User Pass
Home Sign Up Contact Log In
Forum > Goal Line Blitz 2 > S50 Changelog suggestions
Page:
 
Xars
offline
Link
 
Originally posted by Myrik_Justiciar
That was closer than an extra point being 19 yards, and was in the 2nd qtr where he only had to kick twice previously the entire game. His failure rate for this kick had to be significantly less than 3%, so yeah I'm complaining a little bit, especially since this isn't an XP attempt (which means I think FG's may have a different set of game mechanics possibly).

Let's look at your build, your guy's 24 kicking power was still able to hit 50 yard FG's (18) compared to Rob's 70 (32). Your guy has roughly a 1 and a half percent better accuracy on XP attempts with 98 accuracy compared to Rob's 75.

I could go on, but this is just reintegrates my point in the OP of this thread that the skills for kicking mean almost nothing and could use some tweaking.


I don't think it's that far off. What do you want them to do?

My LZ5 Kicker had lifetime stats of 87.9% under 29 yards, 73.65% between 30-39 yards, 58.29% between 40-49 yards and 33.3% at 50+.

Boom Stick (Rob's S* K) was 94.3% under 29 yards, 77.19% between 30-39 yards, 65.45% between 40-49 yards and 42.8% at 50+; while averaging 3-4 more yards on Kickoffs and generating more Touchbacks.

He was better in every aspect.
 
ShadyMcCoy
offline
Link
 
Originally posted by Xars
I don't think it's that far off. What do you want them to do?

My LZ5 Kicker had lifetime stats of 87.9% under 29 yards, 73.65% between 30-39 yards, 58.29% between 40-49 yards and 33.3% at 50+.

Boom Stick (Rob's S* K) was 94.3% under 29 yards, 77.19% between 30-39 yards, 65.45% between 40-49 yards and 42.8% at 50+; while averaging 3-4 more yards on Kickoffs and generating more Touchbacks.

He was better in every aspect.


Those are still awful %s. Should be 5-10% higher at every distance.
 
TyDavis315
offline
Link
 
new level of dead
 
Xars
offline
Link
 
Originally posted by ShadyMcCoy
Those are still awful %s. Should be 5-10% higher at every distance.


Something has to balance the game.

You want higher FG% numbers, then don't complain when RB rushing averages decline to 4.8 yards for S*.


 
ShadyMcCoy
offline
Link
 
Originally posted by Xars
Something has to balance the game.

You want higher FG% numbers, then don't complain when RB rushing averages decline to 4.8 yards for S*.




Strawman.

It doesn't have to be pick one or another. Just because they make FG kicking an actual realistic part of the game with viable playing building- does not mean they have to change other parts of the game. Right now you can make a 100 Accuracy 100 consistency kicker and he would still suck just like other kickers.

 
TyDavis315
offline
Link
 
Myrik isn’t allowed to make comments about juke or elusive rushing from this point onward
Edited by TyDavis315 on Jan 11, 2021 14:55:40
 
Link
 
Originally posted by TyDavis315
Myrik isn’t allowed to make comments about juke or elusive rushing from this point onward


LOL... I only had like 15 broken tackles vs you, in a good game I get 20+ with most just cuz the man is plain slippery
Edited by Myrik_Justiciar on Jan 11, 2021 21:57:20
 
Otega
12th MIManITW
offline
Link
 
Juke looked pretty good from what I seen so far - power thru feels more lumbering and more delay in finding a lane for power
 
dredgar
offline
Link
 
Originally posted by Otega
Juke looked pretty good from what I seen so far - power thru feels more lumbering and more delay in finding a lane for power


My star hb has been looking really nice and he is an elusive back with gold juke.
 
BoDiddley
offline
Link
 
Originally posted by Otega
Juke looked pretty good from what I seen so far - power thru feels more lumbering and more delay in finding a lane for power

Yep, juke has looked really good to me.

 
Xars
offline
Link
 
To me, Elusive looks better in the first half of the season and Power looks better near the end & playoffs.

Weather.

 
o The Boss x
offline
Link
 
Power thru does look more indecisive though, I find it harder to come across plays where power thru actually makes the runner turn up field with momentum anymore.

Originally posted by Otega
Juke looked pretty good from what I seen so far - power thru feels more lumbering and more delay in finding a lane for power


Time for a Zoomer rebuild?
 
o The Boss x
offline
Link
 
I missed the kicker talk - our K is doing ok (inb4 jinx), but you're telling me a s* K only had 75 accuracy and we're complaining about how he missed kicks?
 
Xars
offline
Link
 
Originally posted by o The Boss x
I missed the kicker talk - our K is doing ok (inb4 jinx), but you're telling me a s* K only had 75 accuracy and we're complaining about how he missed kicks?


And he was still better!
 
Raid
offline
Link
 
Juke does seem to be activating more lately, dunno why. It’s still at about 5-6 times a game but that’s a lot better than 2-3. May just be me.
Edited by Raid on Jan 12, 2021 13:15:23
 
Page:
 


You are not logged in. Please log in if you want to post a reply.