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Time Trial
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Originally posted by Parab00n
I can't receive them or send them? I just sent TT one and it worked.


Okay, I set up an old run/pass AI that should throw the ball around.

Not sure I have the right DAI in for what you plan on running. Might be some cover 2 mixed with blitzes. I actually have no idea what some of these older playbooks/tactics do. ...or any of my recent ones for that matter.
 
bhall43
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im still open for scrims. Though fair warning I am not in any way set up for running games.
 
Time Trial
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Originally posted by bhall43
im still open for scrims. Though fair warning I am not in any way set up for running games.


OG GLB
Sorry, this team cannot accept any more scrimmages at this time.

Maybe tomorrow. I've got a court application in the morning, so I'm going to go work a bit more on my oral submissions (not a BJ joke).
 
Thunderoo
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http://glb2.warriorgeneral.com/game/game/56876

Learnt two things from that scrim; AGD2D can't defend the pass and running a 100% pass defense against a 100% pass offense does not work in the slightest!
 
Jampy2.0
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Originally posted by Thunderoo
http://glb2.warriorgeneral.com/game/game/56876

Learnt two things from that scrim; AGD2D can't defend the pass


absolutely NOT

btw my fault i thought i had a pass heavy offense in.
 
bhall43
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Originally posted by Thunderoo
http://glb2.warriorgeneral.com/game/game/56876

Learnt two things from that scrim; AGD2D can't defend the pass and running a 100% pass defense against a 100% pass offense does not work in the slightest!


lol you guys worked them with just about everything in that one.

WR screen
Head Fake bomb
Catch and run while 2 defenders fight over who should have made the play.
 
jfbueno
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Originally posted by bhall43
im still open for scrims. Though fair warning I am not in any way set up for running games.


I'll send a scrim with MEM set to all passing D
 
bhall43
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Originally posted by jfbueno
I'll send a scrim with MEM set to all passing D


think i just hit 8 with my recent string.
 
jfbueno
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Yeah, I just noticed that. I'll have to send it sometime tomorrow.
 
Thunderoo
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Pass defense changes must have gone in, big difference; DBs are covering very well now imo.

(Though I have to go set my STs depth chart after all the roster changes we've had)
 
bhall43
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nm but funny
Edited by bhall43 on May 12, 2014 21:30:52
Edited by bhall43 on May 12, 2014 21:30:51
Edited by bhall43 on May 12, 2014 21:30:51
Edited by bhall43 on May 12, 2014 21:30:42
 
bhall43
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But on a serious note. It is still pretty bad.
 
Corndog
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Originally posted by bhall43
But on a serious note. It is still pretty bad.


Pretty sure it is a build issue at this point.

Both in testing, and live, I'm noticing it's generally the same players getting tripped up regularly.
 
Jampy2.0
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http://glb2.warriorgeneral.com/game/replay/56876/3791699
 
Galithor
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Originally posted by Corndog
Pretty sure it is a build issue at this point.

Both in testing, and live, I'm noticing it's generally the same players getting tripped up regularly.


I was about to say something similar. Some players are noticeably better at handling the go routes than others now. A WR like white lightning burning a guy with no over the top help makes sense. He should burn a guy over the top regularly with no safety help. If he doesn't, then we need to be talking about nerfing coverage, lol.
 
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