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SE49erFan
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Originally posted by Parab00n
I find it more weird that we are on season 3 and you still haven't figured out rush defense yet, your first instinct is always to blame the plays. Doesn't matter that other teams use the same plays with far different results than you. You cried relentlessly about the Spread Dive, got plays added and still couldn't stop the run. Eventually you'll wake up and find that common denominator.




http://glb2.warriorgeneral.com/game/replay/35873/708985
 
Pariah
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Originally posted by Parab00n
Eventually you'll wake up and find that common denominator.



Or just pay Adderfist to be your DC and let him figure it out.
 
peeti
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http://glb2.warriorgeneral.com/game/game/44114

Just for the Record, Erkner wasnt really any better than SF


Originally posted by NiborRis
Erkner was also the last team TTs played before his run of games vs Funday. So perhaps another 4 games vs Funday after this one.


Uhm no, he wont have to be scared playing them in the next few matches I guess
Edited by peeti on Apr 4, 2014 05:53:32
 
peeti
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Originally posted by Time Trial
Lol really. Queen City's running game might be one of the only running games that I think is better than mine, and I think they are better on D than I am.


and u might wanna add one there as well JK, its RNG and it worked for me this time
 
peeti
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wtf, forum hates me
Edited by peeti on Apr 4, 2014 05:53:16
 
Parab00n
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Someone seems a little excited about their win.
 
peeti
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Originally posted by Parab00n
Someone seems a little excited about their win.


Sure, Even tho im not top Ten,its the First Time to get mentioned besides, the 3rd post was a fail
 
InRomoWeTrust
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Originally posted by Time Trial
Queen City runs outside a lot from what I remember. Overloading the middle means that your D players are tripping over blocks when trying to get the player on the outside.


Most teams that try blitzing to stop my outside rush risk a lot on the outside. It's basically a case of the blitzer being the lone guy to stop the play from being a big gain. They can get a bunch of TFLs and force me to pass, which ultimately is a current weakness until I get my superstar Barry Allen going (probably around playoff time I unleash that). They do get burned for some long gains, though. If you've only got CBs in front of my WRs you're as good as gone.
 
InRomoWeTrust
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That being said, I'm really only dangerous when I gameplan. And that's only happened two or three times since GLB2 launched. I have pretty customized dots that create a lot of matchup issues, so when I pair tactical focus in with that, defenses can be absolutely lit up.

DD got the brunt of the last case of that, last game of last season.
 
Parab00n
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Originally posted by InRomoWeTrust
That being said, I'm really only dangerous when I gameplan. And that's only happened two or three times since GLB2 launched. I have pretty customized dots that create a lot of matchup issues, so when I pair tactical focus in with that, defenses can be absolutely lit up.

DD got the brunt of the last case of that, last game of last season.


I'm the same way, every game I ever lost was because I didn't gameplan.
 
Jampy2.0
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TTs is the whooping stick of the top 20 lel
 
jfbueno
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AGDTD is the whooping stick of everyone else
 
Time Trial
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This coming in the week that someone PMed me and asked me to DC for his team. Have you even looked at my points against?
 
InRomoWeTrust
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Originally posted by Time Trial
This coming in the week that someone PMed me and asked me to DC for his team. Have you even looked at my points against?


http://glb2.warriorgeneral.com/game/home/444562

That guy? I was wondering who else he spammed.
 
Jampy2.0
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Originally posted by Time Trial
This coming in the week that someone PMed me and asked me to DC for his team. Have you even looked at my points against?


49, 44, 28, 34.

Originally posted by jfbueno
AGDTD is the whooping stick of everyone else


I wish
 
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