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Rob.
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http://glb2.warriorgeneral.com/game/player/141658 - 98 PRT
http://glb2.warriorgeneral.com/game/player/163062 - 99 PRT
http://glb2.warriorgeneral.com/game/player/146473 - 99 PRT

http://glb2.warriorgeneral.com/game/player/122938 - 99 PRT
http://glb2.warriorgeneral.com/game/player/122465 - 99 PRT

http://glb2.warriorgeneral.com/game/player/156035 - 100 PRT
http://glb2.warriorgeneral.com/game/player/156037 - 100 PRT
http://glb2.warriorgeneral.com/game/player/156040 - 99 PRT
http://glb2.warriorgeneral.com/game/player/161795 - 100 PRT
 
Cuivienen
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Guys, bringing up anecdotal evidence of a dot or two with very high PRT doesn't mean it isn't rare.

There are 8 FA Vet DL with open builds on the marketplace right now, built by Duro, temujin, Rob x2, Leos, Taxman, Xars and PaulM.

PRTs of 90, 97, 75/66, 71, 93, 71 and 80, respectively.

Only 1 with near maxed out PRT, and only 2 more with PRT of 90+. Average PRT of 80.

I realize there are min maxers out there. But it's not true that there is an army of 99 PRT DL running around out there.
 
bhall43
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duro has 3 open DE's with 100

http://glb2.warriorgeneral.com/game/player/150859
http://glb2.warriorgeneral.com/game/player/150860
http://glb2.warriorgeneral.com/game/player/150861

and then this guy was on omaha last season with 99

http://glb2.warriorgeneral.com/game/player/145560
 
bhall43
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Originally posted by Cuivienen
But it's not true that there is an army of 99 PRT DL running around out there.


the "army" is in the teams that you are being presented with full of these builds.
 
Cuivienen
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I guess we will have to agree to disagree.

Additionally, the point stands that if there are so many 99 PRT DL out there, why can so many teams get away with very little PBT?
 
bhall43
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quite the leap between "getting away with little pbt" and a "1-2 tick break block"
 
USC_Trojans
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Originally posted by Rob.
MEM did a good job of slowing down the Big I Counter against DA today. It didn't help much though since they still lost by 34.


i was happy with how the fs played the play, he kinda just sat there i was hoping hed be more aggressive. I had the feeling wed struggle as well. with our fb reaching legend was kinda hard to get that lead block. should of just went full single back in hind sight.
Edited by USC_Trojans on Dec 4, 2015 19:14:07
 
TDiddy8701
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yea um, I won't sign a DE unless he has 95+ PRT unless he's going to be a specialist
Edited by TDiddy8701 on Dec 4, 2015 18:57:46
 
TDiddy8701
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Originally posted by Rob.
MEM did a good job of slowing down the Big I Counter against DA today. It didn't help much though since they still lost by 34.


it's easy to hold offenses to low scoring if your O runs 90-95% of the time. If I decided to run C'MON MAN 40, 45+ times a game (I've been tempted), the opposing offenses wouldn't score anywhere near as much, and games in general would be much lower scoring.
Edited by TDiddy8701 on Dec 4, 2015 19:00:32
 
USC_Trojans
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Originally posted by TDiddy8701
it's easy to hold offenses to low scoring if your O runs 90-95% of the time. If I decided to run C'MON MAN 40, 45+ times a game (I've been tempted), the opposing offenses wouldn't score anywhere near as much, and games in general would be much lower scoring.


outside of counter trips and sweep strong all other counter were held to under 5 yards a carry. this is with me playing mlb cloud vs 3 wide and 2 wide.
Edited by USC_Trojans on Dec 4, 2015 19:17:30
 
Rob.
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Originally posted by USC_Trojans
i was happy with how the fs played the play, he kinda just sat there i was hoping hed be more aggressive. I had the feeling wed struggle as well. with our fb reaching legend was kinda hard to get that lead block. should of just went full single back in hind sight.


If it makes you feel better we have 6 defensive players at legend status.
 
Sov.
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Originally posted by o The Boss x
Make pass rushing actually matter and counters become irrelevant to pass teams. It's pretty stupid how a pass team can have sub-40 pass blocking skills across their line and still throw the ball just fine (Hawaii included).


this is something that has bugged me for a while, high run blocking pays huge dividends while high pass blocking essentially does absolutely nothing because you still eat spin cycles just as often.

BSB is prob a great example as they have a pure pass blocking line, and from one time where i got a glance at one of their OL builds, it's a very coordinated well built one. but i bet if you were to find a way to do an in depth comparison between a team like BSB and a team with 40ish PBT/PBP and compare the amount of hurries/sacks/etc they took vs OMWB on passing plays, it would be very identical

the reason the cowboys won 3-4 super bowls in the aikman era was prob 75% due to the amazing offensive line and pass blocking that led to time in the pocket. should notice a huge difference in pressure from a blitz on a team with 40 PBT/PBP vs a team with 70+ PBT/PBP. same way teams with low RBT/RBP struggle when attempting to run, teams with low PBT/PBP should struggle when attempting to pass - not by completing 80%+ of their passes and running 300+ ypg on counters lol
 
USC_Trojans
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Originally posted by Rob.
If it makes you feel better we have 6 defensive players at legend status.


makes me wonder why we couldnt hold blocks. honestly though i just dont have the tools to deal with backs at 90+ sprinting consistently.makes it very difficult to game plan DA properly. I definitely need to find a way to tweak the gameplan to have some early down passes and abuse some of these defenses without hurting us when teams play honest.
 
TDiddy8701
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Originally posted by USC_Trojans
makes me wonder why we couldnt hold blocks. honestly though i just dont have the tools to deal with backs at 90+ sprinting consistently.makes it very difficult to game plan DA properly. I definitely need to find a way to tweak the gameplan to have some early down passes and abuse some of these defenses without hurting us when teams play honest.


if zone plays actually worked correctly, speed RBs would never even be able to break it to the sideline on counters or outside runs, as CBs and safeties out be on the outside waiting for them... instead secondary players are morons and totally ignore what's in the play, and auto-blitz right into blockers on run plays

the point of those zone plays are that the defenders on the outside with a zone OUTSIDE keep offensive players INSIDE
Edited by TDiddy8701 on Dec 4, 2015 19:43:15
 
USC_Trojans
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Originally posted by TDiddy8701
if zone plays actually worked correctly, speed RBs would never even be able to break it to the sideline on counters or outside runs, as CBs and safeties out be on the outside waiting for them... instead secondary players are morons and totally ignore what's in the play, and auto-blitz right into blockers on run plays

the point of those zone plays are that the defenders on the outside with a zone OUTSIDE keep offensive players INSIDE


the issue is more that if i play zone DA tears me apart in the air. If i wasnt worried about the pass I could of played zone all game with the run cbs and held them to like 1-3 yards a carry.
 
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