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peeti
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Originally posted by Jampy2.0
wrong again...


lol
 
E-A-G-L-E-S
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Well I'm under the impression it will fire against, say, 2 man under....at least for the safeties, and give your wide receivers a 1v1 rather than a 2v1...still zone defense has very little use in this game. Plenty of teams in real life run zone all day long very effectively, and while zone defenses often allow higher completion percentages they also typically get more turnovers, for a couple of reasons. If zone defense was a viable strategy in this game, then pump fake would be an excellent sa....But it's not, so pump fake is worthless, minus the deep safety fakes (and I'm only even speculating on that).
 
shield.bearer
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Originally posted by ProfessionalKop
its because typically in man, the DB is looking at the WR and in zone he is looking at the QB.

i like how it is tbh.


In reality (I know, this isn't reality), the pump fake is used on the CB while he is still backpedaling BEFORE he turns and runs with the defender.

Usually, a good "Look Off" is used to freeze Zone defenders.
 
E-A-G-L-E-S
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Originally posted by peeti
lol


Why lol? He's actually right. There's awful zone defenses against the pass and excellent man defenses against the pass. Coaching and player skills determine everything. Now, generally speaking zone defenses get more turnovers, but not in glb2 so it doesn't matter
 
E-A-G-L-E-S
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And shield bearers right, in real life it can be used against both man and zone but man tends to be a bit more situational (I.e. cornerback sitting on a curl route while in man coverage, good target for a pump fake)
 
bhall43
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Not to say that I thought Zone worked amazingly well on the test server in Vet league. But saying Zone sucks when we are on season 2 of the game is pretty lol. None of us have the attributes to work a really good zone at this point as it requires a number of skills to be effective. Hell man is hardly effective at this point.

Having watching some of the zones a lot more carefully since the game went live I think there are some interesting zones that could work really well with the right use. Will be interesting once builds have all fleshed out and the scout tool becomes more prominent in use.
 
USC_Trojans
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Originally posted by bhall43
Not to say that I thought Zone worked amazingly well on the test server in Vet league. But saying Zone sucks when we are on season 2 of the game is pretty lol. None of us have the attributes to work a really good zone at this point as it requires a number of skills to be effective. Hell man is hardly effective at this point.

Having watching some of the zones a lot more carefully since the game went live I think there are some interesting zones that could work really well with the right use. Will be interesting once builds have all fleshed out and the scout tool becomes more prominent in use.


follow the rookie team air raid, they run nothing but zone, great study for how effective zone is as they mature.
 
peeti
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Originally posted by bhall43
Not to say that I thought Zone worked amazingly well on the test server in Vet league. But saying Zone sucks when we are on season 2 of the game is pretty lol. None of us have the attributes to work a really good zone at this point as it requires a number of skills to be effective. Hell man is hardly effective at this point.

Having watching some of the zones a lot more carefully since the game went live I think there are some interesting zones that could work really well with the right use. Will be interesting once builds have all fleshed out and the scout tool becomes more prominent in use.


Man is still A LOT more ffective, atm. And this Game wanted to be balanced from start to vet...
 
joe
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my QB like pump fake.. He is rookie
 
Galithor
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We scrimmaged Zorp yesterday. Ended up morale spiraling and getting blown out on some bad turnovers later in the game, but held them to 10 points in the first half and 17 through 3 quarters. A few AI tweaks to some stuff that obviously sucked and we'd probably play them even closer.

Nobody has put up over 475.5 yards against our zone defense yet. Other than Zorp, nobody's scored more than 27 against us either. And it took overtime to score 27 for Andes. Other than that, we'd only allowed 24 or less. We get our share of shutouts and single score games against bad competition. We've held bad teams to sub 200 yard performances on offense.

Zones do sometimes leave some obviously open receivers at rookie levels, but it's not as egregiously bad as I think some folks are imagining it.

I get to do some cool stuff with formations that M2M defenses can't do either. 5-2 against a team that likes to run singleback spread dive plays? Sure. I just trade those CB zones for LB zones when they drop back to pass from singleback spread.
 
bhall43
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Originally posted by USC_Trojans
follow the rookie team air raid, they run nothing but zone, great study for how effective zone is as they mature.


I run a lot of zone.
 
bhall43
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Originally posted by peeti
Man is still A LOT more ffective, atm. And this Game wanted to be balanced from start to vet...


ldo did you read what i wrote?
 
bhall43
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Originally posted by Galithor
We scrimmaged Zorp yesterday. Ended up morale spiraling and getting blown out on some bad turnovers later in the game, but held them to 10 points in the first half and 17 through 3 quarters. A few AI tweaks to some stuff that obviously sucked and we'd probably play them even closer.

Nobody has put up over 475.5 yards against our zone defense yet. Other than Zorp, nobody's scored more than 27 against us either. And it took overtime to score 27 for Andes. Other than that, we'd only allowed 24 or less. We get our share of shutouts and single score games against bad competition. We've held bad teams to sub 200 yard performances on offense.

Zones do sometimes leave some obviously open receivers at rookie levels, but it's not as egregiously bad as I think some folks are imagining it.

I get to do some cool stuff with formations that M2M defenses can't do either. 5-2 against a team that likes to run singleback spread dive plays? Sure. I just trade those CB zones for LB zones when they drop back to pass from singleback spread.


I think it has a lot to do with pass awareness skills at this level. Because when I was running zones in Vet I feel like I was just getting picked apart on those types of things from the QB. But I think if you actually planned some of your zones around the progressions of the plays people are using it would be interesting. A lot of work though for a full zone team however.
 
Galithor
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Originally posted by bhall43
I think it has a lot to do with pass awareness skills at this level. Because when I was running zones in Vet I feel like I was just getting picked apart on those types of things from the QB. But I think if you actually planned some of your zones around the progressions of the plays people are using it would be interesting. A lot of work though for a full zone team however.


I've thought the same thing. In some cases, a sink zone to one side or the other could be manned by a CB, a LB, or a safety. They're all approaching that zone from a different direction. Depending on the route coming through that zone, each of those players will have a bigger or smaller chance of being able to cover that route with eyes on the QB, or their back turned to the QB. It seems like having your back turned to the QB causes a HUGE penalty to the zone/man awareness check. Almost like you're relying totally on coverage technique to play the receiver in those situations. Till you get turned around, it doesn't seem like you even have a chance to make an awareness check to attempt a play on the ball.

I've seen my guys that aren't turning and running through a zone with a receiver break on the pass, only to fail the INT attempt due to lack of vertical/interception skills (I assume). Happens 3-6 times a game typically. Ends up looking like a wide open receiver catching a pass, but it's more just the defender tried to make a play and failed on a lack of skills, than because the receiver wasn't covered. I've seen one defender effectively cover 2 close receivers too. I've also seen one guy in a zone turn and run with one route and leave the other route completely unnaccounted for through his zone leading to a wide open catch before the receiver entered another zone.
 
peeti
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Originally posted by Galithor
We scrimmaged Zorp yesterday. Ended up morale spiraling and getting blown out on some bad turnovers later in the game, but held them to 10 points in the first half and 17 through 3 quarters. A few AI tweaks to some stuff that obviously sucked and we'd probably play them even closer.

Nobody has put up over 475.5 yards against our zone defense yet. Other than Zorp, nobody's scored more than 27 against us either. And it took overtime to score 27 for Andes. Other than that, we'd only allowed 24 or less. We get our share of shutouts and single score games against bad competition. We've held bad teams to sub 200 yard performances on offense.

Zones do sometimes leave some obviously open receivers at rookie levels, but it's not as egregiously bad as I think some folks are imagining it.

I get to do some cool stuff with formations that M2M defenses can't do either. 5-2 against a team that likes to run singleback spread dive plays? Sure. I just trade those CB zones for LB zones when they drop back to pass from singleback spread.


Ive seen your stats. you have an amazing Offense, but your Defense is just above avg, considering the numbers. Not saying its bad or not working, tho
Edited by peeti on Feb 18, 2014 12:48:33
 
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