Originally posted by Absolut Zero
I think high quickness does have a lot of value at WR. Higher than sprinting? Nah. I differ from you and GE about Quickness = Acceleration. It's still very useful, and does help a lot with route running. If you added head fake to Belgarion, he'd be even more of a monster. Just due to his speed/quickness, he's getting surprising separation in some of his breaks.
P.S. haven't decided if I'm bringing some of my other WR's to HAHA, but their end speed is 83 and quickness is 80.
P.P.S. agreed on Slot Machine SA, almost no-one takes it. I think that's kind of damning.
I was pretty confident that GE was wrong about Quickness and Footwork in Zone when he first started posting about it and I decided to go the other way with Sprinting. Thankfully I noticed that I was wrong pretty quickly and have been able to slowly pump up Quickness and Footwork both and have seen a better results.
I think high quickness does have a lot of value at WR. Higher than sprinting? Nah. I differ from you and GE about Quickness = Acceleration. It's still very useful, and does help a lot with route running. If you added head fake to Belgarion, he'd be even more of a monster. Just due to his speed/quickness, he's getting surprising separation in some of his breaks.
P.S. haven't decided if I'm bringing some of my other WR's to HAHA, but their end speed is 83 and quickness is 80.
P.P.S. agreed on Slot Machine SA, almost no-one takes it. I think that's kind of damning.
I was pretty confident that GE was wrong about Quickness and Footwork in Zone when he first started posting about it and I decided to go the other way with Sprinting. Thankfully I noticed that I was wrong pretty quickly and have been able to slowly pump up Quickness and Footwork both and have seen a better results.






























