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Absolut Zero
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Originally posted by Adderfist
Except at 35 power, 100 speed WR's aren't outrunning the ball. I would actually argue the inverse- The less speed your WR's have the more power your QB needs.


Are you talking about in general for a function offense? Or for one with lots of lobs over the top and receivers running underneath?

Because I don't think we're disagreeing with each other. I'd also say lower speed needs more pass power for higher completion percentage. But if you have higher pass power for lower speed receivers, you aren't going to see any lobs.
 
Adderfist
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Originally posted by Absolut Zero
Are you talking about in general for a function offense? Or for one with lots of lobs over the top and receivers running underneath?

Because I don't think we're disagreeing with each other. I'd also say lower speed needs more pass power for higher completion percentage. But if you have higher pass power for lower speed receivers, you aren't going to see any lobs.


Would be kind of nice if you could select something like a tactic that would adjust decision making on lobs.
 
Absolut Zero
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Originally posted by Adderfist
Would be kind of nice if you could select something like a tactic that would adjust decision making on lobs.


Like a QB tactic? That'd work. I think you can "sort of" do that now, but the receiver builds, QB build, and playbook has to be coordinated exactly right.

I mean, a choice of 3 different tactics would do it.

Tight Windows (more pass power used) - Great for ins/outs/hooks/etc, corner routes vs zones, post routes vs man.
Normal - what we have now
Over the top - for attacking man coverage w/o help on routes going down the field. Seam's/Go's/Fade's/etc, corner routes vs man.
 
Adderfist
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Originally posted by Absolut Zero
Like a QB tactic? That'd work. I think you can "sort of" do that now, but the receiver builds, QB build, and playbook has to be coordinated exactly right.

I mean, a choice of 3 different tactics would do it.

Tight Windows (more pass power used) - Great for ins/outs/hooks/etc, corner routes vs zones, post routes vs man.
Normal - what we have now
Over the top - for attacking man coverage w/o help on routes going down the field. Seam's/Go's/Fade's/etc, corner routes vs man.


or just adjust the throw based on the routes...
 
Rob.
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Looks like everyone survived ladder day.
http://giphy.com/gifs/reactiongifs-iFts0nvt3XDH2


The Survivors (14-0)


Vet
#1 Minnesota Stunners
#16 I've Never Had Sex

Pro
#2 Doinitin Djibouti
#3 Richmond Raiders

Rookie
#1 Erkner Razorbacks
#1 Blood Sweat & Beers
Edited by Rob. on Feb 21, 2015 20:43:00
 
tezed
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DD beat TYDNYDTC in a classic flip flop what's going on game - http://glb2.warriorgeneral.com/game/game/150796

one less unbeaten.
 
peeti
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Uhm...why havent they been on the list?^^
 
peeti
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haha ok...they switched names it seems
 
tezed
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Originally posted by peeti
haha ok...they switched names it seems


http://media.giphy.com/media/iCU36UzkjcF5m/giphy.gif
 
peeti
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Originally posted by tezed
http://media.giphy.com/media/iCU36UzkjcF5m/giphy.gif


that was awesome
 
Rob.
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Originally posted by tezed
DD beat TYDNYDTC in a classic flip flop what's going on game - http://glb2.warriorgeneral.com/game/game/150796

one less unbeaten.


Yeah I noticed . Ninja changed his team name last night, but I was still confused and thought DD won.
 
DeeVee8
Bucc'd Up
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I'm still confused...who beat what?
 
. Ninja
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Just woke up, so hung over...anyways, going to change the name back. Para one upped me by putting his team name to my old name. I got fooled myself. Damn.
 
Parab00n
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haha even after I changed it I clicked on your team to see my roster from the Box Score.

GG
 
Couchduck
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I wonder how bad Para is going to crush me today with DD... Ugh. Game planning for your team is a nightmare.
 
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