@Hayrow, Actually I think it was people arguing about having to build defenses around a specific rushing play.
Just like I had to build an offense around a specific blitz play, which consequently made me more susceptible to the other blitz plays I could beat before, but it's the lesser of two evils. Luckily passing is waaaaay more adaptable than running. If they nerf passing I just have to adjust my playbook, depth charts, and AIs. Pure passing will never be as efficient as a pure running team used to be, but bright side is I have alot of flexibility on where I put my S* WRs, as well as the option to feature TEs more if I want, heck even my crappy scat FBs surprise me every once in awhile (although they are getting shittier as defenses get better/faster).
/end back pat
I really hope they find a way to fix runs again. When my crappy zone defense can occasionally stop drives you know there is an issue. They are supposed to get fumbles, not force punts dammit!
Just like I had to build an offense around a specific blitz play, which consequently made me more susceptible to the other blitz plays I could beat before, but it's the lesser of two evils. Luckily passing is waaaaay more adaptable than running. If they nerf passing I just have to adjust my playbook, depth charts, and AIs. Pure passing will never be as efficient as a pure running team used to be, but bright side is I have alot of flexibility on where I put my S* WRs, as well as the option to feature TEs more if I want, heck even my crappy scat FBs surprise me every once in awhile (although they are getting shittier as defenses get better/faster).
/end back pat
I really hope they find a way to fix runs again. When my crappy zone defense can occasionally stop drives you know there is an issue. They are supposed to get fumbles, not force punts dammit!






























