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Forum > Goal Line Blitz 2 > #1 Reason why you should do an all run offense instead of a pass offense
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Laggo
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I haven't seen it done, it worked in GLB1 for a good while though I never got to test multiple of them on the same team.

Most of the older builds are plain not good, and getting seperation by sprinting alone seems to be unreliable now with the coverage changes and most linebackers and safeties being speed demons as well. I honestly think I could be throwing 80-85% games with receivers who could do nothing but catch the ball 9 yards downfield, if I can throw 60-70% with receivers who for the most part can't really catch.
 
Galithor
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Originally posted by bhall43
It is an lol argument I agree. My main purpose of the argument was to show that none of the tiers have a pure passing team as their top team so how can you possibly make the argument it is the best plan or even a really dominating one?


I agree with you.
 
Galithor
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Originally posted by Laggo
I haven't seen it done, it worked in GLB1 for a good while though I never got to test multiple of them on the same team.

Most of the older builds are plain not good, and getting seperation by sprinting alone seems to be unreliable now with the coverage changes and most linebackers and safeties being speed demons as well. I honestly think I could be throwing 80-85% games with receivers who could do nothing but catch the ball 9 yards downfield, if I can throw 60-70% with receivers who for the most part can't really catch.


The thing is, I don't think the LBs and cover guys really are necessarily all that fast. We'd probably be surprised at how well a 60 sprinting CB is handling some 90 sprinting WRs at this point.
 
Time Trial
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Originally posted by Laggo
Really though I think multiple 99 hands/cit/grip receivers with a textbook pocket QB would break this game wide open, the problem is getting multiple of those guys on the same team.

If I can throw 70% now even with 11 hurries, 4 drops, and not a single WR even close to what I'm talking about on the roster - imagine what I could be doing with people who could actually catch the ball.

I don't think you can get a better offense in this game than a properly built 95 tech/90 accuracy/90 consistency/90 awareness (or however you want to do it) and properly built maximum catching receivers. It makes me sad the number of receivers with a 90 hands cap but 30 cap in grip and catch in traffic.


I'm rolling with two possession and two speedster WR builds. The routes that you want to run change based on how fast you can hit the sweet spot in the route. You want to be able to put your slow hands guys on one route and your speedsters on a different route.

Its embarrassing sometimes how people are using their speedsters. You've got a 95 sprinting/85 quickness bot with 3 Star First Step and 3 Star Head Fake, and you've got him running under routes? Who are you?

Anyway, I'm excited to see what the team can do down the road... just wish the SAs for possession WRs didn't suck so bad. Would be nice to get a CiT boost and not have to run them at WR3 to get the Slot Machine boost.
 
Laggo
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Originally posted by Time Trial
I'm rolling with two possession and two speedster WR builds. The routes that you want to run change based on how fast you can hit the sweet spot in the route. You want to be able to put your slow hands guys on one route and your speedsters on a different route.


I think the only reason there is a "sweet spot" at all is because the receivers aren't good enough to establish themselves as a target / win the roll regardless of who is around them - but that's conjecture.
 
Xavori
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Originally posted by Laggo
I think the only reason there is a "sweet spot" at all is because the receivers aren't good enough to establish themselves as a target / win the roll regardless of who is around them - but that's conjecture.


I think you might be expecting way too much from WR's if you think 80% passing completions is possible

I mean, the best WR in the game (Randall Cobb) is only 61.6% at catching the ball. #2 (The Catcher in the Rye) is at 52.4%. #3 (Romeo and Juliet) is at 44.1%.

So even if you had Randall on your team, and did nothing but throw passes to him, you'd only be at 61.6% on the season. The fact you can't do that is prolly why none of the top HOF QB's are much over 60%.
 
Galithor
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Originally posted by Xavori
I think you might be expecting way too much from WR's if you think 80% passing completions is possible

I mean, the best WR in the game (Randall Cobb) is only 61.6% at catching the ball. #2 (The Catcher in the Rye) is at 52.4%. #3 (Romeo and Juliet) is at 44.1%.

So even if you had Randall on your team, and did nothing but throw passes to him, you'd only be at 61.6% on the season. The fact you can't do that is prolly why none of the top HOF QB's are much over 55%.


fixed it for ya.

Hell, Ringin's #1, and he's not even above 50% on the season.
Edited by Galithor on Jul 28, 2014 09:58:09
 
Laggo
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I am pretty sure Randall Cobb is not the kind of WR I am talking about here.

Like I said, I think people are doing it wrong but I'm not spending $1000 to do it myself so whatever.
 
Xavori
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Originally posted by Galithor
fixed it for ya.

Hell, Ringin's #1, and he's not even above 50% on the season.


Yukiko is at 58%. Dexter Morgan is at 59%.

If we drop down to the Cat Herder QB, she's at 59% as well. So 60%-ish is doable.
 
bhall43
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Expecting 70+% completion on a regular basis versus top end teams is a pipe dream. Those guys are making those completion %'s due to the plays and position they are in more than their build.

As far as being dumb putting fast guys in under routes you are vastly underestimating the separation element and getting to spots you need to quick enough TT.
 
Time Trial
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Originally posted by Laggo
I think the only reason there is a "sweet spot" at all is because the receivers aren't good enough to establish themselves as a target / win the roll regardless of who is around them - but that's conjecture.


Unless you are running 100% possession builds, the QB is going to see who is more "open"... they will throw the ball to the speedster on 75% of the passing plays if he's out there.

This, despite the max height, max weight, max catching build with tons of vertical.
 
Time Trial
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Originally posted by Laggo
I am pretty sure Randall Cobb is not the kind of WR I am talking about here.

Like I said, I think people are doing it wrong but I'm not spending $1000 to do it myself so whatever.


Building an entire team in GLB2 doesn't cost that much up front, it is just that you don't get nearly the return on flex to do it again that you had in GLB1.
 
Merik
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.... all this randal Cobb...he's not even the best catcher on hooker the TE fred davis got 70,5% catching the ball........
 
Laggo
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Originally posted by Time Trial
Unless you are running 100% possession builds, the QB is going to see who is more "open"... they will throw the ball to the speedster on 75% of the passing plays if he's out there.


but the above is exactly what I'm talking about...

Originally posted by Time Trial
Building an entire team in GLB2 doesn't cost that much up front


I guess we have different opinions on what is "not that much" for a browser sports game I "play" (as in check stats, press a + button, and log out) once or unnecessarily twice a day.

Originally posted by bhall43
Expecting 70+% completion on a regular basis versus top end teams is a pipe dream. Those guys are making those completion %'s due to the plays and position they are in more than their build.

As far as being dumb putting fast guys in under routes you are vastly underestimating the separation element and getting to spots you need to quick enough TT.


It's a different way of thinking about it. QB's are already throwing 60% average pretty easily with what I think are sub-optimal lineups so I don't think 70% is that much of a stretch. It's not real football. You're point about plays and positition versus build is valid but again, I think that's because I think the builds are not optimal if increasing your completion percentage is the goal.

If you have a lineup of 100% possession players then every speedy CB on the other team is a liability. That 70 sprinting / 70 footwork is useless if the WR doesn't care about making any space because he doesn't need it. How is a 60 deflecting CB with no vertical going to challenge a 99 hands / cit / grip receiver with 60-70 vertical consistently? I would load up on Mr. Reliable / Brace 4 Impact and go to town with 8 yard throws every day.

Up until last season people were complaining about WR's catching balls while double covered with regularity and those were often subpar catchers (to the standard I am talking about). Now there are coverage changes which make it a little more difficult, but I don't think it's nearly impossible with the right build.

Does anybody have or know of a superstar WR that is pumping hands / CiT / grip at this point? Cause I don't, let alone two or three of them on the field at once.
 
Time Trial
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Originally posted by Laggo
It's a different way of thinking about it. QB's are already throwing 60% average pretty easily with what I think are sub-optimal lineups so I don't think 70% is that much of a stretch. It's not real football. You're point about plays and positition versus build is valid but again, I think that's because I think the builds are not optimal if increasing your completion percentage is the goal.

If you have a lineup of 100% possession players then every speedy CB on the other team is a liability. That 70 sprinting / 70 footwork is useless if the WR doesn't care about making any space because he doesn't need it. How is a 60 deflecting CB with no vertical going to challenge a 99 hands / cit / grip receiver with 60-70 vertical consistently? I would load up on Mr. Reliable / Brace 4 Impact and go to town with 8 yard throws every day.

Up until last season people were complaining about WR's catching balls while double covered with regularity and those were often subpar catchers (to the standard I am talking about). Now there are coverage changes which make it a little more difficult, but I don't think it's nearly impossible with the right build.

Does anybody have or know of a superstar WR that is pumping hands / CiT / grip at this point? Cause I don't, let alone two or three of them on the field at once.


I was rolling possession WRs on my test server team. I found it was very useful to have them to balance my 70% running team.

On the other hand, Barry Allen was a huge stat-whore for Bhall because the QB loved to target him, despite there being really solid possession WRs with better target/receptions options on the field.
 
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