Regardless of whether or not this is working as intended based on the coding, I don't think that it serves anyone by appearing to defy what we know of reality. Traditionally, when a ball is fumbled around a mass of players on both sides of the ball, it's quite unlikely that anything will be made of the play other than a pile-up and a scrum (pardon the rugby reference) would ensue until the play was blown dead and a player was determined to have possession of the ball. So I guess the question that I have is whether or not this type of play would be better served if the perception was the reality, which means that in this situation, 9 times out of 10 the fumbled ball would be fell on and the play would be over.
If the coding stipulated that a fumble occurring within 1 yard of 12 players (on both teams) that the percentage of getting up and running with it would be dramatically reduced, would that be such a bad thing? As for whether or not this is a bug, I don't think that matters as much as the fact that this doesn't seem to align with the intended game play and outcome expected by reasonable, not so super-human beings.
If the coding stipulated that a fumble occurring within 1 yard of 12 players (on both teams) that the percentage of getting up and running with it would be dramatically reduced, would that be such a bad thing? As for whether or not this is a bug, I don't think that matters as much as the fact that this doesn't seem to align with the intended game play and outcome expected by reasonable, not so super-human beings.
Edited by Androth on Jan 31, 2011 16:46:13