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I got 2 scrims set up at 21:00. I'll post some replays....they are both public games.

Jabba = power running

Sidious/Lando = elusive running
Edited by Galactic Empire on Jul 5, 2015 21:03:05
 
Mysterio
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Would have hoped for a tactics option but lets see how this looks. Just glad bort seems to want to get it right, thanks bort
 
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This game was MUCH better. Here is a nice run:

http://glb2.warriorgeneral.com/game/replay/199283/2933354

and:

http://glb2.warriorgeneral.com/game/replay/199283/2933622

and:

http://glb2.warriorgeneral.com/game/replay/199283/2933643
Edited by Galactic Empire on Jul 5, 2015 21:23:37
Edited by Galactic Empire on Jul 5, 2015 21:22:57
 
Mysterio
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It is definitely MUCH improved. Ill need a larger sample before I make any strong opinions, there were a couple plays in my Ronin scrim where the ballcarrier cut upfield despite the defender about to be blocked but it wasnt terribly detrimental. My QB stayed outside very nicely.
 
DeeVee8
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Eet worked! Thanks Bort/Seadog! It's good to know that you guys can hear our cry and adjust quickly.
 
USC_Trojans
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it was fine the way it was but hey if they want to make things easier for me, be my guest
 
Cuivienen
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Originally posted by Mysterio
Would have hoped for a tactics option


You mean like the tactics option that exists?
 
Mysterio
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Originally posted by Cuivienen
You mean like the tactics option that exists?


There is no tactics option for cutback tendencies
 
Galithor
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Originally posted by TehKyou
So new updates shows Bortdog listens to the whiners. Congratz guys.

ps. just ribbing you guys


pretty clever way for Bortimus to shake up some scrim flex wasn't it?
 
Cuivienen
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Originally posted by TehKyou
the rate of which depends on carrying style (power turns sooner, elusive later)


 
DeeVee8
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Originally posted by Mysterio
There is no tactics option for cutback tendencies


Originally posted by Cuivienen
Originally posted by TehKyou
- Adjusted recent outside running update to make turn upfield more of a smooth curve instead of sudden on/off, the rate of which depends on carrying style (power turns sooner, elusive later)




Just to clarify.
Edited by Dee. on Jul 5, 2015 21:51:33
 
Mysterio
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Originally posted by Cuivienen
Originally posted by TehKyou

the rate of which depends on carrying style (power turns sooner, elusive later)




Rate of upfield turn is not the same thing as tendency to cut inside due to an outside defender.
 
FairForever
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Originally posted by Mysterio
Rate of upfield turn is not the same thing as tendency to cut inside due to an outside defender.


The changes make the outside runs look better, but there are still some extremely questionable choices to cut inside.

EDIT: But as noted, it is extremely better than what was the monstrosity going on for the past couple of days.
Edited by FairForever on Jul 5, 2015 22:05:16
 
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Here is a good one. Before the fix, the QB would have tried to cut inside the WR:

http://glb2.warriorgeneral.com/game/replay/199285/2932963
 
FairForever
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Originally posted by Galactic Empire
Here is a good one. Before the fix, the QB would have tried to cut inside the WR:

http://glb2.warriorgeneral.com/game/replay/199285/2932963


I can say it now since they've fixed the problem - before the fix tonight I was just planning on running pure Middle Overload vs every pure running team.
 
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