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Forum > Casual Leagues > Casual Pro League > Season 38 GG/Whine/Rage thread
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rawss
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Originally posted by sunder B
GG Tets. After falling behind early, I thought we may pull it out after we tied it up, but a very nice methodical drive to run out the clock and take the lead by you guys.

The MVP has to be FPT's P with that stat line.
Based on yardage gain, this game came down to field position.

GG Chiefs.
 
Donk3yMan
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The final score did not do justice to that game Vancouver. Crazy fourth for us
 
sunder B
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Originally posted by rawss

The MVP has to be FPT's P with that stat line.
Based on yardage gain, this game came down to field position.

GG Chiefs.


I love punters! That was a hell of a game by him. Good thing for us the punts were going out of bounds, or your gunners probably would have forced a couple more fumbles
 
mcmunson57
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GG Austin Longhorns
 
dmet
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Originally posted by sunder B
GG Tets. After falling behind early, I thought we may pull it out after we tied it up, but a very nice methodical drive to run out the clock and take the lead by you guys.


We've already talked Sunder but GG to the rest of the Chiefs. You all had my blood boiling.
 
BADGERBACKER
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GG Detroit.
 
MK22
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Good game Potables. I guess the Mauler wheels have fallen off. Going to be gone a few days as the game is realing pissing me off right now.
 
howyadoin
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Originally posted by MK22
Good game Potables. I guess the Mauler wheels have fallen off. Going to be gone a few days as the game is realing pissing me off right now.


I was as surprised by the score as you I suspect, definitely a GG though. Hurry back MK, your write ups are hands down one of my favorite things about the game.
 
sunder B
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Originally posted by MK22
Good game Potables. I guess the Mauler wheels have fallen off. Going to be gone a few days as the game is realing pissing me off right now.


Hold your head up. Those were 4 pretty good teams you faced and you were close in all of them. Don't get discouraged. After you play the Chiefs, things will turn around (although I would much rather have played the Spiders early in the season before thier chemistry fixed itself)
 
MeatBomb
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GG Rock Monsters over the Rum runners. Kinda weird this year topclass how your Crimewave team just barely got edged out in both games and the Rock Monsters got wins in both by barely edging mine out. A split between us I guess. Kinda funny.

And GG to Athens from the Krewe. Switched up a little there, I know you guys were gunning hard for that one.
 
dmet
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GG Spiders
 
joe blitz
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someone explain this stupidity to me:

Originally posted by

Can someone explain this sequence to me?

0:23 2nd & 7 OPP 22 Jody Shelley pass to Mat LockBriar up the left side [deflected by Tommy "Tiger" Casanova] (incomplete) Replay
0:17 3rd & 7 OPP 22 Jody Shelley pass to Eduardo Colvin up the right side, caught [missed tackle: Charles. Woodson (Spin)] (16.5 yd gain) [diving tackle: Al Harris] Replay
0:12 1st & G OPP 5.5 Offensive Timeout Called: Charlestown Chiefs Replay
0:12 1st & G OPP 5.5 22.5 yd field goal attempted by Keep on Truckin'..., made [FG] Replay

Green Bay Maulers 0:08
0:08 Kickoff by Keep on Truckin'..., 78 yd, fielded by Ahman Green., 0 yds (touchback) Replay
0:08 1st & 10 OWN 20 Don Majkowski pass to Korey Hall over the middle [deflected by I am Spartacus] (incomplete) Replay
0:04 2nd & 10 OWN 20 Don Majkowski bad pass to Jermichael. Finley, hurried by Tyrionn Lannister, over the middle [deflected by CC Jerrod Burrell] (incomplete - bad throw) Replay
0:01 3rd & 10 OWN 20 Don Majkowski bad pass to Mark Chmura, hurried by CC Leonardo Swenson, up the left side [deflected by Layin DaSmack] (incomplete - bad throw) Replay




So we didn't have enough time with 12 seconds left to make a throw into the end zone and settled for the FG, but the sim allowed them to take 3 shots with 8 seconds left?
 
MK22
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Good game Chiefs.

Joe, what if you get sacked there in your scenario and don't get a FG attempt? There's no guarantee you would get a throw off into the endzone and depending on the QB settings it could also be thrown short to an open dot - both scenarios resulting in end of the half with no points. To me the right call by the sim in the situation to end the half with no timeouts left.
 
Donk3yMan
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0:17 3rd & 7 OPP 22 Jody Shelley pass to Eduardo Colvin up the right side, caught [missed tackle: Charles. Woodson (Spin)] (16.5 yd gain) [diving tackle: Al Harris] Replay
0:12 1st & G OPP 5.5 Offensive Timeout Called: Charlestown Chiefs Replay
0:12 1st & G OPP 5.5 22.5 yd field goal attempted by Keep on Truckin'..., made [FG] Replay

Edited by Donk3yMan on Dec 14, 2013 10:39:23
 
joe blitz
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Good point MK, but as Donkey notes, we had a timeout. It should be coded so that the "sack awareness" (or whatever it's called) is extra heightened in situations like this. So if the average throw away trigger is N, then you could have it set at like N+/- 2. One quick shot to the end zone and then kick FG.

Further, if we were just kicking a FG, the clock should have run down to 1 second. You should have never even had the ball back. (I think this is Donkey's point).

I won't even go into the fact that we only won because you missed an XP
Edited by joe blitz on Dec 14, 2013 10:51:35
Edited by joe blitz on Dec 14, 2013 10:50:44
 
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