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Bort
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- Fixed bug with blocking assignment logic at the beginning of running plays that could cause blockers to not be assigned to the appropriate defenders in certain situations (most often affected the C, making him leave an NT unblocked, etc)
- Updated zone coverage logic to place more importance on covering deeper receivers underneath, with a few other fixes/improvements
- Kickers now have an opportunity to reroll a failed FG/PAT attempt roll with an increased difficulty factor, if they also pass a kick consistency roll. This should help smooth out some of the RNG related to kicking.
Edited by Bort on Apr 3, 2023 18:49:49
 
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- Updated many player traits, and added some new ones
- Players now start at level 10 instead of 5, and have 30 more games added onto the end of their career
- QB salary range decreased, HB salary range increased
- QB conditioning base SP cost reduced
- Increased penalty from calling similar plays repeatedly
- DE and FB are now 50pt non glamour positions instead of 100pt positions
Edited by Bort on Apr 29, 2023 15:32:08
 
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- Adjusted salary ranges on LB, DE, DT
- DE can now train zone coverage, deflection, and intercepting, and have access to Zone Shark SA
 
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- Both offense and defense playbooks must now have between 5 and 20 plays in each section to be saved
 
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- All players now start with 1 full free respec available by default
- Superstar points will be always refunded on retirement until the player levels up once
- Fixed superstar points not being properly refunded at tier 3 for DE/FB
Edited by Bort on Apr 30, 2023 23:21:32
Edited by Bort on Apr 30, 2023 23:20:32
 
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- Blocker tech reduction value on Tunnel Vision skill now scales with the skill's level, and maxes out at 40% instead of 50%. Also reduced penalty to Blitz Awareness from -25/23/20 to -20/18/15, but added penalty to Hold Ground
- Increased base fake strength and play-based strength ramping for play action fakes
Edited by Bort on May 1, 2023 23:29:11
 
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- Fixed Prodigy trait not granting extra 1000 starting skill points. Players with this trait have had their skill points updated/fixed.
 
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- Slightly reduced energy loss for moving while carrying the ball or running a route
- Slightly reduced base energy loss curve, reducing energy loss a little bit across the board
 
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- "Games" page now has a link to watch game live when it's in progress, and lists all Ladder Games for the day, sorted by avg elo of the two teams
 
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- Fixed Feb 28 bugfix "Fixed deeper defenders trying to intercept a screen pass even when they have no chance to reach the ball in time" not applying to man coverage players directly assigned to the screen target
 
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- "Games" page will no longer list ladder games in which one of the teams is a CPU
 
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- Updated run blocking to better prioritize defenders within their vision cone, especially when coming off the line or lead blocking
- Fixed a bug that made pulling blockers sometimes ignore defenders they should not have
- Reduced max allowable angle on side blocks, to reduce "block in the back" situations
- Fixed Cover Expert being able to fire vs run plays
- Added some watch game buttons to league page game listings and fixed a few layout consistency issues with the table
Edited by Bort on May 17, 2023 06:47:08
 
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- Additional small fixes/updates to blocking assignment logic to avoid trying to block players with an intercept point too far behind the blocker or too far across the field
 
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- Fixed some bugs with screen coverage logic causing some aggressive reactions in certain situations when a more passive reaction was intended
- Improved WR logic on screen plays to abort their route early and start blocking if a zone defender or blitzer is nearby, instead of passing them by
 
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- Fixed a couple of playcalling AI mismatches for late 4th quarter situations where the wrong play type (usually a punt) could be called in certain trailing situations at spots in between or near safe and max field goal ranges
Edited by Bort on May 24, 2023 10:12:37
 
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