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Forum > FAQ's, Player Guides and Newbie Help > Will there be forced retirement eventually?
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Animalmother
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The biggest issue here is that in all other mmorpg's your toons live forever and continue to evolve. In other sport sims you retire and start over.

MMORPG: In 100% of these games a persistant world exsists where your time invested reflects in your toons persistant evolution. Players or "Toons" do not die they reach a Cap so new players can eventualy catch up. Bort is incorrect that new players would never catch up. The business model of a mmorpg clearly shows that to be untrue.
To keep the game interesting at the top levels they bring in equipment that you can achieve via accomplishments. In this game it would work if capped players were given the opton for better gear opon reaching career marks. So you hit 10,000 yards rushing you get a nice bonus upgrade to your shoes that sets you apart from other capped players. You reel in 5,000 catches you get Gold Gloves +10 catching ect...
The end result is everyone tries to max out there equiptment but the trick is...it never maxes out or ends.... as soon as the majority get the new equiptment..Bort releases the 20,000 career yard equiptment and we all stay and pay until we get it.

Now people are prob wondering how bort gets paid then if we dont retire...well it costs boosts to remain Capped....if you dont boost you decline and then retire. If you do boost you can stay high level and alive as long as your money or intrest doesnt run out. So you pay to play or accept your retirement and flex return. Both camps would win but Bort RAKES MONEY. People would be afraid to leave there player/players that they have so much time invested in. Right now if a new game comes out I could give 2 shits about any of my players so why wouldnt i go check it out? All my guys here are going to die anyway so whhy stay with GLB?

If the game was capped the top tier players that everyone wants to be like are the guys who pay there asses off and have been around more than 30 days...you reward your core base and the newbies will want to join the core...duh.
If you force the Core base to retire and become noobs all over again it just turns into a pointless money loop that ends with you being a noob again and again. If you let everyone live on and become attached then you give the new players something to envy. Right now the noob and the vet has nothing to look forward to but being a noob again some day...worst idea ever.


I think that GLB assumes that the HOF will be enough to keep people paying hundreds of dollars...they are wrong. This is the only game of its kind on the market for now. When (not if) a new game comes out with deeper options...better graphics...players that evolve ect... we will all go check it out. Its a fact, everyone here will go atleast check it out. How many come back and pay? Most people will stay until there money already invested runs out but not many will re-invest if there is a better product to buy or one that has a end game product.

Right now we are paying for the right to pass our time on this server.
If they set it up right...4 years from now there may be thousands of capped players addicted and tens of thousands on the way if were allowed to pay to stay at the top by boosting.
If were forced to retire, 4 years from now I have some good stories about how i spent cash on a few dead players? Huh?
Last edited Aug 26, 2008 02:16:58
 
Tappajasorsa
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MMORPG games ...

The best parts are early parts. When you develop your character(s), make friends and learn about the game. It's fun.

The worst parts are when you reach whatever cap there is and everything is done and your character is perfect. You get bored, but you stick around because you invested so much time(&money). Most likely you start over voluntarily with another character, but you keep the old one(s) also, because you cant handle the loss.

... and the whole game goes to hell, because everyone is lvl 50 or whatever and high level is high level only if low levels exist!

An adult should have no problem giving up an imaginary character. Personally, I find it integral part of the story. That's right, a character on GLB is a story about the rise, glory and retirement of a football player.
It's not an expensive story either. Add the $ you spent and divide by hours you spent and compare to a movie ticket or video rental. Very reasonable, imho.

Teams dont have to be retired at all, but remaining constantly on top is not only difficult, but also boring!

GLB is great as it is, because everyone gets to win and everyone gets to lose. If you boost, you'll have your moment in the spotlights, but you'll have to give it up so others get their turn. We cant all be stars at the same time.
Personally, I am waiting for the injuries with great anticipation as it will add a whole new level of drama to the game.

 
twitch123
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You could just recycle all FP paid on a player when he retires so it's like a steady account of FP and just doesn't disappear? Or is that not an option because it's not profitable. :|
 
tsimp93
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Not right now but it will be intresting to see what Bort Implements
 
bcjuggernauts
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i also will close my pocket book. if forced to retire you should get 100% of fp back. i can see only a certain% if you retire on your own but if its because a player is maxed out thats a different animal all together.
 
woythouse
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I don't see a problem with only getting 70% back. How many things do you know of in the entertainment realm will you receive a 100% return on after being used for two to three years. You also get 400 FP to start and 100 every season free of charge.

What about a 1 time discounted rate for those players who get retired? 10% discount on top of the quantity discount - has to be done at retirement. This might be the answer.
 
Arkada
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Originally posted by Almega
After reading this entire thread all I have to say is that YOU DON'T HAVE TO PAY FOR THIS GAME! Money is not required for progression! If you don't like the returns after retirement... don't put money into the game. If you don't like the way that things are run by the developers... don't put money into the game. If you think this is a scam... don't put money into the game. Etc etc etc.

Personally, I will put money into the game when I can afford to as long as I continue to love it as much as I do (and I'm brand new). These guys are providing a service to the public out of pure love for the game of football so that the masses can also enjoy it. I'd like to show my appreciation in the way that suits them best, and if cash is the way to do it then I have no problem donating what I can. Since the donations reward me with some benefits, great! Pure incentive. I'd donate even if they didn't reward me. These guys are working hard to provide me with entertainment.


Well Said I could not agree more with you.
I think that the fact we can get anything at all back when we retire a character is just wonderful.

I have already put a little bit of money into the game but I didn't pay more because my biggest concern was ending up playing the never ending game of catch up. Which like Bort pointed out can be very depressing to a player that didn't join the game on week 1.

Now that I know the older players will be forced to retire or at least have a decline in stats makes me all the more excited about playing this game and eager or willing to spend a few bucks every month or so on the game.

 
Xelstyle
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Originally posted by Tappajasorsa
MMORPG games ...

The best parts are early parts. When you develop your character(s), make friends and learn about the game. It's fun.

The worst parts are when you reach whatever cap there is and everything is done and your character is perfect. You get bored, but you stick around because you invested so much time(&money). Most likely you start over voluntarily with another character, but you keep the old one(s) also, because you cant handle the loss.

... and the whole game goes to hell, because everyone is lvl 50 or whatever and high level is high level only if low levels exist!

An adult should have no problem giving up an imaginary character. Personally, I find it integral part of the story. That's right, a character on GLB is a story about the rise, glory and retirement of a football player.
It's not an expensive story either. Add the $ you spent and divide by hours you spent and compare to a movie ticket or video rental. Very reasonable, imho.

Teams dont have to be retired at all, but remaining constantly on top is not only difficult, but also boring!

GLB is great as it is, because everyone gets to win and everyone gets to lose. If you boost, you'll have your moment in the spotlights, but you'll have to give it up so others get their turn. We cant all be stars at the same time.
Personally, I am waiting for the injuries with great anticipation as it will add a whole new level of drama to the game.



QFT.

It'd be nice if there were some kind of system of "lavalamp" style instilled in leagues. A bit of a farming system to build potential stars, and a increased ability to scout.

This way, the retirement issue won't be as bad since the younger, newer players get more spotlight.
 
Chaos Knight
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It's a game based off of a sport. If you didn't actually think there would be a maximum age or whatever when your attributes do decrease (like regular football), then you were way too naive.
 
gumbyjim
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It all depends what you want out of the game. If you want to play at the highest levels you have to boost. Ten seasons of boosting will put your player 30 levels ahead of the guy that didn't boost. If the level of competition doesn't matter you don't boost your guy. I think getting 70% back is great. You'll get your new guy with plenty of flex points to make him competitive quickly. Not a lot to pay for the entertainment. I for one will probably not play this game forever. After I'm done I'll lose all my flex points and chalk it up to entertainment expense.
 
Jargon98
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Originally posted by bcjuggernauts
i also will close my pocket book. if forced to retire you should get 100% of fp back. i can see only a certain% if you retire on your own but if its because a player is maxed out thats a different animal all together.


To me it makes perfect sense that you only get 70% of the FP spent to boost your player back. You get 100% of creating your player back but the 30% that you lose after the 10 seasons is a reasonable cost of using the server. This shouldn't be seen as a loss of FP, but a users fee for the amount of time/money you have spent on the game. It really doesn't make sense for them to give you 100% back because you have been using the server for over a year by that point.

In other MMORPG, such as WOW mentioned above, you pay a monthly fee just to play and if you ever get tired of the character you don't get anything back. I guess in theory you can sell them on e-bay but if you spent 240 dollars on the server over the course of 2 years, not to mention the price of the game, take into consideration the cost of boosting a Defensive player over 10 seasons. You have 200 Fp for creation and the cost of boosting, 600*10=6000 FP. So your talking about 6200 FP used over the course of a year and a half. Now lets say you buy 1000 FP at a time @8.50. 6200 FP will cost 60 dollars. Not to mention you get 70% of your boosted FP back so 6000*.7=4200+200 costs to make = 4400. So 6200-4400= 1800. So for using you player for 1.5 years, it costs you a total, in money terms, of about 17 dollars. That doesn't seem so bad to me. I'm not sure if my math is 100% correct but it's pretty close.
Last edited Aug 30, 2008 09:46:05
 
maot
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just send the "retired" players to a "legends" league going up against other retired players in teams owned by a CPU where the games are just random scrimmages that give no exp and record no stats. that way the older users who invested lots of cash and time would get to keep their players and the newer users' players could get their turn to step up to the plate in the real league and the teams get fresh faces and a new rotation of players.
 
dencon156
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Originally posted by woythouse
I don't see a problem with only getting 70% back. How many things do you know of in the entertainment realm will you receive a 100% return on after being used for two to three years.

+1
Some people except all there money back if it`s not run there way.
Good luck with that.

 
cojanu
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the retirment it's not quite a bad ideea.
what will happen when everyone will have level 99 ?
what will you do after u reach level 99 ? u cannot develop anymore.

on the other hand it's hard to lose a player and start all over again. 70% FP is good but the worst part is that there are allowed only 3 boosts per season ... so what are u going to do with the FP u cannot use until seazon 7 or something like that ?

i really believe there should be another solution to this problem.
maybe add something like NCAA that would be nice
or add something new to this game: "coaches" that could be retaired players
Last edited Sep 1, 2008 03:19:40
 
shepster
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Borts earlier answer as good as any .
At Some point the number of teams may slow
Making room for the next generation makes sense to me.
Now can see a change in looking at the game.
Right now its the mostest,highest.
6 more years the bubble deflates.
 
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