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Forum > Goal Line Blitz > GLB1 its a crying shame
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bhall43
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They kind of have. Projects down the road....

Live playcalling in GLB2.

Possible Fighting game.

Baseball sim. (I assume Bort is working on this now while Corndog is putting in all the hours into GLB2 stuff. That is just my theory though on why Bort seems to be absent a lot of the time.)

Other sports ventures.
 
Guppy, Inc
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i wish that ST had been made a full third of the game. there's so much potential there to do fun things.

how long does wg expect people to do the exact same thing over and over and over? my favorite gaming series is civilization. they put out both free changes and major upgrades. so that 1 game even with its upgrades cost far less than glb has and i'm no where near done exploring all the possibilities in that game. instead of explaining why glb shouldnt bother to try to keep people, wg should be asking what can be done to keep people playing.
 
jdbolick
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Originally posted by Corndog
Maybe...the market just isn't as big as you think it is?

I never thought the market was very big, but just as you've spent no significant money on marketing I'm sure you've spent zero money on market research to identify the size of your market.

Originally posted by
We are advertising GLB2, and it's resulting in a slow trickle of new users.

It's a little difficult to call what you're doing for GLB2 "advertising." It's a bit like someone saying they're "advertising" by writing on bathroom stalls or stapling pages to utility poles.

Originally posted by
Not sure how advertising GLB1 would result in much of a difference.

I'm guessing that GLB isn't currently known to every middle class male football fan.

Originally posted by
Not sure tacking on "as welcoming to new users as castration" and "jaded forum users that hate everything" is going to work miracles.

Probably about as well as making an agent known as one of the most jaded assholes ever to post in the GLB forums into an admin and apparently making him the site's new public relations figure.
Edited by jdbolick on Feb 22, 2014 06:08:05
 
oaklandraider
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Originally posted by Corndog
I don't disagree that some minor changes to GLB1 would be nice, but we have a lot of crap on our plate and two people coding. We aren't EA, we don't have teams of developers and millions and millions of dollars to just throw everywhere.


so, have you thought about borrowing money, finding an investor or even selling, in order to get out from behind the 8 ball that you clearly see yourself behind ?
 
Novus
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Originally posted by Corndog
I didn't need to go look up when your last flex purchase was, you were bragging about it a few weeks ago.


Still took effort on your part to remember that I said that and to keep it in your memory until you could throw it back at me for rhetorical points.

Originally posted by Corndog
So tell me, what could possibly be done to make you decide to spend money after 4-5 years of not doing so? Have we not made drastic changes in the mean time?


Simple: stop being Deathblade and be Corndog instead.

Part of the reason I haven't bought Flex is because I had enough Flex and RPs to last me for a while. However, I'm starting to run out, and I'm going to have to make a choice very soon: buy more Flex, or just play out with what I have?

Given your attitude in this thread and in the "Keep it going" thread, it's clear you are far more interested in being Deathblade -- getting into arguments with your paying customers and making it clear how annoyed and aggravated you are with the people who are paying for your paychecks -- than you are in being Corndog -- looking for small improvements to the game that people have been asking for for literally years and showing that you and the others staffers are still interested in keeping your existing customers satisfied.

Right now, I'm spending my discretionary and entertainment money on other things: new books, new music, watching movies, going on vacations. I could be spending some of that discretionary money on GLB, but when you spend so much time effort on being Deathblade and none whatsoever on being Corndog, what do you think that does to my interest in spending more money on GLB?

You'd rather argue with me, insult me, and belittle me than try to win my business back. And you seriously don't seem to understand why that's a bad idea.
Edited by Novus on Feb 22, 2014 07:12:12
 
aaasahi
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Originally posted by Corndog
So which suggestions are going to make leaps and bounds at improving the livelihood of GLB?

Slight tweaks to chemistry? Skipping PATs? 95% of the userbase wouldn't even notice, 1% would enjoy it, then 4% would just be furious for whatever reason. Six years of changes didn't make huge strides towards a thriving game, not sure why you'd think fiddling around with a couple small things is going to do much.

I like the idea of just riding GLB1 into the sunset for the rest of my life as much as you do, but surely you have to realize that just isn't possible? GLB1 still has a lively enough playerbase to continue for some time, and we have every intention of keeping the servers going for as long as there's people to play it, but surely, as a person who hasn't spent money since 2009, you realize that we can't just make small tweaks here and there and somehow sustain indefinitely.


Who care that?
We, as your customer, are not responsible for your business.
We just tell you our request, accept or not, your choice.
If we are not satisfied, well, we maybe leave or keep playing.

Figure out how to attract new customer is your own business, don't throw it on your customer.
Your own company, your own choice.

And I think you as an Admin, should have some thing to do, better than argue with customer... -_-
 
aaasahi
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Originally posted by Corndog
I didn't need to go look up when your last flex purchase was, you were bragging about it a few weeks ago.

So tell me, what could possibly be done to make you decide to spend money after 4-5 years of not doing so? Have we not made drastic changes in the mean time?


http://glb.warriorgeneral.com/game/forum_thread.pl?thread_id=5048786
Do this please.
i promise you, if this is implemented, I will buy HOF pack.
 
EllisUnit
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Originally posted by Corndog
They don't.

The same way Everquest, Guild Wars, Dark Age of Camelot, etc etc aren't suddenly massive MMOs with people graduating and getting jobs.

Or are you arguing that those other 6+ year old MMOs could magically explode if they would just advertise? Games have shelf lives. Especially games that are less about "playing" and more about "figuring stuff out" like GLB. There's not much fun to be had, everything is already figured out, now it's just down to juggling between fractions of points for the top gamers.

Comparing a browser based MMO to theme parks is a hilariously flawed argument.


Its no different from anything else, if people know about a product your chances of them buying it are greater than if they dont know about a product. It is common sense, but then again we have all seen a lack of common sense from WG so why am i not shocked that the one thing in the world that gets products out there (ADVERTISING) goes above you guys head.

Here is the real issue, it costs $$$ to advertise and bort dont want to spend money. The end result of advertising would bring in way more $$$ in the long run. But hey i only work for a fortune 500 companies advertising department so what do i know....
 
Guppy, Inc
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Originally posted by EllisUnit
Its no different from anything else, if people know about a product your chances of them buying it are greater than if they dont know about a product. It is common sense, but then again we have all seen a lack of common sense from WG so why am i not shocked that the one thing in the world that gets products out there (ADVERTISING) goes above you guys head.

Here is the real issue, it costs $$$ to advertise and bort dont want to spend money. The end result of advertising would bring in way more $$$ in the long run. But hey i only work for a fortune 500 companies advertising department so what do i know....


logic is not allowed in glb
 
SteveMax58
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Originally posted by Corndog
They don't.

The same way Everquest, Guild Wars, Dark Age of Camelot, etc etc aren't suddenly massive MMOs with people graduating and getting jobs.

Or are you arguing that those other 6+ year old MMOs could magically explode if they would just advertise? Games have shelf lives. Especially games that are less about "playing" and more about "figuring stuff out" like GLB. There's not much fun to be had, everything is already figured out, now it's just down to juggling between fractions of points for the top gamers.


Those games grow old because they rely, in part, on their eye candy. And yeah, their eye candy gets old & stale and outdated in 6 years (or less). Thats not the same premise for why people play a football game with dots.

You guys should strongly consider what is "fun" about the games you make. And to do that...take money out of the equation and ask the question to your users...."if this game were 100% free, how would YOU play the game?" I'm sure you think you have considered this but I really don't think you see the allure of such a game and your heart is not in it. And if YOU don't see the fun in it, then you'll continue to suck the fun out of it with everything from illogical pricing models to poorly thought out interface screens(not properly removing unnecessary minutiae) to the tone of disinterest that permeates every admin.

I mean no disrespect, but having a userbase that is vocal, animated, and passionate about your product should be the penultimate for a developer. And to place arbitrary expiration dates based on products that people don't play for the same reasons is really just a convenient excuse to not be self-reflective and continue pushing improvement. Because in the end...games that have disinterested development tend to go away regardless of their age. Whether that be 6 years or 6 months.
 
Novus
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Originally posted by SteveMax58
Games that have disinterested development tend to go away regardless of their age. Whether that be 6 years or 6 months.


Bingo. And I'd have to say, the biggest emotion that Corndog is showing in this thread is... disinterest.
 
SteveMax58
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Originally posted by jdbolick

I'm guessing that GLB isn't currently known to every middle class male football fan.


Oh and this is exactly why many see potential upside to a game targeted at said middle class football fans. The fact that many of us don't know a single person that has heard of this game IRL might be a good indication that real advertising is needed.

The excuse of "advertising doesn't work" is nonsense. What works better then...waiting for the jaded userbase to point their friends to the new incarnation of a game they don't like or advertising?
 
jdbolick
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Originally posted by Novus
Bingo. And I'd have to say, the biggest emotion that Corndog is showing in this thread is... disinterest.

Corndog doesn't make any decisions, he's just a mouthpiece. Why they chose Deathblade to be their new mouthpiece I don't know, since this attitude is precisely what he was known for, but his behavior doesn't substantively change anything. I think the real problem here is that Bort doesn't like GLB1. It didn't end up being what he wanted and he hopes GLB2 will be similarly successful while more closely mirroring his vision. That's understandable given his role as creator, but that's where the absence of a competent business partner yet again becomes critical.
 
Outlaw Dogs
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Originally posted by Corndog
Originally posted by jdbolick

Continuing to advertise games that have already been advertised would be a bad idea as you're sinking resources for little potential return. But GLB was never advertised or really even marketed at all. As with so many other things about this game, making people aware of its existence was left to the users themselves. And again, I do not blame Bort for that, at least not more than refusing to do anything about a business partner who does nothing to promote the business or really any work of any kind while actively trolling customers.


Maybe...the market just isn't as big as you think it is?

We are advertising GLB2, and it's resulting in a slow trickle of new users.

Not sure how advertising GLB1 would result in much of a difference. Not sure tacking on "as welcoming to new users as castration" and "jaded forum users that hate everything" is going to work miracles.

And yet you guys try and dilute it more with another game?
 
oaklandraider
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The attitude basically seems to be:

"we are keeping GLB1 alive as favour to you old guys, but we are really only interested in GLB2 now"

If you really had any balls, then you'd just shut GLB1 down and tell us to spend our flex on GLB2.
Fortunately, there is no chance of you doing that.
 
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