Originally posted by Bort
Catch made me do it!
Honestly, though, from lots of lurking and reading I've done, there's definitely plenty of people who would rather not have to deal with finances at all, or very little at least. IMO, there's three types of people who we are dealing with here, and they have different goals. They can be summed up by what mode they choose on Madden or any other sports video game:
- Hardcore players who want to think about everything. They choose "franchise" mode and select the worst team, trying to build them up. They would really like our original plan, but there's probably not as many of them as there are of the other two.
- The average player, who doesn't mind a little thinking, but doesn't want to be bothered too much. They choose "season" mode with their favorite team, and just play through, maybe making a few trades.
- The casual player, who just wants to get into it without hassle. They choose "quick play" with their favorite team vs a random opponent.
Hardcore leagues would be created with all the new bells and whistles, so the hardcore guys can get the "full" experience.
Normal leagues would need a much more simple financial system with a few choices, for the average player.
Casual or super casual leagues cover the guys who just want to play.
Average probably outweighs hardcore by a fair margin, and probably casual too.
I honestly don't know if there is an "in between" financial system out there for the average leagues. Anything stripped down doesn't really cover the bases you need in a financial system, and is therefore superfluous or limiting. Not exactly in an easy spot here.It might be a hint that this game is too much work when I get three text messages and two calls between 12pm and 1am about GLB and people rage quitting.
Your comparison to Madden fails on so many fronts it is even funny. This game owners are dealing with REAL people not cpu players. This game we can't trade with cpu's for trades that are lopsided as hell. In this game talking one person into signing is a full day's work and a team effort.
To be honest, I've cared less and less about this game over the past 5 seasons. It became so complicated that I couldn't handle all the duties and merged. It took all of three seasons with two of the most dedicated owners in the game to decide it was still too much work for two people and merge again. Now these changes come out and I'm tired of merging and having one or two teams that can compete is just not very much fun because everyone else has already quit.
I'm not rage quitting, way too much thought has gone into this to call it that but this will be my last season on GLB. I don't look forward to logging on, I haven't even had time to watch a game in two seasons and my time spent on GLB is dealing with managing players, VAs, AEQ, money and training players. I rarely get to post on the forums, chat it up with friends I've met through this game and watch games which are the reasons I started playing in the first place.
For many seasons I've warned that this game is getting too much like work and you guys continue to pile it on. You can justify the changes by saying this will only take a couple more hours in the offseason but you just don't get it. You've been adding a couple hours to the offseason for ten seasons now, you've been adding hours to the gameplanning for seasons. It isn't the one financial change or training change that is making people mad, it is the piling on of constant bullshit that has everyone pissed. I literally spend a couple hours a day on the game and in the past spent about 12 hours a day on the game and I DON'T EVEN KNOW ALL THE RULES. Half the VAs don't work, half the SAs don't work, the sim still has simple glitches that haven't been fixed, there is still a large amount of randomness between like players and there is so much that can be improved on.
However, in the name of parity you have added VAs, added AEQ, revamped training, added tagging, added custom depth charts, added defensive playmaker, added progressions and what has it gotten you? A declining player base, massive team mergers and aliances, blow out games, gutted teams, gutted leagues, financial unbalance and unhappy ever shrinking customer base.