Originally posted by OttawaShane
why we just got a new training system and something like this wasn't part of it is absolutely beyond me.
Simplified GLB training system:
1. Add third level of regular daily training, so you have normal, heavy and intense. Each has its own costs with Training Points, and the more intense you train, the more bonus tokens you get. The slight benefit to training lighter remains shopping tokens.
2. Bonus tokens can be used to open up new intense training combos. Heavy training just trains one physical trait and one mental trait at a time - ie, strength and confidence, agility and stamina, etc, etc.
3. Have offseason and preseason training modes, where for bonus tokens players can open up far more intense training with boosted gains, new 3 and 4 attribute training combos unlocked, etc. This just works for offseason, AND, players can get two training token payments per day.
4. You could add element of offence vs. defence scrimmages, skill competitions, etc, etc, during the offseason and preseason periods as well.
5. You could give team bonuses by having the *human* coaches set training schedules to work on certain formations, plays etc. during preseason. Coaches could choose to boost one or two areas by a bunch, or a few areas by a little.
Done, I just designed the new training system, please send me my flex.
No. Your suggestion is partly too vague, partly going to happen, and partly just copied ideas from this post.
The OP is amazing, it would be a great add-on to the new training system. Only problem with it is I guess Bort and Catch dont see it as high-priority.