Originally posted by Plankton
Since you brought it up, let's have a look...
Before we start, here is some background info. Zombie Apocalypse was a last minute idea that started as a place to house a one or two dozen dots that we wanted to build as we felt our original Walking Dead roster had a few holes or builds that we were concerned might not work. Fast was able to quickly recruit a full team of players tho, so we have run it as we would any farm team.....builds are 100% plateau focused (i.e. we are all holding VPs as we know we will need more than 15 reset points next season) but we try to win without doing anything other than tagging. The build plans were not as coordinated on ZA as they were on WD, and thus not all of our builds are indicative of what we have on WD. As a result, I am going to compare the dots that I know are built to our standards and will be moving to WD. You can find some builds that are not as good on ZA, but those may not make it to WD and thus are not really relevant to this discussion.
Back to our regularly scheduled conversation....let's have a look:
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Your 2 AE DT - http://goallineblitz.com/game/player.pl?player_id=4380410 - SP Value = 1320
Our 3 AE DT - http://goallineblitz.com/game/player.pl?player_id=4381779 - SP Value = 1317
Your 2 AE FS - http://goallineblitz.com/game/player.pl?player_id=4380430 - SP Value = 1264
Our 3 AE FS - http://goallineblitz.com/game/player.pl?player_id=4389167 - SP Value = 1266
Your 2 AE SS - http://goallineblitz.com/game/player.pl?player_id=4380456 - SP Value = 1308
Our 3 AE SS - http://goallineblitz.com/game/player.pl?player_id=4376167 - SP Value = 1329
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I am not going to go thru every single dot, as I think those make my point. We should all be light training now to get our last piece of AE. If we got lucky with shopping, we might still be multi-training tho. Worst case, even if we are light training and you are multi-training, I can't imagine you will gain more than 20-30 SPs on our builds since there is not even a full season of training left to do. However, we will have 3 more points in a primary attribute and an extra bonus.The FS is a STOP. The FS that best achieved what was asked for is the one for Malchesis, (that's my son by the way).
Your point on the builds being so close that we would lose out from the lack of the extra AEQ is valid, except, I posted at rebuild goals for the Builders to achieve based on my understanding of what it would take to maximize my O & D AI. Sometimes this meant pushing a minor before a major attribute. This isn't true with all positions, but a good number of them. So their effective level may be a bit lower than you would otherwise see from a 2AEQ build, those are sometimes out the roof, but ineffective on the field against top dots and coordinators who can recognize their weak spots. Take my OT I'll paste in below, he's a pass blocking archetype, they have a far better choice of VA and SA for stacking, but their lack of strength creates a weak spot, so I asked strength be trained first. I used pass blocking archetypes because they would never have to run block, single one purpose dot, keep the blitzer off the QB.
(Note on him: he's a speed experiment, seeing how low he can be and still be effective. Up until this season's start, his speed was below 33. Plenty of skill points left to raise it should I feel he's a failure against top dots).
Ht/Wt: 6'6", 320lbs
Experience, Skill Points, and Cash
Money: $0
Daily Salary: $6800
Skill Points: 2
Training Points: 6
Bonus Tokens: 21
Veteran Points: 0
Next Level: 950/1000
Attributes
Physical Attributes
Strength: 97.02
Speed: 49.02
Agility: 145.63 (+52)
Jumping: 10
Stamina: 32.02
Vision: 79.63
Confidence: 58.63
Football Skills
Blocking: 89.63
Catching: 8
Tackling: 8
Throwing: 8
Carrying: 8
Kicking: 8
Punting: 8
Special Abilities
Pass Blocking Abilities
Pass Block: 10
Shock Block: 9
Foundation: 1
Absorb Pain: 1
Protector: 9
Additional Abilities
Spot Blitz: 10
Veteran Abilities
Quick: 3
Max Protect: 15
Pass Blocker: 15
Pocket Defender: 15
Stonewall: 15
Current Bonuses/Penalties
Agility: +0.84
Hold block chance: +18%