Originally posted by magicfan101
we should have a neutral archetype for each position no bonus or penalties. this would further the diversification of player builds and not penalize agents who have a change of heart on how they want their player to be built during their careers.
The only major concern I had was with agents constantly changing their builds to what works in the sim. Power becomes elusive, then combo, then back to power.
You are correct in that this will make it much harder to do anything like this. However, I was told the sim should be more stable then in the past![](/images/game/forum/smileys/smile.gif)
we should have a neutral archetype for each position no bonus or penalties. this would further the diversification of player builds and not penalize agents who have a change of heart on how they want their player to be built during their careers.
The only major concern I had was with agents constantly changing their builds to what works in the sim. Power becomes elusive, then combo, then back to power.
You are correct in that this will make it much harder to do anything like this. However, I was told the sim should be more stable then in the past
![](/images/game/forum/smileys/smile.gif)