There is a tough balance between a screen that works too good and a screen that doesn't work. Just look at seasons of GLB1 for that. It is no easy task.
The reason it is so hard to reliably use scat backs in this game is because compared to GLB1 the players don't reach targeted spaces near as quickly. Most of the plays were designed for that simulation. Hitting a HB/FB in this game is almost always a last ditch effort. I have to imagine even if they gave us an ability like GLB1 to make our own progressions and only target say a HB or FB on the play, it would lead to a ton of sacks given up because of how long it takes for them to reach their targeted position.
The reason it is so hard to reliably use scat backs in this game is because compared to GLB1 the players don't reach targeted spaces near as quickly. Most of the plays were designed for that simulation. Hitting a HB/FB in this game is almost always a last ditch effort. I have to imagine even if they gave us an ability like GLB1 to make our own progressions and only target say a HB or FB on the play, it would lead to a ton of sacks given up because of how long it takes for them to reach their targeted position.






























