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Xars
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Originally posted by Rob.
BSB is ranked #16 in the ladder, Logzilla is #12 and Hostile is #7. Passing a ton doesn't = win anymore.

#1 DA - 52 Pass/48 Run
#2 DD - 54 Run/46 Pass
#3 Freakville - 51 Pass/49 Run
#4 Central - 79 Run/21 Pass
#5 Bronx - 69 Pass/31 Run


And lack of defensive game planning doesn't help!
 
Detroit Leos
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I am not upset with the passing changes in all honesty as passing has been brought down to where it should be for running the same 5 plays. BSB has played with various plays this season and has been essentially forced in to running the standard spam passing plays because they are simply a bit more reliable still. It would be nice if there was a pass play or two out of 3WR that would bust the defensive looks that are expected. Would be nice if spamming was somehow limited as well which should also lead to other plays being fixed or quality plays being added to the sim. Pure rushing or heavy rushing teams are able to get away with still putting up big numbers or steady games. I wonder how much rushing will be slowed after counters get their nerf. As for passing, I cannot help but feel that META builds at WR, TE and possibly even QB have shifted a bit.
 
USC_Trojans
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Originally posted by Rob.
You just argued against yourself. That is exactly why teams that can run and pass are strong in the current sim. You can sell out to slow down a pure passing team by adjusting your depth chart and calling the best plays, but against a team that can do both you are forced to pick less than ideal pass defense plays and your defensive specialists become less powerful.

If you honestly thought passing on MEM was OP you would pass the ball a lot more. The only reason you are "decent" at passing is because you are facing defenses that are trying to stop the run with their playcalling and depth charts. Even still, you are at about 40 yards passing per game, 51% completions and 6.1 yards per attempt. Barely mentionable and far from powerful.


Not really, my point is that passing is too strong right now. It's so strong its empowered the run because teams have to commit to the pass even against balance. You can't run an anti run front against a balance team because all it takes is one completion and its pretty much a first down. That's not healthy for the sim. As for mem just look at the logzilla game I believe two seasons ago where MeM hung up 40 points going full pass. I don't run more passes because it doesn't fit the team.
Edited by USC_Trojans on Nov 14, 2015 16:51:48
 
FairForever
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Originally posted by USC_Trojans
Not really, my point is that passing is too strong right now. It's so strong its empowered the run because teams have to commit to the pass even against balance. You can't run an anti run front against a balance team because all it takes is one completion and its pretty much a first down. That's not healthy for the sim. As for mem just look at the logzilla game I believe two seasons ago where MeM hung up 40 points going full pass. I don't run more passes because it doesn't fit the team.


Just like how running was so overpowered in seasons 11 and 12 that it empowered the pass and made teams pass so much.
 
USC_Trojans
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Originally posted by FairForever
Just like how running was so overpowered in seasons 11 and 12 that it empowered the pass and made teams pass so much.


Im assuming yyou missed the first 9 seasons where queen city and stunners ran rampant under an extremely broken run game. Id say passing is more in the state that running was in back then.
 
TDiddy8701
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Originally posted by USC_Trojans
Im assuming yyou missed the first 9 seasons where queen city and stunners ran rampant under an extremely broken run game. Id say passing is more in the state that running was in back then.


I seriously hope you are just trolling and these aren't your actual thoughts. Running has been stronger (early seasons), and weaker (4 or 5 seasons ago) than it is currently, but passing is arguably as weak as it has EVER BEEN on GLB2.
Edited by TDiddy8701 on Nov 15, 2015 13:48:56
Edited by TDiddy8701 on Nov 15, 2015 13:37:05
 
USC_Trojans
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Originally posted by TDiddy8701
I seriously hope you are just trolling and these aren't your actual thoughts. Running has been stronger (early seasons), and weaker (4 or 5 seasons ago) than it is currently, but passing is arguably as weak as it has EVER BEEN on GLB2.


really you consider every completion being 10 yards on avg to be weak? thats broken no matter how you slice it. The only people i see providing resistance to fixing passing is the teams who rely on the broken state of passing. I mean this isnt even opinion, the stats back up my claim.
 
Rob.
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Originally posted by USC_Trojans
really you consider every completion being 10 yards on avg to be weak? thats broken no matter how you slice it. The only people i see providing resistance to fixing passing is the teams who rely on the broken state of passing. I mean this isnt even opinion, the stats back up my claim.


You are about 3 seasons late to the party. Passing isn't nearly as strong as it once was. Not sure where you have been, but you must not watch games anymore.
 
USC_Trojans
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Originally posted by Rob.
You are about 3 seasons late to the party. Passing isn't nearly as strong as it once was. Not sure where you have been, but you must not watch games anymore.


3 seasons ago
Te drive: (13%) 54.2% 17.0 ypc
TE Post (9%) 55.4% 12.3
TE crosses (10.2%) 65.9% 11.4
WR post (7.6%) 52.9% 17.2

this season
Te drive: (17.9) 57.4% 13.7
TE Post (21.6) 61.5% 12.8
TE crosses (4.8%) 65.7% 12.5
WR post (18.5) 53.4% 13.1

the only thing thats changed is your running the 3 wide plays more. outside of that comp% and ypc isnt much different and before you spew some bs about people playing the run, the majority of defense run against your 3 wide sets are out of the nickel and dime 3-3 variants so people are not playing run against your 3 wide.
 
Rob.
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Originally posted by USC_Trojans
3 seasons ago
Te drive: (13%) 54.2% 17.0 ypc
TE Post (9%) 55.4% 12.3
TE crosses (10.2%) 65.9% 11.4
WR post (7.6%) 52.9% 17.2

this season
Te drive: (17.9) 57.4% 13.7
TE Post (21.6) 61.5% 12.8
TE crosses (4.8%) 65.7% 12.5
WR post (18.5) 53.4% 13.1

the only thing thats changed is your running the 3 wide plays more. outside of that comp% and ypc isnt much different and before you spew some bs about people playing the run, the majority of defense run against your 3 wide sets are out of the nickel and dime 3-3 variants so people are not playing run against your 3 wide.


Looks like you proved that the most OP play in the game (TE Drive) isn't as good as it once was.

Here's some global data for you:

SB TE Drive:
Season 14 - 6.74 YPA
Season 13 - 7.21 YPA
Season 12 - 8.01 YPA
Season 11 - 7.71 YPA
Season 10 - 8.20 YPA

SB Trips WR Posts:
Season 14 - 5.90 YPA
Season 13 - 7.19 YPA
Season 12 - 7.68 YPA
Season 11 - 7.30 YPA
Season 10 - 7.39 YPA

Pure passing teams aren't as strong as they were back in season 9-12. That was the golden age of passing imo.
 
Makntak
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GG Sharktopus! It doesn't get much closer. The screen that busted us open was pretty cool. I'm surprised you went for two in that endgame situation. You win some you lose some I guess?
Edited by Makntak on Nov 16, 2015 04:49:03
 
USC_Trojans
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Originally posted by Rob.
Looks like you proved that the most OP play in the game (TE Drive) isn't as good as it once was.

Here's some global data for you:

SB TE Drive:
Season 14 - 6.74 YPA
Season 13 - 7.21 YPA
Season 12 - 8.01 YPA
Season 11 - 7.71 YPA
Season 10 - 8.20 YPA

SB Trips WR Posts:
Season 14 - 5.90 YPA
Season 13 - 7.19 YPA
Season 12 - 7.68 YPA
Season 11 - 7.30 YPA
Season 10 - 7.39 YPA

Pure passing teams aren't as strong as they were back in season 9-12. That was the golden age of passing imo.


You complete te drive more now. your ypc maybe down but that's more on the fact your are this season aren't nearly the same caliber as 3 seasons ago. I also don't find global you to really indicate anything since its watered down with bad builds. You can make anything look bad with bad builds. That's why I use good teams, you can see the real impact of plays.
 
Sov.
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Originally posted by Xars
And lack of defensive game planning doesn't help!


gg xars, i saw before the game you havent switched up your D all season so I got greedy and didnt account for an adjustment so when i saw you switched it up I thought you had us but our D held strong. seeing logzilla go below 50% was surprising, def a clear example of the downfall of passing this season
Edited by Sov. on Nov 16, 2015 14:13:30
 
Rob.
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Originally posted by USC_Trojans
You complete te drive more now. your ypc maybe down but that's more on the fact your are this season aren't nearly the same caliber as 3 seasons ago. I also don't find global you to really indicate anything since its watered down with bad builds. You can make anything look bad with bad builds. That's why I use good teams, you can see the real impact of plays.


Global data shows the state of the game a lot better than comparing a team from 3 seasons ago that has none of the same players on offense and completely changed their identity. Nice try though.

You aren't going to convince me that passing is the same as it used to be. If I believed that I would have never added the amount of rushing I did to every team I am part of.
Edited by Rob. on Nov 16, 2015 14:42:15
 
TDiddy8701
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yea, I have no clue what USC is thinking...

I'm with you on this one Rob... which doesn't happen often

If anyone knows passing on GLB2, it's Rob, Xars, and myself. I'm sure Xars would agree with what Rob said also.


Again, anyone with good CB builds can shut down the pass with the most basic of playbooks (two or three plays are all you really need)... Rob, Sov, Xars, and I typically torch other teams with our passing, but know good CB, S, and coverage LB builds, so we often hold each others QBs to very low marks. A good run defense needs a great defensive playbook (with can include outside run plays, zone, and CB blitzing schemes, that can make them very hard to build with tactics settings) to be successful.
Edited by TDiddy8701 on Nov 16, 2015 14:52:56
 
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