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Forum > Goal Line Blitz 2 > Season 11 Changelog Discussion
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bhall43
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Originally posted by USC_Trojans
I personaly and probably a lot of DCs run solely man vs run and pass hell i would even consider cover 1 and cover 2 man. How many teams use cover 2 and 3 outside of run teams? the reality is unless people are trying to purposely run a full zone defense they wont ever look at it. Most dcs use zone for run because of bad outside containment from man but the containment changes may help phase out zone even further.


Doubt the changes are going to phase out Zone completely against the run. It is still the best use of defense from Rookie to Seasoned at the very least.
 
Parab00n
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Originally posted by Corndog
Yeah, you've definitely said that a lot.


I think we've noticed as a user base we have to tell you something about 47 times before you finally break down and address it. I figure at this pace I can convince you by the end of Season 12...if the game makes it that long. I looked at the League page today and realized the end is near.
 
Corndog
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Naw, pretty sure you're not going to convince me that the code is different than it is.

I mean, I'm looking at it right this second, and your whole "zone uses man awareness" thing is...false.
 
o The Boss x
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fix ur builds
 
Parab00n
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Originally posted by Corndog
Naw, pretty sure you're not going to convince me that the code is different than it is.

I mean, I'm looking at it right this second, and your whole "zone uses man awareness" thing is...false.


Yea because you have the keenest eye when it comes to code, it's been 18 months and you still can't fix end of half logic and the knocked loose bug. I'll wait until Bort chimes in.
 
Corndog
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You do that.
 
Cuivienen
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The customer is always right Corndog. This is America.
 
Corndog
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I mean, I know it probably takes a life long scholar to read, but you give it a shot.

# Maybe it's a run play
elsif ($self->game->offense->play->play_type eq 'run' ) {
if ($self->player->skills->skill_roll_boolean('zone_coverage_awareness', chance => #####)) {

}
}
Edited by Corndog on May 14, 2015 21:15:05
 
Longneck1845
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Sup CornDawg......
 
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Originally posted by Galithor
I think if you built a zone defense full of 85+ sprinting guys, you could just say *$&% off to quickness and footwork for the most part.

I've come around to TxSteve's line of thinking on physicals. Footwork's almost totally useless, and quickness is only marginally more useful than totally useless. There's nothing you get from either of them that just taking those same points and dumping them into more sprinting won't get you already.

That said, it's still gonna suck on allowing a ridiculously high completion percentage.


Get back to me after I get to Vet.
 
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Originally posted by DigitalDaggers
I'll be rolling with mostly zone. Ronin only sophomore now, but I will be staying zone-heavy as we tier up.


I am not resetting until I get through 3 years in Vet. Only reason I reset before was because I couldn't tackle power backs, NOT because of pass defense. My pass defense was actually decent. It should be even better now that I have specialist.
 
USC_Trojans
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Originally posted by Corndog
I mean, I know it probably takes a life long scholar to read, but you give it a shot.

# Maybe it's a run play
elsif ($self->game->offense->play->play_type eq 'run' ) {
if ($self->player->skills->skill_roll_boolean('zone_coverage_awareness', chance => #####)) {

}
}


almost didnt catch the sarcasm here lol
 
Longneck1845
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Originally posted by USC_Trojans
almost didnt catch the sarcasm here lol


I completely missed it.....way over my head.
 
kaiijy
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elsif?
 
Corndog
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perl
 
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