurries (and probably where the majority of the pancakes are, if I was a betting man)
The interesting thing is this:
Despite winning the TOP battle in Q1, running a almost a 7.5 minute drive that bleeds into the 2nd quarter and ends with a TD, on the kickoff at 14:18 in Q2, stamina and morale on defensive players are down before the ball is kicked: SS Chancellor - 88/52 LB Joyner 96/79 LB Wagner 85/89 LB EEA 95/79 FS Thomas 86/78 LB blitzing 100/85 CB Kent 92/72
Now, obviously I need to fix ST's, which easily could contribute, in a large way, to stamina/morale issues. That's entirely on me for largely ignoring it.
However, To have those numbers pre-kickoff, after they all sat for 7.5 minutes AND the team ended the drive with a TD, is just wrong. Something is wrong there. Doesn't make sense at all.
Unless of course, Steve, you picked up the "demoralize the bench" SA that give -15 to morale/stamina to bench when your team simply comes out of the huddle.
Thanks for doing that research. That is interesting. And - I'm just guessing here - I have no clue.
Add in that sometimes I've seen that the visual morale loss of a play isn't accurate (ends a play with X and starts the next play with X-10 or something).
But looking at my scoring play in the 1st quarter. It included (I think): me pancaking your guys like 4 times you pancaking my guys like 3 times you missing 3 tackles me scoring a 35 yard TD run to go up 7-0
You started the play with 998 total morale. You ended the play with 810 morale.
I started at 1081 total morale and ended with 1081 (maybe my math is off??)
You started with 1002 energy and ended with 539
I started with 1025 energy and ended with 544 energy
The only answer I can think of is the one you mentioned -- there were 4 special teams between my scoring play --- and my next offensive possession (2 kick offs and 2 extra points)
If I'm guessing also (since I am) maybe morale gain on the bench isn't much. Would kind of make sense - if you (I'm exaggerating here) just got your ass kicked out there with pancakes / losing blocking interactions / missing tackles / generally getting beat up - a few minutes on the bench doesn't necessarily reset your morale to a point where you're thinking "let's go get em" - instead (if this were real life) I know I'd be thinking "great - time to go get my ass kicked some more" (but now I'm projecting my own insecurities on the dots!)
Our guesses - and what the toolbars seem to indicate is morale is determined by: toughness / heart / the game / intimidation / and SA's
Originally posted by vipermaw82 I tried to cut him then realized, he's worth more touchdowns than turnovers , if we get back to championship game he may not get the starting nod though