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tvhs96
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Originally posted by mutleyddmc DTD
I think this is the point they got moved by the time it got too competitive. There's not a whole load of smarts to defending a go route other than its a sprint race in simplicity.


I'll bring up another point. When I was in college, we had two good CBs for the Division II level. One guy was technically sound but ran in the 4.7 range. Still, his technique was great. The other guy had very raw technique but ran a 4.3. Which one do you think an NFL team took a chance on?

I'll just say this ... whenever teams clocked the one guy at 4.7, they lost all interest in him. His intelligence and technique were off the charts. The other guy was good too, but he was good mainly because he was fast. Speed won out, and the faster CB played professionally for a while and is now an assistant coach in the NFL. The other guy graduated and is having a decent life himself.

My point is, speed should not be neglected when dealing with CBs.
 
bhall43
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Well let's make all the other attributes for staying with a wr less mandatory and then you can have your dream of everyone being 100 sprinting/quickness.
 
tvhs96
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Originally posted by bhall43
Well let's make all the other attributes for staying with a wr less mandatory and then you can have your dream of everyone being 100 sprinting/quickness.


I'm just saying that sprinting/quickness needs to have at least as much importance as those other attributes. With my toon, I'm spamming sprinting/quickness ... but I also know full well that I'm giving up on things. He'll never be a possession WR, and I'm fine with that. If I wanted a possession WR, I would've gone that route. My question is, why shouldn't a CB be punished for being slow?

 
Parab00n
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Originally posted by tvhs96
I'm just saying that sprinting/quickness needs to have at least as much importance as those other attributes. With my toon, I'm spamming sprinting/quickness ... but I also know full well that I'm giving up on things. He'll never be a possession WR, and I'm fine with that. If I wanted a possession WR, I would've gone that route. My question is, why shouldn't a CB be punished for being slow?



Of course, but it should come with being slower not from having to stop to spin around.
 
tvhs96
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Originally posted by Parab00n
Of course, but it should come with being slower not from having to stop to spin around.


I'll agree with that. I also think that the footwork skill is a bit screwy. I can't find a reason for my WR to really need it. After all, I don't know when he's sliding from side to side or backpedaling. There may be small instances but not enough where I think there is really a need. In that regard, I think CBs are screwed. Personally, I think that quickness should be the main attribute for the spin move since it is a directional change move.

So ... footwork to backpedal and quickness to spin.
 
Xavori
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Originally posted by Parab00n
Of course, but it should come with being slower not from having to stop to spin around.


https://www.youtube.com/watch?v=7ZkCaG-SrmU
 
peeti
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Originally posted by Xavori
https://www.youtube.com/watch?v=7ZkCaG-SrmU


Dunno why I watched it until the end...I think I hoped it will turn out to be a nice porn
 
tvhs96
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Of course, I just thought of something.

Are WRs now going to be treated the same way with the spin when they catch a curl route? They have to turn around to move downfield.
 
Parab00n
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Originally posted by tvhs96
Of course, I just thought of something.

Are WRs now going to be treated the same way with the spin when they catch a curl route? They have to turn around to move downfield.


Pretty sure they always have, at least that's why I pumped footwork on my wr's thinking it would help with that
 
tvhs96
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Originally posted by Parab00n
Pretty sure they always have, at least that's why I pumped footwork on my wr's thinking it would help with that


Mine has always made that turn just fine, but he does have a fuckton of sprinting and a lot of quickness to cover that up. I'll go ahead and say now that I haven't put a point into footwork. Now that I look at it, here's a TD he had last season. The turn itself is pretty slow, but the sprinting and quickness made him accelerate out of it quickly.

http://glb2.warriorgeneral.com/game/replay/36251/2359549?player_id=9171

Something new to think about.


 
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Originally posted by Parab00n
Of course, but it should come with being slower not from having to stop to spin around.


Yep which is why what corndogs tweaks have done are pretty good. Speed WRs still burn but not because they stop dead.
 
Xavori
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Originally posted by tvhs96
Mine has always made that turn just fine, but he does have a fuckton of sprinting and a lot of quickness to cover that up. I'll go ahead and say now that I haven't put a point into footwork. Now that I look at it, here's a TD he had last season. The turn itself is pretty slow, but the sprinting and quickness made him accelerate out of it quickly.

http://glb2.warriorgeneral.com/game/replay/36251/2359549?player_id=9171

Something new to think about.




That play is actually a textbook example of footwork, or more specifically, the lack of footwork. You can see the huge difference in his speed when doing anything other than turning
 
tvhs96
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Originally posted by Xavori
That play is actually a textbook example of footwork, or more specifically, the lack of footwork. You can see the huge difference in his speed when doing anything other than turning


Yep, I see it more and more when I look at it. I guess I didn't notice it so much because no one else was really pumping anything into it. I can tell you now that I have 12 in footwork. This may eventually convince me to put more into the skill. Then again, I really like going long.

I hear that chicks dig the long ball.
 
Time Trial
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Originally posted by Xavori
Little bit of concern about the percentage completion rate dropping, but I suspect that's a result of people continuing to run offenses that don't account for the fact that DB's at least have a hope of coverage on hook routes now. I'm sure everyone'll adjust to the new meta.


I've seen a ton of open field drops that never used to be a problem for my 75+ Rec Hands WRs.

Seems like they have no problem catching the ball while being tackled or making the dive, but if you ask for an open field catch you get dropsy.
 
Time Trial
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Originally posted by tvhs96
I'll bring up another point. When I was in college, we had two good CBs for the Division II level. One guy was technically sound but ran in the 4.7 range. Still, his technique was great. The other guy had very raw technique but ran a 4.3. Which one do you think an NFL team took a chance on?

I'll just say this ... whenever teams clocked the one guy at 4.7, they lost all interest in him. His intelligence and technique were off the charts. The other guy was good too, but he was good mainly because he was fast. Speed won out, and the faster CB played professionally for a while and is now an assistant coach in the NFL. The other guy graduated and is having a decent life himself.

My point is, speed should not be neglected when dealing with CBs.


Neither because it was Div II.
 
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