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Forum > Goal Line Blitz 2 > Reasons GLB2 is better than GLB1
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Galithor
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Glb2 has no ALGs. So if you want a 100 sprinting guy, whether you get there by the end of sophomore, or right at the beginning of veteran, its up to you. There's no ALG-based penalty for waiting and rounding other stuff first if you like.
Edited by Galithor on May 22, 2015 11:40:38
Edited by Galithor on May 22, 2015 11:40:26
 
TxSteve
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Originally posted by Spread-em offense
but what if I wanted a super fast WR. How do you build one of those logically because it sounds like round off builds that are maybe good all around v being a game changer


highest speed possible (barring SA's) is 100.

To be super fast is great - but there are other factors too.


A massive speedster might be (this is wrong - but just an example).

55 speed at end of rookie
75 at end of soph
90 at end of seasoned
100 at end of journeyman.

As they spent on speed though - they were also spending on route running, agility, receiving hands, etc along the way - so that they could actually 'use' the speed they had. They were definitely a speedster though - as they would have likely been the fastest person on the field at every one of those levels.
 
Galithor
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In addition to no ALGs, there are no soft caps where skills jump in price. Each skill point is simply progressively more expensive than the last.

All of the critical long term build decisions are made at player creation. Attributes and traits. That'll dictate what is and isn't possible on your build.
 
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Originally posted by Galithor
Glb2 has no ALGs. So if you want a 100 sprinting guy, whether you get there by the end of sophomore, or right at the beginning of veteran, its up to you. There's no ALG-based penalty for waiting and rounding other stuff first if you like.


but that sounds so boring to me. The thrill of getting the build right by considering the ALG's is fun to me.
I have never used the VPB play builder on GLB however I do use the ALG script that tells me how many I will get up until the end build.
 
HayRow
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Originally posted by Spread-em offense
but that sounds so boring to me. The thrill of getting the build right by considering the ALG's is fun to me.
I have never used the VPB play builder on GLB however I do use the ALG script that tells me how many I will get up until the end build.


to each their own then. You like risking blowing up your build because of 1 mistake in training or missing a day, or getting a "breakthrough". Others don't like that risk with their money. Player building on GLB1 is practically a science to get it right
 
TehKyou
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Originally posted by Spread-em offense
but that sounds so boring to me. The thrill of getting the build right by considering the ALG's is fun to me.
I have never used the VPB play builder on GLB however I do use the ALG script that tells me how many I will get up until the end build.


And that's the difference. What sounds boring to you, doesn't to others. What you find exciting is boring to others. There is nothing wrong with either scenario. We shouldn't treat you differently for what your preferences are just like you shouldn't treat us differently for our preferences.
 
HayRow
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Originally posted by TehKyou
And that's the difference. What sounds boring to you, doesn't to others. What you find exciting is boring to others. There is nothing wrong with either scenario. We shouldn't treat you differently for what your preferences are just like you shouldn't treat us differently for our preferences.


TehK did you just make this a P&R gay marriage issue???
 
Stobie
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Originally posted by Spread-em offense
but that sounds so boring to me. The thrill of getting the build right by considering the ALG's is fun to me.
I have never used the VPB play builder on GLB however I do use the ALG script that tells me how many I will get up until the end build.


Spread,

check this video out, (http://youtu.be/D_uTQln1t5w) though this isn't GLB2, I built a virtual player builder into my scout tool, and you will see as you change traits/phycicals etc your build caps all are affected which allow you to scope your end build out. Obviously that is the hardest strategy imo to determine a players build. From there is you are only give X points in your career and you cannot spend into all fields you have to decide what is important and what isn't important. Also my largest point is all levels of GLB2 are competitive so you have to keep your build relevant along the way, you won't see all speed WR with no points in any other fields because that is what you 'have' to do. Also you won't find dumped farm teams in GLB2 due to build process. They might not gameplan, they might not try, but it isn't because of the builds its because someone doesn't want to run the team.

GLB1 farm teams are solely caused by the build process.
 
TehKyou
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Originally posted by HayRow
TehK did you just make this a P&R gay marriage issue???


I was wondering if anyone would catch that <.<
 
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Originally posted by TehKyou
And that's the difference. What sounds boring to you, doesn't to others. What you find exciting is boring to others. There is nothing wrong with either scenario. We shouldn't treat you differently for what your preferences are just like you shouldn't treat us differently for our preferences.


agreed

In all fairness to the GLB side of things, GLB2 is pushed at us from all directions from the WGG staff. Their answer is always that there is GLB2. I just dont see that being even remotely the case from this side. I have scanned through the forums and have yet to see anyone say that was not having a good experience be told to go check out GLB.
 
TehKyou
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Hmmm, maybe we should do that at the end of the season when the bitching about ladder losses and playoff seeding starts.
 
TxSteve
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better yet - let's start threatening to banish people to GLB1 where they won't have any idea what they're doing (kidding ldo)

maybe that's where xavori / jampy / mezirah went.
Edited by TxSteve on May 22, 2015 12:02:24
 
Stobie
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Originally posted by Spread-em offense
agreed

In all fairness to the GLB side of things, GLB2 is pushed at us from all directions from the WGG staff. Their answer is always that there is GLB2. I just dont see that being even remotely the case from this side. I have scanned through the forums and have yet to see anyone say that was not having a good experience be told to go check out GLB.


The reason for this, was stated in a post of mine way back in one of these threads.

Potential for GLB1, none, Potential for GLB2, some.

Reason being is staff are spending little to zero time on GLB1, and though maybe not a ton more into GLB2 they are more apt to add to GLB2, thus has greater potential.
 
TehKyou
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Originally posted by Stobie
The reason for this, was stated in a post of mine way back in one of these threads.

Potential for GLB1, none, Potential for GLB2, some.

Reason being is staff are spending little to zero time on GLB1, and though maybe not a ton more into GLB2 they are more apt to add to GLB2, thus has greater potential.


Which is actually their biggest complaint over there.
 
Stobie
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Originally posted by TehKyou
Which is actually their biggest complaint over there.


Welp that goes in understanding where you stand as a player in a game. For instance NCAA discontinued its franchise, but I am sure people complain why there are no patch updates to 2014 version.
 
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