So, my thotz after watching a bit of the new stuffs
Originally posted by Corndog
Sim Stuff
- Defenses should react better to certain outside rushes
Yay! And it does look like they're actually doing a bit better, but definitely want to see more plays versus the outside runs.
Originally posted by
- Slightly lowered baseline blocking levels
This one is worrisome. During the scrim I just had, I had lead blockers not blocking at all even though the lowest lead block awareness on any of them is 40. I also had guys on the HB Sweep who were doubling up one guy and ignoring the guy who blew past them to make the tackle in the backfield. The blocking just ended up looking a mess.
Also, I think it's having way more of an impact on my inside runs than my outside. But I need a few more games to make any definite complaints/observations here.
Originally posted by
- Made blocks in open field more difficult to maintain
I like this as it feels more 'real'. This actually seems to get back to people's complaints about mediocre teams finding success with QB Rollout. Might create problems on returns tho, especially for pass-first teams who were already at a disadvantage.
Originally posted by
- Fixed depth chart fallbacks to more logically fill positions
Yay!
Originally posted by
- Amped up out of position penalty a bit
Not sure why that was needed if the above could have fixed the problem of HB's at QB. HB's and TE's line up at WR at all levels of football. TE's line up at FB regularly as well. OLB's line up at DE. This didn't make sense when I first asked about it way back when, and it makes less sense now. You already have skill caps and costs that make lining up say a TE at FB not optimal for lead blocking since FB's are naturally better at it. Not sure why you need to pile on an make this worse.
Oh, and before people think this is some kind of self serving complaint...I have two FB's so don't need TE's to backup. I never run OLB's at DE. And I care not at all about lining up my HB's and TE's at WR since I don't run plays where it matters.
Originally posted by
Other Stuff
- New code that should automatically fix overleveled players and missed XP
Does this mean we're never going to see the starts of seasons without SP's? Cuz that was becoming a sorta tradition around here
Originally posted by Corndog
Sim Stuff
- Defenses should react better to certain outside rushes
Yay! And it does look like they're actually doing a bit better, but definitely want to see more plays versus the outside runs.
Originally posted by
- Slightly lowered baseline blocking levels
This one is worrisome. During the scrim I just had, I had lead blockers not blocking at all even though the lowest lead block awareness on any of them is 40. I also had guys on the HB Sweep who were doubling up one guy and ignoring the guy who blew past them to make the tackle in the backfield. The blocking just ended up looking a mess.
Also, I think it's having way more of an impact on my inside runs than my outside. But I need a few more games to make any definite complaints/observations here.
Originally posted by
- Made blocks in open field more difficult to maintain
I like this as it feels more 'real'. This actually seems to get back to people's complaints about mediocre teams finding success with QB Rollout. Might create problems on returns tho, especially for pass-first teams who were already at a disadvantage.
Originally posted by
- Fixed depth chart fallbacks to more logically fill positions
Yay!
Originally posted by
- Amped up out of position penalty a bit
Not sure why that was needed if the above could have fixed the problem of HB's at QB. HB's and TE's line up at WR at all levels of football. TE's line up at FB regularly as well. OLB's line up at DE. This didn't make sense when I first asked about it way back when, and it makes less sense now. You already have skill caps and costs that make lining up say a TE at FB not optimal for lead blocking since FB's are naturally better at it. Not sure why you need to pile on an make this worse.
Oh, and before people think this is some kind of self serving complaint...I have two FB's so don't need TE's to backup. I never run OLB's at DE. And I care not at all about lining up my HB's and TE's at WR since I don't run plays where it matters.
Originally posted by
Other Stuff
- New code that should automatically fix overleveled players and missed XP
Does this mean we're never going to see the starts of seasons without SP's? Cuz that was becoming a sorta tradition around here






























