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Forum > FAQ's, Player Guides and Newbie Help > Will there be forced retirement eventually?
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Predian
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Originally posted by nutrumpet
Wow I'm glad I know this now...I have serious issues with this.

How can I be expected to invest in something that will not show returns or be long term?


Your "returns" should be in this thing called "having fun". If you aren't having fun, then don't pay, and don't play. If you are, then it's money well spent.
 
kevith
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Nobody will probably read this this far back but:

While perhaps counterintuitive to many, one solution would be to return LESS flex points the longer a player "hangs on" in the league (and ultimately the least % returned upon forced retirement).

I would make it so that skills begin to decline after a certain amount of seasons, but would include something like this:

- If a player retires at or before 12 seasons he gets 100% FP back.
- If the player retires at 13 seasons they get 95% back.
- If at 14 seasons, they get 90% back.
- 15 seasons --> 85%
- 16 --> 80%
- 17 --> 75%
- 18 --> 70% (forced retirement)

This you are able to play well past your prime, but there are incentives to actually retire at a more reasonable "age" and make some new players.


 
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I'm surprised so many are so willing to throw away their money. It's not like the developers aren't making tons of money from people wanting to boost their players every season, but then at the end of the players career we're expected to only get a measely 70% FPs back as a "reward" then the game will simply be viewed as a "money pit" and rightly so.

I don't think FPs are the answer. The game, at its current state, is missing something. It does need something to make sure it doesn't become top heavy, and maybe eventual retirement IS the answer, though that sounds like a dissapointing end for those of us who really like our characters and how they fit a niche on our teams. A plateau, for these characters, would be more satisfying - ofcourse, this is only for a branch of players.

The devs really have a hard problem to solve before the game gets deep into existence. I have to say though, if player retirement comes to fruition, the reward HAS to be worth it if they want the average player to come back for more, and even if they want people to play the game and actually put money into it. As I said, the game needs something to reward a player for the things he did his entire career. Maybe based on stats, maybe based on total career earnings, but somehow this has to be tallied and the person can be rewarded with some special things. Maybe they are rewarded with special "Special Ability" trees for a certain position, maybe they are given some kind of special points akin to flex points that they can spend on something else in a vet reward kind of system. Maybe those points can go towards things like REAL NFL gear, or a virtual mansion for future players.

Personally, I think rewarding veterans with some kind of special "Special Ability" tree or other things to further customize and differentiate their player from the masses sounds like the best incentive to keep coming back and putting more money into the game.
 
TTURedRaider
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I'm not going to put anymore money into this site till I know what will happen in terms of retirement.

Like somoene said before most MMORPGs don't punish you for leveling up. Sure you want income coming in especially to a free service like this. But you do that by increasing users not by punishing the older users. I understand the concept of retiring players because it means the same people winning all the time which should promote new users to take part. I don't mind that idea especially if a large percentage of the flex points are refunded.

However if you're going to have a retirement and not give 100%... Then a disclaimer should be put up in terms of purchasing flex points. So the user knows upfront about retirement and how some of his flex points will more or less expire. So then they can make the decision if they want to purchase flex points or not. Not find out later that even thought they purcahsed them they won't last forever.
 
drkaraoke
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Originally posted by UmenYiorAnIdiot
Originally posted by islander1

Originally posted by SlyLoK


Originally posted by DigitalDaggers



when you retire you get 100% of the creation cost and 70% of FP spent on that player back.


If its forced retirement it should be 100% FP.. Otherwise its just a scam.


It's not a scam you dolt.

You'll have gotten the FP purchase benefits for well over a year by then.

Seriously. Use your brain people.


Agreed, whats with these people?
ADMINS, dont listen to them their just being unreasonable. We are fortunate to get any points back at all. The natural progression of the game sais there has to be an end somewhere. Hopefully after the plateau, a players skills will begin to diminish little by little, if you went that route, then you wouldn't have to force retirement and players would eventually 'cash out' on their own.
Just make sure theres some kind of record in place so players aren't 'lost forever' and there 'memory' can somehow live on.

Great job, and dont listen to those guys who are being ignorant and salty. Its their problem if they don't liek it. They can go somewhere else where they can't play for FREE. Unappreciative fools.


Hey I bought a playstation 3 and in a fe year Sony is going to give me 10% more than I payed for it ...since I had so much fun to buy a new one...not a newer model.. just a new one. (makes no sence)

You put a quater into an arcade game..you get a high score..it doesnt give your money back.

If anything I think if your player was a back up or a slack most of his carrer you get 0 back. if he was a journey man you get 25%. If your player was a solid star you get 50% back f he was a ALL STAR you get 75% and if he makes the Hall of fame.. you get 95% and remebred in the game forever!

These guys pour hard workinto this so we can have fun..

 
cooljesture20
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I really like the idea of an age system being implemented. Something like every player is 20-24 years old (pure chance) when he is made, and ages 1 year per season. And at say age 32 is his progression peak, and age 35 you begin to see an obvious decrease in effectiveness and ability (but also be allowed to mentor one player until retirement, raising his confidence and morale). Just a thought though.
 
Raiyn
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Ok, so I've read all 16 pages of replies (because I'm really bored at work ) and I've seen a lot of good ideas. I may still be a newbie, but I enjoy this game and would like to see it improve and provide everyone with lots of entertainment.

I agree that some sort of retirement must be required to keep the game competitive, but directly forcing it may not be the solution; it'll only cause people to hate the game/developers and lose interest.

However, an indirectly forced retirement is the best way IMO. Deteriorating stats is the best option to force people to decide whether or not to "retire" their player. Since their stats are decreasing, it'll be harder to secure contracts. Then, after "retirement" (not deleting the player) that character can go on to become a coach.

I also really like the "son" idea, where the you can create a son of the retired player and he gets a small boost to his starting stats.

Now these were other peoples' ideas and I agree with them so I'm supporting these ideas.

To keep the game competitive, I think league records (i.e. Most Rushing Yards in a Season, League MVP, etc.) should be implemented. That way, people stay competitive against each other to obtain league records and it could also immortalize those players who hold the records. People will want their players to keep getting better and move up in leagues to gather records in all sorts of leagues.

Just a thought. Keep up the excellent work, Bort and DD!!
 
Godson
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Originally posted by nutrumpet
Wow I'm glad I know this now...I have serious issues with this.

How can I be expected to invest in something that will not show returns or be long term? We're talking about something I will have put a good 50-100 bucks in over a long stretch of time! That's like world of warcraft retiring your player after you played for 3 years because they wouldn't live that long...what a horrible thing.

From a consumer's standpoint, I do believe it is cheap. Who cares if I shoot back up? I put MY time and MY money into it and I should be rewarded accordingly, you just can't take it away because it's realistic or to give someone else a chance to be the best.

Use your brain? Ok tell me how this makes sense. I invest time and money into something for entertainment, and the level of my entertainment is (should be) directly related to the amount of time and money I invest. So you are telling me, that if I invest more time and money than other people, that you are going to take away %70 of my investment as well as all the aforementioned time put into that entertainment? That sounds like a scam to me ESPECIALLY considering I've put money into it already before I knew this.

You can guarantee that I will be much less likely to put my money into something that has diminishing returns, especially if it is for entertainment.


It's a video game, not a fcking stock. You are truely an idiot.

They could not give you ANY FP back when you retire. Why not? Who says that FPs have to be reusable? You dont have to pay ANYTHING. Do it without BUYING FP. If you choose to pay to boost your player, thats your choice. Your guy cant live forever, moron.

LOL at people saying "scam". Fckin leave!
 
Godson
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Originally posted by nutrumpet
Ignorance has nothing to do with it, and since when were people punished for leveling and investing into an MMORPG? I don't want to play something for free, I want to play something fun. A plateau is fine, deleting my player isn't. Taking my investment away is not ok with me if I've been a customer for years and been investing in this game and this community, I should be rewarded not punished.

If Ive played for that long and there needs to be an ending progression, that's fine, but I should not be losing 30% of my investment just because I've been here longer and been more dedicated than other people. That's exactly the opposite of what should be encouraged.

Seriously, stop insulting people on the forums. It's childish. I'm not unappreciative...I like this game a lot and I care about it which is obviously why I'm so interested and concerned by this news.


If a MMORPG is an investment in your eyes.... Then you need a life. ASAP.
 
freeway
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i skipped from page 1 to 16, but it seems like the same things are being said. If you got 100% of your FP back, once the allotted 500 days were up, you could just recycle your FP into a new character, meaning no more FP spent.

No new money would be put into the game. What's the point of this? I like not spending money as much as the next guy, but that's ridiculous. There wouldn't be any incentive for updates from Bort. Plus things change in that amount of time. I'm sure the changes were pretty big from 1 to 3 (I've only been around since beginning of 3), think of the changes from now til then.

Anyways, I heard somewhere that its not a forced retirement, but your characters tend to decline after the 10 seasons, like aging professional athletes tend to after their peaks. They could easily not give us any FP back. I think its a pretty fair deal. Stop whining so much.
 
freeway
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Oh yeah, offspring getting a tad bit of boost to stats initially seems like an entertaining idea.
 
Raidsker
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The bottom line is if you start accepting money and don't have everything spelled out at the beginning you're going to have these types of things and cause yourself more problems.

I put in a little money but I won't put in any more until some things are more clear. I don't understand why so many things are such a secret. Like how the games work. If you want good players then they need to know how things work to make intelligent decisions just guessing doesn't really cut it with me. I just asked how much lvl 32 equipment asked and no one seems to know. That should be a pretty easy question to look up and quite important when deciding on a contract. If it tells when a tackle was diving or broken why doesn't it tell me when I get a pancake? This is more for enjoyment purposes.
 
DaveTN
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I understand this game is still in beta form and as such has been launched and accepting real life money while not being a finished product. IMHO, Bort is going to have to make some concessions when it comes to retirement. All players who are created while the game is still in beta and who retire should have a 100% flex point refund. Players created after the game is out of beta and everything is spelled out plainly to all users can only have a creation plus 70% refund.

I would expect retirement be coded into the game in some manner. Example, after a players 10th season they have a 10% chance to retire and an additional 5% chance each season after that. The game also needs clearly defined information about skill peaks and decline that should not be static. Example, a players Strength can begin to decline by 5% a season after their 6th (40% chance), 7th (35% chance) or 8th season (25%) chance. However, their Confidence begins to increase after their 5th season (10% chance), 6th (25% chance), and so on.

GLB is a huge responsibility for Bort and company and they must continue to improve the game but also have to be careful they are fair in how they deal with those of us who are paying real money. A bad reputation in the online community can and will kill what they have worked so hard for. In my experience in dealing with people in life, people want to know what to expect and have a right to know and be treated with respect and fairness.
 
josegrapinino
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How do I find out how much XP each player level receives when they train? I saw a list once, but now I can't find it again.
 
DaveTN
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Originally posted by josegrapinino
How do I find out how much XP each player level receives when they train? I saw a list once, but now I can't find it again.


http://goallineblitz.com/game/forum_thread.pl?thread_id=78600
 
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