Originally posted by Time Trial
http://glb2.warriorgeneral.com/game/forum/thread/5149659?page=3#48114254
"Because it was a waste of time and convoluted. It's a football RPG, not a forum suspension adventure game, having the most intricate, in-depth forum suspension process on the internet isn't really needed. The one or two people that get suspended in a week can contact support (or, alternatively, wait two days like an adult)."
Is the next WG game a forum suspension adventure game? Is that game in the works? If not, can I have the rights?
Originally posted by Time Trial
No, you spend flex to buy votes to get your appeals upheld. Every time you get banned, but overturn the ban, you earn points. Creating a new thread costs you points. Starting a thread that gets closed by downvotes costs you double points. Starting a thread that starts a flame war that results in a suspension earns you points. Starting a thread that gets multiple people banned earns you lots of points. Starting a thread that gets enough upvotes that it becomes "unlockable" gives you so many points. Starting a thread that causes a mod to quit or lose their mod position makes you a mod. You can also become a mod by being in the top 10% of point earners.
Mods earn points by locking threads and banning people. If the threads are unlocked by a higher ranking mod or by an Admin, that mod loses points. If the mod bans people and the bans are overturned, the mod loses points. If the mod loses enough points, they are publicly stripped of their modship and their points are halved.
When a mod earns enough points in a certain forum, they become a lead mod for that forum. These mods have the power to overturn locks on posts in that forum and to schedule a public appeal on bans occuring within that forum. If they earn a lot of points over two or three forums, they earn a lead mod position. This gives them the powers of a lead forum mod over all forums. Only an Admin or a jury of 12 randomly selected active users can overturn the decisions of a lead mod.
Originally posted by Time Trial
No ALGs. ALGs make it so that people don't flame hard at the start of their career so that they can flame super hard at the end. Instead, everything is based on the fame system, forum points, and in game "cash" used to build alliances.
At first, you are an independent. Once you have earned enough fame, you can join one of the groups (trolls, P&R Strawmen, ModWorship, ForeignLanguage, YelloSuggestionsPosters etc.). Joining one of these groups earns you in game cash. If you have enough fame, you can break away and start your own group, but your cash reserves will get depleted if you recruit too many agents or agents with a lot of fame. The more fame you have, the harder it is to lock a thread you started or hide a post you make.
CPU agents will exist in the game that you can recruit. They will come into threads that you started and upvote or downvote the way that you do. They will also sometimes quote your threads and add an innane comment or a +1. They aren't that good though, and a successful "call-out" of a CPU agent will eliminate that CPU agent from the game and cost you points. A failed call-out will result in losing points and can lead to a forum ban if done too often. This can lead to agents who pretend to be CPU agents just to fuck with people.
Obviously multi-hunting will not be frowned upon, but will be an integral part of the game. Leading a successful multi-witchhunt is a great way to earn fame and flex. Leading a failed witchhunt will lead to bans and can cause you to lose forum cred and fame.
Successfully hiding as a multi and posting in forums is not punished, but is rather rewarded.
This is very in depth.

http://glb2.warriorgeneral.com/game/forum/thread/5149659?page=3#48114254
"Because it was a waste of time and convoluted. It's a football RPG, not a forum suspension adventure game, having the most intricate, in-depth forum suspension process on the internet isn't really needed. The one or two people that get suspended in a week can contact support (or, alternatively, wait two days like an adult)."
Is the next WG game a forum suspension adventure game? Is that game in the works? If not, can I have the rights?
Originally posted by Time Trial
No, you spend flex to buy votes to get your appeals upheld. Every time you get banned, but overturn the ban, you earn points. Creating a new thread costs you points. Starting a thread that gets closed by downvotes costs you double points. Starting a thread that starts a flame war that results in a suspension earns you points. Starting a thread that gets multiple people banned earns you lots of points. Starting a thread that gets enough upvotes that it becomes "unlockable" gives you so many points. Starting a thread that causes a mod to quit or lose their mod position makes you a mod. You can also become a mod by being in the top 10% of point earners.
Mods earn points by locking threads and banning people. If the threads are unlocked by a higher ranking mod or by an Admin, that mod loses points. If the mod bans people and the bans are overturned, the mod loses points. If the mod loses enough points, they are publicly stripped of their modship and their points are halved.
When a mod earns enough points in a certain forum, they become a lead mod for that forum. These mods have the power to overturn locks on posts in that forum and to schedule a public appeal on bans occuring within that forum. If they earn a lot of points over two or three forums, they earn a lead mod position. This gives them the powers of a lead forum mod over all forums. Only an Admin or a jury of 12 randomly selected active users can overturn the decisions of a lead mod.
Originally posted by Time Trial
No ALGs. ALGs make it so that people don't flame hard at the start of their career so that they can flame super hard at the end. Instead, everything is based on the fame system, forum points, and in game "cash" used to build alliances.
At first, you are an independent. Once you have earned enough fame, you can join one of the groups (trolls, P&R Strawmen, ModWorship, ForeignLanguage, YelloSuggestionsPosters etc.). Joining one of these groups earns you in game cash. If you have enough fame, you can break away and start your own group, but your cash reserves will get depleted if you recruit too many agents or agents with a lot of fame. The more fame you have, the harder it is to lock a thread you started or hide a post you make.
CPU agents will exist in the game that you can recruit. They will come into threads that you started and upvote or downvote the way that you do. They will also sometimes quote your threads and add an innane comment or a +1. They aren't that good though, and a successful "call-out" of a CPU agent will eliminate that CPU agent from the game and cost you points. A failed call-out will result in losing points and can lead to a forum ban if done too often. This can lead to agents who pretend to be CPU agents just to fuck with people.
Obviously multi-hunting will not be frowned upon, but will be an integral part of the game. Leading a successful multi-witchhunt is a great way to earn fame and flex. Leading a failed witchhunt will lead to bans and can cause you to lose forum cred and fame.
Successfully hiding as a multi and posting in forums is not punished, but is rather rewarded.
This is very in depth.





























