User Pass
Home Sign Up Contact Log In
Forum > Goal Line Blitz 2 > Era of the Pick
Page:
 
bhall43
offline
Link
 
Toning down power backs just allows people to neglect tackling for intercepting. Which is silly.
 
TyDavis315
offline
Link
 
Powerbacks aren't actually as op as you'd think. Tackle tech, power tackling, power grip, quickness, and sprinting all play a role in it (I've been experimenting). It's all about initial impact and if the first tackler get a solid impact in, he can take the ball carrier down or hold him enough for the second guy to take him down for good. And definitely a shitload of conditioning is needed.

At least until they break off one or two long bullshit runs on you and then your defense gets dumb as fuck
 
vipermaw82
offline
Link
 
PB are OP'd when you are allowed to combine them with 100 cond and speed. Show me a power back who displays this any an variation other than video football to be that dominant that he runs sub 4.4 and breaks 20 tackles a game without being tired in the end.
 
jakedood
offline
Link
 
Originally posted by vipermaw82
PB are OP'd when you are allowed to combine them with 100 cond and speed. Show me a power back who displays this any an variation other than video football to be that dominant that he runs sub 4.4 and breaks 20 tackles a game without being tired in the end.


Yeah but with good builds they're bearable for sure... and in fact with a hard hitting defense, they can be a liability. For instance power back v GE's defense when he first hit vet, he'd cause 3/4 fumbles at least, and in the rain up to maybe 7/8

I really like the sim at the moment, its fantastically well rounded
 
vipermaw82
offline
Link
 
Power backs are fine if they just tone down the brktk. he should break some and drag people for 3 or 4 yards as well but even with poor tackling in real life you can bring down power backs if anything elusive backs should be better at breaking tackles
 
vipermaw82
offline
Link
 
Originally posted by jakedood
Yeah but with good builds they're bearable for sure... and in fact with a hard hitting defense, they can be a liability. For instance power back v GE's defense when he first hit vet, he'd cause 3/4 fumbles at least, and in the rain up to maybe 7/8

I really like the sim at the moment, its fantastically well rounded


power backs shouldnt be breaking off 80 yard runs through a game with blazing speed is what im saying. They should almost cap us on certain types of builds and player types to help control it. with passing being handicapped (which i like) they just need to tone it down on one build. Usually those that complain are the ones using it. hell make it so you need footwork quick and balance to get any acceleration or change of direction as it would be momentum
 
vipermaw82
offline
Link
 
Originally posted by bhall43
Toning down power backs just allows people to neglect tackling for intercepting. Which is silly.


simple increase INT required points. INTs should cost a lot of points anyway. besides if you're okay with it then thats up to you. My point is power backs shouldnt be allowed to have 100 speed as well. And even a player with 100 conditioning shuldnt be allowed to have 45 plus runs and still be running strong.
 
vipermaw82
offline
Link
 
http://glb2.warriorgeneral.com/game/player/265171

makes sense why you wouldnt want it changed. your 10.7 ypc must go down as a very realistic stat. ill have to see how many pro backs average over 5 ypc and if one exists ill be even more curious to see if its a power back.
 
vipermaw82
offline
Link
 

Rank Player Y/A Years Tm
1 Michael Vick 7.0 2001-2015 4TM
2 Randall Cunningham 6.4 1985-2001 4TM
3 Marion Motley+ 5.7 1946-1955 2TM
4 Jamaal Charles 5.5 2008-2016 kan
5 Jim Brown+ 5.2 1957-1965 cle
6 Mercury Morris 5.1 1969-1976 2TM
7 Joe Perry+ 5.0 1948-1963 2TM
Gale Sayers+ 5.0 1965-1971 chi
Barry Sanders+ 5.0 1989-1998 det
10 Napoleon Kaufman 4.9 1995-2000 rai

I'll give you J. Brown on this list and probably Gale Sayers. And their YPC is still half of yours.
 
JokersChaos
offline
Link
 
Originally posted by vipermaw82
http://glb2.warriorgeneral.com/game/player/265171

makes sense why you wouldnt want it changed. your 10.7 ypc must go down as a very realistic stat. ill have to see how many pro backs average over 5 ypc and if one exists ill be even more curious to see if its a power back.


He only has 24 Bench Reps, he is far from being a Power Back that is being complained about. Also his entire team is built for that specific reason, something that doesn't happen in real life because all opponent are quality opponents to shut down a 1 sided opponent. Which leads me to my next point, if you look at game by game stats you will also see that his average is inflated due to lopsided games. Against quality opponents his average is far less. So in part, He's NOT a POWERBACK and his average is inflated.
 
JokersChaos
offline
Link
 
Originally posted by vipermaw82
simple increase INT required points. INTs should cost a lot of points anyway. besides if you're okay with it then thats up to you. My point is power backs shouldnt be allowed to have 100 speed as well. And even a player with 100 conditioning shuldnt be allowed to have 45 plus runs and still be running strong.


The cost of INTs is good now and allows for a more balanced defense. 100 speed is hard to deal with regardless, but if it's a powerback then it takes them awhile to reach that kind of speed and are unable to successful run counter plays against quality opponents. If it's an Elusive back, then you can use your defense to force them to the sideline where they tend to run out of bounds alot. 100 Conditioning you can put anywhere on anyone.
 
JokersChaos
offline
Link
 
Originally posted by vipermaw82
power backs shouldnt be breaking off 80 yard runs through a game with blazing speed is what im saying. They should almost cap us on certain types of builds and player types to help control it. with passing being handicapped (which i like) they just need to tone it down on one build. Usually those that complain are the ones using it. hell make it so you need footwork quick and balance to get any acceleration or change of direction as it would be momentum


Passing isn't necessarily handicapped. Same standards for passing as rushing, INTs or Fumbles. Either way, defensively you can build to stop it.
 
JokersChaos
offline
Link
 
Originally posted by vipermaw82
Power backs are fine if they just tone down the brktk. he should break some and drag people for 3 or 4 yards as well but even with poor tackling in real life you can bring down power backs if anything elusive backs should be better at breaking tackles


Broken tackles are going to happen. It's all about gameplanning the rest of the team collapses on the ball carrier. The sim will never be exactly like real life, but look at what RBs like Adrian Peterson and Marshawn Lynch and so on would do against opponents that are poor tacklers and don't collapse on the ball with multiple people. And I have been seeing successful Elusive backs as well out there breaking tackles and juking defenders.
 
vipermaw82
offline
Link
 
Originally posted by JokersChaos
He only has 24 Bench Reps, he is far from being a Power Back that is being complained about. Also his entire team is built for that specific reason, something that doesn't happen in real life because all opponent are quality opponents to shut down a 1 sided opponent. Which leads me to my next point, if you look at game by game stats you will also see that his average is inflated due to lopsided games. Against quality opponents his average is far less. So in part, He's NOT a POWERBACK and his average is inflated.


http://glb2.warriorgeneral.com/game/player/265175

fine their other back. And they will be those builds doesnt matter if its in the 2nd season which we are in now or the last season they will be and its dumb.

And to argue your point about they are soley built for it thats fine perhaps this is the wrong exception to your rule because wrs in real life all block like lineman anyway. But what happens when you get the team that passes but just uses the trips toss for this power back with 100 speed and he's gone. offense can build multiple ways in this game and the defense can't
 
vipermaw82
offline
Link
 
Originally posted by JokersChaos
He only has 24 Bench Reps, he is far from being a Power Back that is being complained about. Also his entire team is built for that specific reason, something that doesn't happen in real life because all opponent are quality opponents to shut down a 1 sided opponent. Which leads me to my next point, if you look at game by game stats you will also see that his average is inflated due to lopsided games. Against quality opponents his average is far less. So in part, He's NOT a POWERBACK and his average is inflated.


http://glb2.warriorgeneral.com/game/game/479776 This is in a loss he broke 24 tackles against a "quality" opponent.
 
Page:
 


You are not logged in. Please log in if you want to post a reply.