Good game Creek Valley :-) Bo looks hungry for an MVP indeed!
Xars
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GG Sharks.
Yeah you had your bad breaks, but those 2 TOs...
One a pick in the endzone; one setup your first TD.
I'm so tired of it.
Yeah you had your bad breaks, but those 2 TOs...
One a pick in the endzone; one setup your first TD.
I'm so tired of it.
MrNomad
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Originally posted by Xars
GG Sharks.
Yeah you had your bad breaks, but those 2 TOs...
One a pick in the endzone; one setup your first TD.
I'm so tired of it.
I know what you mean...catching balls in double and triple coverage with defensive backs draped all over the WRs or TE...So tired of it...I don't comment on that garbage normally but crying about TOs that are a result of good defense.
However missing a FG inside the 20, which essentially is an XP attempt, is shitty game mechanics.
GG Sharks.
Yeah you had your bad breaks, but those 2 TOs...
One a pick in the endzone; one setup your first TD.
I'm so tired of it.
I know what you mean...catching balls in double and triple coverage with defensive backs draped all over the WRs or TE...So tired of it...I don't comment on that garbage normally but crying about TOs that are a result of good defense.
However missing a FG inside the 20, which essentially is an XP attempt, is shitty game mechanics.
MrNomad
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BTW don't get me wrong Xars I'm not mad at you or anyone on Creek Valley I just hate some of the BS mechanics of the game that have a very real effect on winning and losing the game. Personally I think it's actually a really good thing our teams are developing into a very healthy rivalry. It's one of the main reasons I like GLB2 over Classic in that you can actually develop rivalries with teams in the same league over time and really get up for the games against each other.
millr
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I didn't run into Nomads problem with a game until today in my own league game... If you watch the last 5 plays of that game (Dragons vs Throws)... you'll sit there scratching your head or you'll be like me, and want to throw your computer out the window...
Xars
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Originally posted by MrNomad
BTW don't get me wrong Xars I'm not mad at you or anyone on Creek Valley ...
Good, was hoping that was the case.
I wasn't trying to make excuses per se, but yes the sim drives me nuts too.
The TOs definitely seem linked to Chemistry and our low Chem people are now at 90+. Is 90+ Chem the cause of TOs because it's not 100 like everyone else on the roster? Or were these last 2 do to your D and builds?
The thing is I don't know and I don't think you can know either, which is a problem. From your vantage point, you'd like affirmation that it was due to D and builds that way you could continue with what you've been doing. But if it's due to Chemistry, then in essence your getting a false positive.
From our side, it sucks too. Should Chem be a problem when it's 90+? Not in my eyes, but with this sim who the hell knows. We won't really know until all our playmakers are at 100.
BTW don't get me wrong Xars I'm not mad at you or anyone on Creek Valley ...
Good, was hoping that was the case.
I wasn't trying to make excuses per se, but yes the sim drives me nuts too.
The TOs definitely seem linked to Chemistry and our low Chem people are now at 90+. Is 90+ Chem the cause of TOs because it's not 100 like everyone else on the roster? Or were these last 2 do to your D and builds?
The thing is I don't know and I don't think you can know either, which is a problem. From your vantage point, you'd like affirmation that it was due to D and builds that way you could continue with what you've been doing. But if it's due to Chemistry, then in essence your getting a false positive.
From our side, it sucks too. Should Chem be a problem when it's 90+? Not in my eyes, but with this sim who the hell knows. We won't really know until all our playmakers are at 100.
MrNomad
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Yea I don't think it's as much chemistry based as morale based. You know the old death spiral of morale can have pretty negative effects on how players respond. D wise we've been pretty consistent over the past 3 seasons so I'd like to to think it's the combination of good play calling and equally well developed players designed for the defense I prefer to run. Plus I'd like to think that sometimes a defensive player can make a really good play on his own the way offensive players do.
millr
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Originally posted by Xars
Good, was hoping that was the case.
I wasn't trying to make excuses per se, but yes the sim drives me nuts too.
The TOs definitely seem linked to Chemistry and our low Chem people are now at 90+. Is 90+ Chem the cause of TOs because it's not 100 like everyone else on the roster? Or were these last 2 do to your D and builds?
The thing is I don't know and I don't think you can know either, which is a problem. From your vantage point, you'd like affirmation that it was due to D and builds that way you could continue with what you've been doing. But if it's due to Chemistry, then in essence your getting a false positive.
From our side, it sucks too. Should Chem be a problem when it's 90+? Not in my eyes, but with this sim who the hell knows. We won't really know until all our playmakers are at 100.
Firstly I love your sig Xars agree completely.
Secondly as for what Nomad said I agree with too, and here's how to fix it. If your'e going to keep the awful thing that is chemistry in this game then you've really got to have 3 bars under our players... Chem, Morale, and fatigue... Not knowing why my recievier dropped the ball who is damn near 100 chem, and was at full bars on either side is a bit disconcerting.... Was it b/c he had been hit hard during the game? I'll never know, but I think that's one way to maybe figure it out...
Good, was hoping that was the case.
I wasn't trying to make excuses per se, but yes the sim drives me nuts too.
The TOs definitely seem linked to Chemistry and our low Chem people are now at 90+. Is 90+ Chem the cause of TOs because it's not 100 like everyone else on the roster? Or were these last 2 do to your D and builds?
The thing is I don't know and I don't think you can know either, which is a problem. From your vantage point, you'd like affirmation that it was due to D and builds that way you could continue with what you've been doing. But if it's due to Chemistry, then in essence your getting a false positive.
From our side, it sucks too. Should Chem be a problem when it's 90+? Not in my eyes, but with this sim who the hell knows. We won't really know until all our playmakers are at 100.
Firstly I love your sig Xars agree completely.
Secondly as for what Nomad said I agree with too, and here's how to fix it. If your'e going to keep the awful thing that is chemistry in this game then you've really got to have 3 bars under our players... Chem, Morale, and fatigue... Not knowing why my recievier dropped the ball who is damn near 100 chem, and was at full bars on either side is a bit disconcerting.... Was it b/c he had been hit hard during the game? I'll never know, but I think that's one way to maybe figure it out...
Frank Booth
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Originally posted by Aard
GG Freebirds. Once again, another game decided by kickers.
OPPPS
This is late as hell But GG Atlanta
.. typed it up game day then didnt hit the damn submit button .. kinda like my Kicker couldn't hit a damn FG
GG Freebirds. Once again, another game decided by kickers.
OPPPS
This is late as hell But GG Atlanta
.. typed it up game day then didnt hit the damn submit button .. kinda like my Kicker couldn't hit a damn FG
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