Originally posted by Xars
1. The comp% rate isn't the comparable. The 10yd Big Play % is.
2. How many times have I explained in detail that Passing shouldn't be about throwing for First Downs 40%+ of the time? I've explained things in more detail about Passings problems than anyone. So don't try to paint me as a hypocrite. You (cv) just rail against without any of the analysis. I'm the leader in providing it.
Big I Counter is averaging a First Down on EVERY play against over 60% of the Defensive plays used against it.
I've asked for nerfs to the Passing game because a First Down 40% of the time is OP.
Big I Counter averages over 10 yards per play GLOBALLY against all Defenses.
Big I Counter needs a nerf bat. Huge.
Passing needs a fix: improve less than 10 yards and nerf 10+.
I'm not calling you a hypocrite or trying to paint you as that, so my apologies if that is the way it came off.
I respect your work, and stats you provide. If anything I'm just trying to provide some stats of some things to also shed light on some other issues. It just seems to me that most want to paint this as a running OP problem and disregard this has anything to do with trying to also defend passing against those same sets (3 wide and 2TE). This is proven by the fact that a balanced team can execute both of the Spammed Counters at a WAY better efficiency than an all running team. Correct me if I'm wrong, but if they were OP with no regards to any other variables, why wouldn't a 100% running team be able to exploit them more than a 50/50 team?
I will reiterate that the current ability of the counter on a Balanced team has to be nerfed.. It can't stay the same. However I disagree that just nerfing counters is solving the whole problem.
On another note... we (Animal Kingdom) built our defense with the likes of shutting down a team exactly like Logzilla in a game in Veteran. Since this is the last season as a current logzilla team, can we (Animal Kingdom) get a scrimmage against you. It seems playing DA for the
3rd time in a ladder match was more needed I guess.
We sold out to stop the counters.
http://glb2.warriorgeneral.com/game/game/246471 did a decent job. Got shredded by the pass though for an 81% completion.