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Forum > Disbanded League Forums > Madison League > So who's staying and who's folding ?
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Galithor
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Originally posted by TheCount
I do agree. I haven't seen any real improvements in the sim as our players have aged or as time has gone by. Not much going on in the programming for this game. I'm disappointed. At least in GLB original, they were trying to make it better. Now that they have decided it is out of beta, I don't think they are doing any more improvements. And GLB2 lacks in many areas from the original.


the sim's been changed every offseason. Its going to change more this offseason.
 
william78
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Originally posted by Galithor
the sim's been changed every offseason. Its going to change more this offseason.


exactly. I share alot of the frustrations but we've seen changes every season that have made improvements. I do wish they had a better organizational structure, leadership, and direction .... that said they are still making progress.
 
Galithor
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Originally posted by william78
exactly. I share alot of the frustrations but we've seen changes every season that have made improvements. I do wish they had a better organizational structure, leadership, and direction .... that said they are still making progress.


It's gone basically the same way GLB1 did. Bort usually made any significant changes each offseason. It'd be nice if they had someone to communicate with the community more, but I get that Corndog's time is better spent scanning code than forum posts.
 
Adderfist
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Originally posted by Galithor
It's gone basically the same way GLB1 did. Bort usually made any significant changes each offseason. It'd be nice if they had someone to communicate with the community more, but I get that Corndog's time is better spent scanning code than forum posts.


I just hate the fact that one 'fix' can completely break the game. I'm all for things getting fixed but it would be nice if it was incremental... I mean it's not like this is League of Legends where the champion getting fixed means you can re-tool items every game. this is months worth of build time where we can only reset a little bit.

Make the backpedaling and turning for cb's like they were in S3, then work to your target in S8. increment by 20% each off-season on the change so your teams that have put months into the game aren't suddenly just trash.

Scheme changes (new formation, ect) should be put in right away. Broken plays (screens) need to have better logic put in.

Catching in traffic needs to be harder, and getting open needs to be slightly easier. QB progression needs to be fixed as the under routes that are wide open on 3rd and 8-ish are never thrown to even if they have 20 yards green ahead of them.

Just under routes and short come backs in general are complete trash and not worth running.

Don't get me started on defense....
Edited by Adderfist on Aug 18, 2014 15:41:24
 
HayRow
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Originally posted by Adderfist
I just hate the fact that one 'fix' can completely break the game. I'm all for things getting fixed but it would be nice if it was incremental... I mean it's not like this is League of Legends where the champion getting fixed means you can re-tool items every game. this is months worth of build time where we can only reset a little bit.

Make the backpedaling and turning for cb's like they were in S3, then work to your target in S8. increment by 20% each off-season on the change so your teams that have put months into the game aren't suddenly just trash.

Scheme changes (new formation, ect) should be put in right away. Broken plays (screens) need to have better logic put in.

Catching in traffic needs to be harder, and getting open needs to be slightly easier. QB progression needs to be fixed as the under routes that are wide open on 3rd and 8-ish are never thrown to even if they have 20 yards green ahead of them.

Just under routes and short come backs in general are complete trash and not worth running.

Don't get me started on defense....


Also running to the outside shouldn't lead to OOB 90% of the time. HBs or RQBs don't know how to cut into the field.
 
Motiak
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Originally posted by Adderfist
Catching in traffic needs to be harder, and getting open needs to be slightly easier.


As someone who runs an all passing team I definitely agree with this. It should be easier to catch while wide open and harder to catch while covered. It's boggling to me to watch my players drop wide open passes and still manage to catch passes while triple covered.

 
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