Originally posted by Ghanima
If U got time... add new plays for zone vs Trips!
I believe this will become next on the list. Maybe not for this upcoming season (S55), but S56 should have this.
Once you see it, you can't go back. I kept waiting for others, you know the people who run Zone D, to see the obvious but eventually got tired of waiting.
When you factor in the Pass Power Arc and how S* QBs will now be built with 50+ Pass Power, all 3WR TRIPS and 4WR TRIPS passing plays lead a wide open WR1 running flag/sideline routes for TDs if you continue with this fascination of having a solo CB trying to cover 3 WRs. The FS can't get to the sideline fast enough and WR2 is running route interference or is a straight up blocker. TRIPS WR Posts is the template. Remember just a few pages ago when Cdog linked one of my plays and I came back with Tick 29? Here's why.
As builds, play selection and check downs are setup to target WR1 fly/flag routes, Zone teams will need new plays that match the overload formations. It's why old Zone is "Dead". New Zone plays will emerge. You're going to be forced to match up to the formation and personnel on the field. We can finally stop the current stupidity that keeps getting defended.
The game is getting better. (And if you don't see my intentional persuasion tactics of at times being a straight up asshole, you're really blind.)
I'll even share my LZ7 S* QB build with the Gold SA Hail Mary (who saw that coming?!?!?) so someone else can get the jump on building it. We've never seen a QB with 100+ Pass Power before. Wouldn't be surprised that someone will go with a 100 Pass Power QB build just to see what 120 Pass Power looks like.
http://www.glb2scout.com/vpimages/44_7690_1630481948.png
And the WR1 build to go with it. http://www.glb2scout.com/vpimages/44_7739_1630485665.png
How many ticks does it take to get downfield enough to trigger a 20+ yd throw? You can't get a WR to go 10 yards off the line faster than 28 ticks (ok, it's super rare - I've only see it when both First Strike and First Step fire generating a 24 tick 10yd fly, but it's super rare even with virtually 100s as skill values). Doesn't matter if you have 70 Sprinting or 100 Sprinting. It's why Snap Reaction and First Strike work so well for TEs. My S* TE Legolas can get to the First Down marker in 28 ticks. My old S* TE Durnik (the all-time receiver in GLB2 history) was at 31-32 with 88 Sprinting.
But 20 yards....
You can all thank me later.
If U got time... add new plays for zone vs Trips!
I believe this will become next on the list. Maybe not for this upcoming season (S55), but S56 should have this.
Once you see it, you can't go back. I kept waiting for others, you know the people who run Zone D, to see the obvious but eventually got tired of waiting.
When you factor in the Pass Power Arc and how S* QBs will now be built with 50+ Pass Power, all 3WR TRIPS and 4WR TRIPS passing plays lead a wide open WR1 running flag/sideline routes for TDs if you continue with this fascination of having a solo CB trying to cover 3 WRs. The FS can't get to the sideline fast enough and WR2 is running route interference or is a straight up blocker. TRIPS WR Posts is the template. Remember just a few pages ago when Cdog linked one of my plays and I came back with Tick 29? Here's why.
As builds, play selection and check downs are setup to target WR1 fly/flag routes, Zone teams will need new plays that match the overload formations. It's why old Zone is "Dead". New Zone plays will emerge. You're going to be forced to match up to the formation and personnel on the field. We can finally stop the current stupidity that keeps getting defended.
The game is getting better. (And if you don't see my intentional persuasion tactics of at times being a straight up asshole, you're really blind.)
I'll even share my LZ7 S* QB build with the Gold SA Hail Mary (who saw that coming?!?!?) so someone else can get the jump on building it. We've never seen a QB with 100+ Pass Power before. Wouldn't be surprised that someone will go with a 100 Pass Power QB build just to see what 120 Pass Power looks like.
http://www.glb2scout.com/vpimages/44_7690_1630481948.png
And the WR1 build to go with it. http://www.glb2scout.com/vpimages/44_7739_1630485665.png
How many ticks does it take to get downfield enough to trigger a 20+ yd throw? You can't get a WR to go 10 yards off the line faster than 28 ticks (ok, it's super rare - I've only see it when both First Strike and First Step fire generating a 24 tick 10yd fly, but it's super rare even with virtually 100s as skill values). Doesn't matter if you have 70 Sprinting or 100 Sprinting. It's why Snap Reaction and First Strike work so well for TEs. My S* TE Legolas can get to the First Down marker in 28 ticks. My old S* TE Durnik (the all-time receiver in GLB2 history) was at 31-32 with 88 Sprinting.
But 20 yards....
You can all thank me later.
Edited by Xars on Sep 1, 2021 03:06:18
Edited by Xars on Sep 1, 2021 03:06:04
Edited by Xars on Sep 1, 2021 02:47:33
Edited by Xars on Sep 1, 2021 02:46:57
Edited by Xars on Sep 1, 2021 02:45:08






























