Originally posted by jprietman
Originally posted by Staz
Originally posted by jprietman
i dont think a respec is needed. people forget that we're all in the same boat, and we really dont need the ability to max out a new VA immediately once its implemented. i think its just unnecessary.
I can see where you're coming from, but if there is a slew of new abilities added, we need our points back. The players created in Season 1 only have 2-3 seasons left before their decline, and I doubt they want to spend one of those seasons just getting a "new" VA up, when they could have it from the get go.
Plus, if there are more added, this means more variety, more specialization, more possibilities. It would be greatly beneficial to GLB as a whole of players were able to make use of these new VA choices right off the bat, instead of having to wait a season to gather enough points to make the VA selection useful.
im sure a lot of people would appreciate the ability to make their characters as powerful as they want, max out any ability they want and maybe even have them at any level they want. but the more you give them that ability, the less of a GAME this turns out to be. its akin to buying a new game only to use cheat codes right out of the box and not being up to the challenge of progressing your character.
the players currently in their 7th season are gaining VXP faster than everyone else. so they already have an advantage over the younger players.
whether we give a respec or not, the game stays balanced with everybody. i just dont see any need whatsoever to RUSH everyone into maxing out these new abilities.
the problem is, every time a new VA is going to be introduced, youre going to have to respec everybody just so players can max it out immediately. that seems great in the interest of creating all-powerful characters, but it doesnt seem right in the interest of the game. how many VA implementations are we likely to see in the next year? how many respecs is that going to end up being? how does it make sense for a game to allow all players to constantly redo their characters and fix their mistakes as if they never made them?
the last VA reset feature was only necessary because of bad wording in a few specific vet abilities. personally i think players should have only been allowed to remove points from those specific VAs. Bort didnt want to do the reset, but like everything else, he sells his soul for you guys. he seems to do that way too often, in my opinion. because of that, GLB isnt so much of a challenging and fun game as it is a pointless interface for people to have the unlimited power to move around numbers back and forth and create the ultimate players.
i think players should just give up the desire to have godlike characters and just play the game like the RPG it was originally intended to be.
in short, implement new VAs and let players EARN the points necessary to max out those abilities. there is absolutely no need for players to max out those abilities as soon as they are implemented.
No...it would really suck if your VP's are all allocated when the new abilities come in.
I suggested limiting it to reallocating half, but really I'd be more okay with a full VA respec (only between seasons and only when a number of new ones are added) than not allowing any movement into newly created VA's.
Originally posted by Staz
Originally posted by jprietman
i dont think a respec is needed. people forget that we're all in the same boat, and we really dont need the ability to max out a new VA immediately once its implemented. i think its just unnecessary.
I can see where you're coming from, but if there is a slew of new abilities added, we need our points back. The players created in Season 1 only have 2-3 seasons left before their decline, and I doubt they want to spend one of those seasons just getting a "new" VA up, when they could have it from the get go.
Plus, if there are more added, this means more variety, more specialization, more possibilities. It would be greatly beneficial to GLB as a whole of players were able to make use of these new VA choices right off the bat, instead of having to wait a season to gather enough points to make the VA selection useful.
im sure a lot of people would appreciate the ability to make their characters as powerful as they want, max out any ability they want and maybe even have them at any level they want. but the more you give them that ability, the less of a GAME this turns out to be. its akin to buying a new game only to use cheat codes right out of the box and not being up to the challenge of progressing your character.
the players currently in their 7th season are gaining VXP faster than everyone else. so they already have an advantage over the younger players.
whether we give a respec or not, the game stays balanced with everybody. i just dont see any need whatsoever to RUSH everyone into maxing out these new abilities.
the problem is, every time a new VA is going to be introduced, youre going to have to respec everybody just so players can max it out immediately. that seems great in the interest of creating all-powerful characters, but it doesnt seem right in the interest of the game. how many VA implementations are we likely to see in the next year? how many respecs is that going to end up being? how does it make sense for a game to allow all players to constantly redo their characters and fix their mistakes as if they never made them?
the last VA reset feature was only necessary because of bad wording in a few specific vet abilities. personally i think players should have only been allowed to remove points from those specific VAs. Bort didnt want to do the reset, but like everything else, he sells his soul for you guys. he seems to do that way too often, in my opinion. because of that, GLB isnt so much of a challenging and fun game as it is a pointless interface for people to have the unlimited power to move around numbers back and forth and create the ultimate players.
i think players should just give up the desire to have godlike characters and just play the game like the RPG it was originally intended to be.
in short, implement new VAs and let players EARN the points necessary to max out those abilities. there is absolutely no need for players to max out those abilities as soon as they are implemented.
No...it would really suck if your VP's are all allocated when the new abilities come in.
I suggested limiting it to reallocating half, but really I'd be more okay with a full VA respec (only between seasons and only when a number of new ones are added) than not allowing any movement into newly created VA's.
Last edited Jan 24, 2009 14:54:27






























