Originally posted by kurieg
Has there been any/much thought about the speed/acceleration curves for upper level players in GLB? It's really too easy imo to build a player that can go from start to max speed nearly instantly. The First Step boost was kind of a minor bump/change, but the overall problem is 0-max in 1-2 ticks. This affects all kinds of things, including swarming D's, but also the pass rush (WRs get downfield very fast, etc.)
I agree with this but it's not something we've talked about a lot. Thoughts Bort?
Has there been any/much thought about the speed/acceleration curves for upper level players in GLB? It's really too easy imo to build a player that can go from start to max speed nearly instantly. The First Step boost was kind of a minor bump/change, but the overall problem is 0-max in 1-2 ticks. This affects all kinds of things, including swarming D's, but also the pass rush (WRs get downfield very fast, etc.)
I agree with this but it's not something we've talked about a lot. Thoughts Bort?