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Parab00n
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Originally posted by Corndog
Oh yeah, nevermind, found a replay.

Yeah that should be fixed when the newest code gets uploaded...bugging Bort.


Ok, thanks.
 
Corndog
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Yeah, sorry, wasn't expecting sim code to be uploaded for a few days
 
PaulM
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Does it fix the Gs trying to block outside blitzers when there are men 3 yards in front of them on inside runs plays? Because if not, then the inside run problem is going to continue.
 
Corndog
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Well, we are going to run with this newest batch of tweaks and fixes.

I've been awake for something like 56 hours, so I'm going to get some sleep. There's a few more sim related things I need to mess around with, but I think the current version is close enough for today, considering it's the first day of the offseason and whatnot.
 
Parab00n
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Originally posted by Corndog
Well, we are going to run with this newest batch of tweaks and fixes.

I've been awake for something like 56 hours, so I'm going to get some sleep. There's a few more sim related things I need to mess around with, but I think the current version is close enough for today, considering it's the first day of the offseason and whatnot.


Running another game in 17 minutes to see how the changes work.
 
Pariah
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Originally posted by Corndog
Well, we are going to run with this newest batch of tweaks and fixes.

I've been awake for something like 56 hours, so I'm going to get some sleep. There's a few more sim related things I need to mess around with, but I think the current version is close enough for today, considering it's the first day of the offseason and whatnot.


Crystal Meth Lately?

http://www.youtube.com/watch?v=qhkE8O2e5RE

That was right before you punished me by putting me in Rhino League - Division: Terrordome
Edited by Pariah on Mar 20, 2014 09:26:47
 
jamz
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Originally posted by Corndog
Well, we are going to run with this newest batch of tweaks and fixes.

I've been awake for something like 56 hours, so I'm going to get some sleep. There's a few more sim related things I need to mess around with, but I think the current version is close enough for today, considering it's the first day of the offseason and whatnot.


Jolt Cola and Crack Cocaine.
 
Time Trial
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Originally posted by Corndog
Well, we are going to run with this newest batch of tweaks and fixes.

I've been awake for something like 56 hours, so I'm going to get some sleep. There's a few more sim related things I need to mess around with, but I think the current version is close enough for today, considering it's the first day of the offseason and whatnot.


Stop playing Dark Souls 2.
 
Pariah
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Originally posted by jamz
Jolt Cola and Crack Cocaine.


Top that with some Tranny pron and it's a wrap
 
Parab00n
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Either my Guards have gotten much better at run blocking vs DAG or running that to stop the HB Dive in the 4 WR set is done.

http://glb2.warriorgeneral.com/game/replay/34491/3717262
http://glb2.warriorgeneral.com/game/replay/34491/3717447
 
peeti
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Originally posted by Parab00n
Either my Guards have gotten much better at run blocking vs DAG or running that to stop the HB Dive in the 4 WR set is done.

http://glb2.warriorgeneral.com/game/replay/34491/3717262
http://glb2.warriorgeneral.com/game/replay/34491/3717447


Well, prolly because both safetys are now gone and cover a WR. I dont think that should be like that. The SS should still be over the LB and FS shouldnt Double Cover WR 4, instead he should Take WR 3
 
Parab00n
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Originally posted by peeti
Well, prolly because both safetys are now gone and cover a WR. I dont think that should be like that. The SS should still be over the LB and FS shouldnt Double Cover WR 4, instead he should Take WR 3


If you look in the changes it says they don't want to see the player stacking that you were seeing. Plus the HB already has the LB in the middle of the field as his assignment. I do agree that something is still off on coverage though, DAG vs 5 WR is veyr broken right now.

EDIT: I'm not too sure whats going on the more I check, at worst the FS should be in his original position which still would give up 5+ yards against the play(which it should).
Edited by Parab00n on Mar 20, 2014 11:33:15
 
kurieg
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Originally posted by Parab00n
If you look in the changes it says they don't want to see the player stacking that you were seeing. Plus the HB already has the LB in the middle of the field as his assignment. I do agree that something is still off on coverage though, DAG vs 5 WR is veyr broken right now.

EDIT: I'm not too sure whats going on the more I check, at worst the FS should be in his original position which still would give up 5+ yards against the play(which it should).


DAG should have a problem with 5 WR, there's only 4 pass defenders
 
Galithor
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Originally posted by kurieg
DAG should have a problem with 5 WR, there's only 4 pass defenders


6 blitzers, 5 coverage. The SS is supposed to be on the HB, but from the normal SS position based on corn dogs quotes.
 
kurieg
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Huh, always thought it was 7 from the diagram, which is why I never ran it against 5 WR. I was late to that party anyway.

Looking at those replays, look like the FS is assigned to the HB, but is lining up on the LOS out wide to start due to the new code. That seems... dumb.

Edited by kurieg on Mar 20, 2014 12:36:30
 
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