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rpetty
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Originally posted by treygreen13
Originally posted by justinallen31

Originally posted by treygreen13




Do I really need to explain how knowing the number of boosts you have left is a tactical advantage?



Yes. Please do. I thought this sort of thing was settled on the field? How can you adjust tactics based on boosting? Not being a smartass, I just want to know.


Well, say for example that all your CBs are level 18 at the end of the playoffs. If you hadn't told me that hardly anyone had boosted, I might not have planned for them to all be level 21 and may have been more likely to throw.

Let's assume that all my WRs have already boosted, and are at level 19. I'd see level 19 WRs, level 18 CBs and think "Let's throw on them". Then, right before the game you boost and I've got a QB throwing at level 21 CBs.

Of course, nobody is going to do that now, since you've said that (nearly) all your players haven't boosted yet. There's something to be said for the unknown.


It's a valid, albeit minor, point..
 
justinallen31
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Originally posted by rpetty
Originally posted by treygreen13

Originally posted by justinallen31


Originally posted by treygreen13





Do I really need to explain how knowing the number of boosts you have left is a tactical advantage?



Yes. Please do. I thought this sort of thing was settled on the field? How can you adjust tactics based on boosting? Not being a smartass, I just want to know.


Well, say for example that all your CBs are level 18 at the end of the playoffs. If you hadn't told me that hardly anyone had boosted, I might not have planned for them to all be level 21 and may have been more likely to throw.

Let's assume that all my WRs have already boosted, and are at level 19. I'd see level 19 WRs, level 18 CBs and think "Let's throw on them". Then, right before the game you boost and I've got a QB throwing at level 21 CBs.

Of course, nobody is going to do that now, since you've said that (nearly) all your players haven't boosted yet. There's something to be said for the unknown.


It's a valid, albeit minor, point..


Thanks for getting my back Petty.
Last edited Jun 27, 2008 14:09:01
 
treygreen13
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Originally posted by justinallen31
We always check levels right before the game so there are no suprises. I assumed everyone else did too.




You'd be surprised. Even if the owner does check, it's difficult to quickly and efficiently pass all the changed tactics out to particular players.

I know I'm a good owner about checking, but not all my players are good about being online right before the game.

If I tell my QBs we're going to throw deep on weak CBs and they put their tactics on "Favor Long Passes", then you boost your CBs, I can change my tactics to throw long less, but my QBs won't necessarily be around to take "Favor Long Passes" off. So you've got great CBs facing off against QBs with the wrong settings.
 
allenpoe
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well, half the fun is trying to guess which of our players have boosted and which have not

we're offering prizes
 
pettymc
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Originally posted by treygreen13
Originally posted by justinallen31

We always check levels right before the game so there are no suprises. I assumed everyone else did too.




You'd be surprised. Even if the owner does check, it's difficult to quickly and efficiently pass all the changed tactics out to particular players.

I know I'm a good owner about checking, but not all my players are good about being online right before the game.

If I tell my QBs we're going to throw deep on weak CBs and they put their tactics on "Favor Long Passes", then you boost your CBs, I can change my tactics to throw long less, but my QBs won't necessarily be around to take "Favor Long Passes" off. So you've got great CBs facing off against QBs with the wrong settings.


Most of the top teams don't have any glaring weaknesses which is what makes this argument incorrect IMO. It's not like you can look at the Pewnts, Sharks, Grizzlies, Bengals, etc. and see a bunch of weak CBs, or weak DL, LB or anything for that matter..
 
treygreen13
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Originally posted by pettymc
Originally posted by treygreen13

Originally posted by justinallen31


We always check levels right before the game so there are no suprises. I assumed everyone else did too.




You'd be surprised. Even if the owner does check, it's difficult to quickly and efficiently pass all the changed tactics out to particular players.

I know I'm a good owner about checking, but not all my players are good about being online right before the game.

If I tell my QBs we're going to throw deep on weak CBs and they put their tactics on "Favor Long Passes", then you boost your CBs, I can change my tactics to throw long less, but my QBs won't necessarily be around to take "Favor Long Passes" off. So you've got great CBs facing off against QBs with the wrong settings.


Most of the top teams don't have any glaring weaknesses which is what makes this argument incorrect IMO. It's not like you can look at the Pewnts, Sharks, Grizzlies, Bengals, etc. and see a bunch of weak CBs, or weak DL, LB or anything for that matter..


Hey, that's fine, think whatever you want.
 
lawdog
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Originally posted by treygreen13
Originally posted by pettymc

Most of the top teams don't have any glaring weaknesses which is what makes this argument incorrect IMO. It's not like you can look at the Pewnts, Sharks, Grizzlies, Bengals, etc. and see a bunch of weak CBs, or weak DL, LB or anything for that matter..


Hey, that's fine, think whatever you want.


I haven't changed our defensive tactics all season long. You can guess what they are.
 
l4boMb4
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I think Honolulu have proven that levels don't necessary make the team.

Levels don't mean shit, and that will be quite apparent as the season goes along. I've started noticing that all my players' levels are starting to even out and grow closer together. AKA, by season 4...most players created in season 1 and 2 (regardless of creation date) will be very close to having the same levels.
 
Sprocket
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Originally posted by l4boMb4
I think Honolulu have proven that levels don't necessary make the team.

Levels don't mean shit, and that will be quite apparent as the season goes along. I've started noticing that all my players' levels are starting to even out and grow closer together. AKA, by season 4...most players created in season 1 and 2 (regardless of creation date) will be very close to having the same levels.


Agreed, things are evening out right now...
 
bhall43
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who really cares about boosting? Its all about what they do with it anyways...level dont mean crap at this point...at the point to where our levels are its really not a huge difference with 15 points in the major categories...
 
bhall43
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also to reiterate...levels...dont mean much...i wouldnt look at my gameplan and say...wow...this guy has a level 21 corner, im not throwing at that guy...theres more to it than that at this point in the game.
 
justinallen31
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Originally posted by bhall43
also to reiterate...levels...dont mean much...i wouldnt look at my gameplan and say...wow...this guy has a level 21 corner, im not throwing at that guy...theres more to it than that at this point in the game.


Exactly my point. Farkistan thinks they are playing in the B leagues. A4 are all ballers. We could whip AA and AAA's ass tomorrow. Give yourself some credit Fark squirrels. We all roll with are shit off safety. I think I was wrong anyway on the boosts.

I am glad we can have discussions like this without anyone blowing a gasket. This is the best league by far. Honolulu is the only team where the owner has all the players. We keep it real!
 
datongw
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We don't have a lot of owners, so I guess by your standards we are not keeping it real? Just remember, it's people like us that helps Bort pays the bills so people like you can play this game for free.
 
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Pay no attention Datong.
 
lawdog
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Originally posted by datongw
We don't have a lot of owners, so I guess by your standards we are not keeping it real? Just remember, it's people like us that helps Bort pays the bills so people like you can play this game for free.


What? We don't play for free, we boost. Not really sure where you are going with that statement.
 
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