The idea put forward about having an heir is very interesting! THAT WOULD BE AMAZING!
Forum > FAQ's, Player Guides and Newbie Help > Will there be forced retirement eventually?
EagleOtto
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Or atleast some way to "Ascend" or whatever you want to call it where you start over and go back to level 1 but have slightly (very slightly higher starting stats).
That way a player 5 years down the road has some small reward to look forward to. Alot of web games has this built in to keep players playing long after they reach max level.
That way a player 5 years down the road has some small reward to look forward to. Alot of web games has this built in to keep players playing long after they reach max level.
Godzirra
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Originally posted by barffly
I had an idea for advanced player retirement. What about allowing a player who has advanced to a certain level (and is thus forced to retire) convert their invested points into buying and upgrading a team, or becoming a coach? As an experienced player, it would seem natural for that Player to focus their learned skills into building a team once their playing career was done. Think about how many real life players became coaches/execs afterwards.
It's not a foolproof or absolute idea by any means, but maybe it can be ironed into something that rewards long players for their investment. The key would be making the GM/Owner aspects as fun as the player aspects.
I think barffly is close to something. I was thinking what about a person being able to put "retired" players into coaching positions which will effect the overall team. You get a minor team bonus for your coaching staff in one of several areas. Lets say you have a lvl 100 WR and a lvl 100 CB, you could retire the two and put them into the teams coaching slots. The team would get a little boost to their overall stats of some sort. And in this case you'd have an Offensive coach, and a defensive coach, so you'd get 1 boost to offense and 1 boost to defense in some way. Maybe you have 2 offensive players retire. You get a 2x boost to offense and none to defense.
You could have...
Offense coach
Defense coach
Special Teamss
Head Coach
Line Coach
QB coach
WR coach
LB coach
assistant head coach
Strength and conditioning coach.
See right there I have come up with 10 slots a team could "use" these retired players for. That way people may actually feel like their real money spent on the players during their career isn't going completlt to waste. People could choose to get 70% flex points instead, but their coaching spots would be empty.
Poeple may say it would give established teams even more of an advantage since they can get even more boosts. Well... those teams that have the ability to fill some coaching slots with retired players will be in leagues where probably EVERY team can do the same. There shouldn't really be any advantage.
I would think it'd be pretty cool to have a ex-player as a coach. The coaches could even still have salaries and contracts. Adds a little more to team complexity. And to be honest by tat time, people will be wanting more features to keep them interested.
Different coaches would effect team slightly different. For instance if you decided to have a strength and conditioning coach that only had 10 for strength, well... you may not get much benefit to team strength. But if the guy had 100 for strength maybe everyone on the team gets a +1 or +2 or something to their strength and/or stamina.
Damn I'm a fricking genius!
I had an idea for advanced player retirement. What about allowing a player who has advanced to a certain level (and is thus forced to retire) convert their invested points into buying and upgrading a team, or becoming a coach? As an experienced player, it would seem natural for that Player to focus their learned skills into building a team once their playing career was done. Think about how many real life players became coaches/execs afterwards.
It's not a foolproof or absolute idea by any means, but maybe it can be ironed into something that rewards long players for their investment. The key would be making the GM/Owner aspects as fun as the player aspects.
I think barffly is close to something. I was thinking what about a person being able to put "retired" players into coaching positions which will effect the overall team. You get a minor team bonus for your coaching staff in one of several areas. Lets say you have a lvl 100 WR and a lvl 100 CB, you could retire the two and put them into the teams coaching slots. The team would get a little boost to their overall stats of some sort. And in this case you'd have an Offensive coach, and a defensive coach, so you'd get 1 boost to offense and 1 boost to defense in some way. Maybe you have 2 offensive players retire. You get a 2x boost to offense and none to defense.
You could have...
Offense coach
Defense coach
Special Teamss
Head Coach
Line Coach
QB coach
WR coach
LB coach
assistant head coach
Strength and conditioning coach.
See right there I have come up with 10 slots a team could "use" these retired players for. That way people may actually feel like their real money spent on the players during their career isn't going completlt to waste. People could choose to get 70% flex points instead, but their coaching spots would be empty.
Poeple may say it would give established teams even more of an advantage since they can get even more boosts. Well... those teams that have the ability to fill some coaching slots with retired players will be in leagues where probably EVERY team can do the same. There shouldn't really be any advantage.
I would think it'd be pretty cool to have a ex-player as a coach. The coaches could even still have salaries and contracts. Adds a little more to team complexity. And to be honest by tat time, people will be wanting more features to keep them interested.
Different coaches would effect team slightly different. For instance if you decided to have a strength and conditioning coach that only had 10 for strength, well... you may not get much benefit to team strength. But if the guy had 100 for strength maybe everyone on the team gets a +1 or +2 or something to their strength and/or stamina.
Damn I'm a fricking genius!
Last edited Jun 8, 2008 10:23:59
Godzirra
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I love the posters that think if you are forced to retire a player that you should get 100% return. Crazy! You are getting the benefits of the $ you spent for a long time. Then when you are done using (forced or not) you want all your $ back?
Thats like buying a car, using it for a year, going to trade it in, and expecting 100% on trade-in value of the old car.
Crazy!
Thats like buying a car, using it for a year, going to trade it in, and expecting 100% on trade-in value of the old car.
Crazy!
edwardwscollins
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Non Glam
100 FP to create player
3000 to boost for 10 seasons
900 Custom Equipment
4000 divided by 1.3 + original = 3176 FP returned
This means I have to buy another 824...dont sell in increments of 24 so 900 FP to do the same thing again.
That turns into 10 dollars a year after the first year to do it again.
Normal
200 FP creation
6000 to boost 10 Seasons
900 Custom Equipment
7100 divided by 1.3 + original = 5662 FP returned
1438 = 1500 FP or $15 a year after initial 10 seasons
Glam
300 FP creation
9000 10 season boost
900 Custom Equipment
10200 divided by 1.3 + original = 8147 FP returned
2053 = 2100 FP 0r $21 a year after initial
Not to unreasonable
Did I forget to mention the free 100FP Bort gives out from time to time or the initial 400 you got when you signed up.
10 seasons @ 100FP per season the non glam would never have to put another nickel into the game and then the Normal has a $1 dollar surcharge and the Glam has a 7 dollar surcharge
100 FP to create player
3000 to boost for 10 seasons
900 Custom Equipment
4000 divided by 1.3 + original = 3176 FP returned
This means I have to buy another 824...dont sell in increments of 24 so 900 FP to do the same thing again.
That turns into 10 dollars a year after the first year to do it again.
Normal
200 FP creation
6000 to boost 10 Seasons
900 Custom Equipment
7100 divided by 1.3 + original = 5662 FP returned
1438 = 1500 FP or $15 a year after initial 10 seasons
Glam
300 FP creation
9000 10 season boost
900 Custom Equipment
10200 divided by 1.3 + original = 8147 FP returned
2053 = 2100 FP 0r $21 a year after initial
Not to unreasonable
Did I forget to mention the free 100FP Bort gives out from time to time or the initial 400 you got when you signed up.
10 seasons @ 100FP per season the non glam would never have to put another nickel into the game and then the Normal has a $1 dollar surcharge and the Glam has a 7 dollar surcharge
Last edited Jun 8, 2008 10:29:03
John Smashtown
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Originally posted by DT35
What is the point of having 70% of your FP, if you spent 100, and got 70 back, really only 50 of that is useful what are you going to do with the other 20. It should just be 100% always.
lol wut?
What is the point of having 70% of your FP, if you spent 100, and got 70 back, really only 50 of that is useful what are you going to do with the other 20. It should just be 100% always.
lol wut?
Seylan
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Not sure if it's been posted in this thread already, but what about making an elite league with retired players? Like, you hit 10 seasons or lv 60 or whatever the cap is and you have the option of going to an elite league where there is no leveling up or xp to be gained, just teams filled with the very best, maxed out players.
Jarl
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Well, I think forced retirement is a good idea.
As for loosing Flex Points, I would like it if we didnt loose Flex Points when being forced to retire.
We have already bought the flex points, so allowing us to keep them would not mean a loss for Bort.
The reason why I could see us loosing the flex points, which I would be fine with, would be so we buy some new, that way the people making this game makes money from new guys as well as old guys.
I think this game is brilliant, simple and very exciting, so tbh I dont mind paying for it.
I do love the idea for retired players to get the option of staying in the game as coaches/trainers etc.
As for loosing Flex Points, I would like it if we didnt loose Flex Points when being forced to retire.
We have already bought the flex points, so allowing us to keep them would not mean a loss for Bort.
The reason why I could see us loosing the flex points, which I would be fine with, would be so we buy some new, that way the people making this game makes money from new guys as well as old guys.
I think this game is brilliant, simple and very exciting, so tbh I dont mind paying for it.
I do love the idea for retired players to get the option of staying in the game as coaches/trainers etc.
Midknight
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One thing I'm totally against is retirement based on level. Not only does it penilize boosting, but opens up for exploits. Also, don't like the idea of a season limit because it penalizes people to harshly for not boosting.
I think retirement should be based on position, snaps, injuries (when implemented).
I think retirement should be based on position, snaps, injuries (when implemented).
Last edited Jun 14, 2008 12:22:48
Cucumber Jones
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I think forced retirement is an excellent idea. If it wasn't implemented then the guys who have been here since the begining would always be the best players in the league no matter what.
Quit your complaining. If you don't want to spend FP, then don't. If you're unhappy about the 70% return, then don't boost.
If you buy something from the store, use it for a year and try to return it do you think they'll give you 100% back? Shit, you'd be lucky to get 70% back. Stores don't take your junk past 30 or 60 days. You can't use these FP to your advantage for a year and then expect all of your money back.
Quit your complaining. If you don't want to spend FP, then don't. If you're unhappy about the 70% return, then don't boost.
If you buy something from the store, use it for a year and try to return it do you think they'll give you 100% back? Shit, you'd be lucky to get 70% back. Stores don't take your junk past 30 or 60 days. You can't use these FP to your advantage for a year and then expect all of your money back.
FriskyMonkey
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Originally posted by Cucumber Jones
If you buy something from the store, use it for a year and try to return it do you think they'll give you 100% back? Shit, you'd be lucky to get 70% back. Stores don't take your junk past 30 or 60 days. You can't use these FP to your advantage for a year and then expect all of your money back.
while i agree it aint that expensive to continue playing after your initial investment, and i will continue paying/playing probably after my players are forced to go nappy....people making retarded analogies like this one are just driving me nuts
no one forces you to try and return your item to the store, or sell your car back to the dealership, or whatever else you guys want to compare this to
the only comparison i've come up with is it is like you playing WoW for 12 months and after that you have to delete you player, but they give you a free 9 month subscription - but thats kind of an anti-retirement one haha
i was a firm believer in forced retirement being bullshit because of the lost flex points, but in retrospect it aint that big of a deal, as Edwards posted a few bucks a year and it will keep the elite from being on top forever haha
Although some benifit to being a loyal player would be nice -
- a 1 time buyback of lost flex due to forced retirement at like 1/2 price or "X" dollars
- or as stated earlier you can remake your player and he will have like a 5% base stat increase, or something along those lines
there are a dozen options available and im sure when it gets closer they will be addressed more seriously - as it stands i'll be pumping $40 a month into this game for boosting, and won't stop haha, and i got no problem to keep paying that its just a matter of making me feel good for giving you my money even though i know eventually you're gonna break my heart and take my player
If you buy something from the store, use it for a year and try to return it do you think they'll give you 100% back? Shit, you'd be lucky to get 70% back. Stores don't take your junk past 30 or 60 days. You can't use these FP to your advantage for a year and then expect all of your money back.
while i agree it aint that expensive to continue playing after your initial investment, and i will continue paying/playing probably after my players are forced to go nappy....people making retarded analogies like this one are just driving me nuts
no one forces you to try and return your item to the store, or sell your car back to the dealership, or whatever else you guys want to compare this to
the only comparison i've come up with is it is like you playing WoW for 12 months and after that you have to delete you player, but they give you a free 9 month subscription - but thats kind of an anti-retirement one haha
i was a firm believer in forced retirement being bullshit because of the lost flex points, but in retrospect it aint that big of a deal, as Edwards posted a few bucks a year and it will keep the elite from being on top forever haha
Although some benifit to being a loyal player would be nice -
- a 1 time buyback of lost flex due to forced retirement at like 1/2 price or "X" dollars
- or as stated earlier you can remake your player and he will have like a 5% base stat increase, or something along those lines
there are a dozen options available and im sure when it gets closer they will be addressed more seriously - as it stands i'll be pumping $40 a month into this game for boosting, and won't stop haha, and i got no problem to keep paying that its just a matter of making me feel good for giving you my money even though i know eventually you're gonna break my heart and take my player
Last edited Jun 17, 2008 16:35:46
Nightstick7
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I agree with FriskyMonkey.
Forced retirement in some form is required, in order to keep the game fair, I'm ok with that. But I'm not too fond having 30% of something I paid for taken away after a year. I bought it, and there was no warning saying that those points would be reclaimed after a time. I assumed that there was going to be some type of retirement, but nothing indicated that flex points I paid for were going to disappear with my player. It's like buying yourself a set of silverware, and then after a year of using it, 30% of your eating utensils are taken away. Just because you start a new meal, shouldn't mean I have to give back the utensils I already paid for. If that is going to be the case, there should at least be a notice on the purchase page. I would be ok will only getting back the 400 starting flex points, plus what was paid for. I would still have incentive to donate since I could still make more players and buy a team.
As for the analogies about how we shouldn't pay for entertainment, then ask for our money back, but instead be grateful. I don't really think they apply. The people in charge will still have all the money I paid for the flex points, but I won't have the all the flex points. So it's more like my above analogy, where you buy your silverware, but then, without prior knowledge that this was going to happen, the clerk takes back 30% after you've had 10 meals, so the clerk still has the full amount you paid for your silverware, but now you don't have all the silverware anymore.
Forced retirement in some form is required, in order to keep the game fair, I'm ok with that. But I'm not too fond having 30% of something I paid for taken away after a year. I bought it, and there was no warning saying that those points would be reclaimed after a time. I assumed that there was going to be some type of retirement, but nothing indicated that flex points I paid for were going to disappear with my player. It's like buying yourself a set of silverware, and then after a year of using it, 30% of your eating utensils are taken away. Just because you start a new meal, shouldn't mean I have to give back the utensils I already paid for. If that is going to be the case, there should at least be a notice on the purchase page. I would be ok will only getting back the 400 starting flex points, plus what was paid for. I would still have incentive to donate since I could still make more players and buy a team.
As for the analogies about how we shouldn't pay for entertainment, then ask for our money back, but instead be grateful. I don't really think they apply. The people in charge will still have all the money I paid for the flex points, but I won't have the all the flex points. So it's more like my above analogy, where you buy your silverware, but then, without prior knowledge that this was going to happen, the clerk takes back 30% after you've had 10 meals, so the clerk still has the full amount you paid for your silverware, but now you don't have all the silverware anymore.
Last edited Jun 18, 2008 11:23:41
mkgshaffer
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Originally posted by Favre4Ever
Actually, I would like to thank whomever created this thread.
1) I am no longer putting any of my own money into this site
2) Starting over is going to seriously suck
Amen brother. No more money from me.
Actually, I would like to thank whomever created this thread.
1) I am no longer putting any of my own money into this site
2) Starting over is going to seriously suck
Amen brother. No more money from me.
kenja
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it would suck, because if you had him for like 2-3 seasons and hes already like level 25+ and you have to retire, isn't that just a waste?
Pierce A
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i got an idea!!!!! make a league like retirment league. a league in which you retire after the 10 seasons. all the players will play for 1 season will an all star team then they go away then the next season flows in then the next so on......
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