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Forum > Suggestions > Adjust defensive playcalling ability and defensive plays
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bhall43
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Originally posted by Corndog
Well, the tags aren't "**** blocking" a DC.

Not letting people call broken plays is probably WAI.


Naw they are cock blocking. How is knowing a team is going to run down the middle with spread and not being able to all out blitz the middle with a 4 man line not cock blocking? I even messaged you with the exact specs of a play that I wanted to run last season against that Spread Dive and said it should come out unless I can't because of the WR # tags. And boom it never runs because of the tags. Just kinda drives me nuts. It is an inside run zone. That shouldn't really matter how many WR's there are.
Edited by bhall43 on Feb 3, 2014 23:05:43
 
ProfessionalKop
Gangstalicious
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this casual shit is more difficult to play around with and have some fun than real AIs. how does anyone enjoy this?
 
Homage
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Originally posted by ProfessionalKop
this casual shit is more difficult to play around with and have some fun than real AIs. how does anyone enjoy this?


u dum?
 
-Phaytle-
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Originally posted by Jampy2.0
I think this is a better example of #2

http://glb2.warriorgeneral.com/game/replay/19092/405546


http://glb2.warriorgeneral.com/game/replay/17741/117610

lololololololololol 3 on 1 at the bottom while slow FB runs free down the middle... and it wasn't even a blitz!
Edited by -Phaytle- on Feb 4, 2014 01:30:27
 
Jampy2.0
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inb4influxofspreadintooffensiveplaybooks
 
Homage
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Originally posted by Jampy2.0
inb4influxofspreadintooffensiveplaybooks


already there...
 
Jampy2.0
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Will be funny to watch Djibouti lose games on end once #3 is fixed.
 
bhall43
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Originally posted by Jampy2.0
Will be funny to watch everybody lose games on end once #3 is fixed.


 
Jampy2.0
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Originally posted by bhall43
Originally posted by Jampy2.0

Will be funny to watch everybody lose games on end once #3 is fixed.




I doubt everybody runs the ball... In fact this exploit is one of the few things keeping the running game valid atm. Unfortunately.
 
bhall43
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Originally posted by Jampy2.0
I doubt everybody runs the ball... In fact this exploit is one of the few things keeping the running game valid atm. Unfortunately.


You must not watch any games. Also it really isn't the only thing keeping the run game viable.
 
glwarriors
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You can pass too as long as the CB's are coded to run 5 yards ahead of the receivers all the way down the field.
 
Jampy2.0
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Originally posted by bhall43
You must not watch any games. Also it really isn't the only thing keeping the run game viable.


I watch every game and scrim of maybe ~6 or so different teams,

yes I do watch games b.

pls, tell me what else is keeping the run game alive outside of inside runs on unprepared defenses.
 
ProfessionalKop
Gangstalicious
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Originally posted by Homage
u dum?


i guess so. i dont like not being able to pick who my guys cover and choose where my LOLB blitzes from. i guess im dumb because i like having control.

Edited by ProfessionalKop on Feb 4, 2014 20:09:31
 
Jampy2.0
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Originally posted by ProfessionalKop
i guess so. i dont like not being able to pick who my guys cover and choose where my LOLB blitzes from. i guess im dumb because i like having control.



You can't pick who you cover, but you definitely can understand where you are blitzing from.
 
ProfessionalKop
Gangstalicious
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Originally posted by Jampy2.0
You can't pick who you cover, but you definitely can understand where you are blitzing from.


i dont really get where to choose though. up the middle, outside, right behind the DE etc like in GLB1.

i guess i just have to get used to just throwing random plays in again like last season and never touching anything because i dont get to actually make it mine.
 
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