Originally posted by Corndog
Which turned into a multiple page argument. If I was posting in and responding to arguments in every thread, nothing at all would get done.I'm sorry you consider it an argument. I considered it a discussion. I didn't title my thread "re-consider" because it was an emotional rage fest.
Also, I run a software company. Supporting users is a cost of the business. I've had my Tech guys spend days with some customers. It happens.
Originally posted by Corndog
I'm pretty content with chemistry.
It emphasizes having staggered roster resets, as well as rotating starters and backups throughout their time spent on your team, and discourages "farm teams" that just replace everyone as well as seasonal ringers.Originally posted by Rob.
We obviously don't see eye to eye, but at least I can now stop getting my hopes up for a change that will never come.
Originally posted by Rob.
Ok since my chemistry dreams are crushed, any chance of revised ladder matching?You listened to us and adjusted the Ladder. Any chance for some improvement for the mid-tier teams?
Originally posted by Corndog
I mainly just wanted to get my changes uploaded to see how they work before Bort does whatever a Bort does.This isn't an argument inducing set of questions, but a process one:
So there are times you make changes and there are times Bort makes them. Correct?
Do you test the changes before going live on a test server? I'm guessing yes, but if you could detail some of your process it would be helpful. You wouldn't be wasting time responding on one narrow issue, but instead addressing a global issue.
And then, do you monitor/test the changes after they go live? Or do you wait for us as a community to respond?
For example: Everyone believes that Power Tackling generates fumbles and even KLs. There's limited belief that Strip Tech does anything. It costs the same SP (about) as Power Tackling, but seems to have far less usage. Have you ever tested something like this after it's been in the game awhile? Just to see if it does work as intended?
Thank you.
Originally posted by jfbueno
Next step of progress would be to actually fix those plays.Originally posted by Corndog
Yes it would be.Idea: instead of fixing the "bad plays" couldn't you just delete them from the playbook and put in a new play? Isn't that easier? or is it more difficult?
Perhaps a Sweep to the Strong side pulling the Strong OG&OT could be replaced with pulling the Weak OG and Strong OG, while the Strong OT stays in to block?
Isn't creating a new play using the current logic engine an easier fix than trying to fix the logic engine?
Again, Thank you.