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Forum > Goal Line Blitz 2 > Changes...here they are
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bhall43
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Originally posted by o The Boss x
This happened in glb1 too.


Wasn't that huge of a deal in GLB1. Builds were weeded out pretty quick. That was also more a difference of like 170 strength to 150-160. Also building got incredibly more easy so it didn't show as hard as a lot of teams actually got better with the changes than worse.
 
tezed
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Originally posted by peeti
Why? You hit pure teams very hard with it. That buffs balanced teams. So dont be blind


Not quite sure what you are saying here peeti.
 
peeti
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I still love the changes. Passing D needed a buff and they got the buff. They didnt have any last season, so dont complain that passing MIGHT be nerfed harder.

Why are ppl so Mad? The changes adress nearly every problem we had. Best thing that happened in like 5 seasons.

The prob that Order builds have an advantage still sucks tho. But you cant just Respec those 6 skills, as i wouldnt have pumped other skills as well. Either full Resets or Tank thru the probs.
 
bhall43
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Originally posted by tezed
A run would break the streak. The early penalties shouldn't be that harsh. 15+ in a row should really start to hurt offenses. The end of the game scenario, the defense should know that you are going to continue passing. It just makes sense to give them a buff when it's obvious what is coming.

Teams should have to mix in a run or a pass. One run/pass every 7 plays will make a difference.


If one play breaks the entire streak after 12 consecutive plays, this is sort of a ridiculous fix imo. A lot of code overhaul all so a team can't run or pass 10 times in a row. Meh. That just doesn't bring anything to the game for me. I guess that is just me.
 
Stixx
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Originally posted by peeti
I still love the changes. Passing D needed a buff and they got the buff. They didnt have any last season, so dont complain that passing MIGHT be nerfed harder.

Why are ppl so Mad? The changes adress nearly every problem we had. Best thing that happened in like 5 seasons.

The prob that Order builds have an advantage still sucks tho. But you cant just Respec those 6 skills, as i wouldnt have pumped other skills as well. Either full Resets or Tank thru the probs.


These changes had to be done to level out defense with pure offenses, but it is very unfortunate that these changes are going to cripple current/future low tier teams for the next 10 seasons possibly. I believe that there should be a full scale reset to all current o-linemen to account for the changes.

If not, I'll just be sitting all my older o-linemen out for the next 5 seasons so that any team they are a part of can have a distinct advantage over every other team we play against.
Edited by Stixx on Jan 29, 2015 15:00:31
Edited by Stixx on Jan 29, 2015 14:58:25
Edited by Stixx on Jan 29, 2015 14:57:56
 
Rob.
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Originally posted by Stixx
I believe that there should be a full scale reset to all current o-linemen to account for the changes.


 
o The Boss x
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Originally posted by bhall43
Wasn't that huge of a deal in GLB1. Builds were weeded out pretty quick. That was also more a difference of like 170 strength to 150-160. Also building got incredibly more easy so it didn't show as hard as a lot of teams actually got better with the changes than worse.


Nah there were 200+ Strength centers lol
 
bhall43
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Originally posted by o The Boss x
Nah there were 200+ Strength centers lol


Regardless of the numbers. Run Blocking was nerfed dramatically after that so even those players weren't producing nearly as many pancakes and it got to the point where pancakes weren't even a fun stat for a very long time. Honestly they still aren't over there but at least guys are getting ok results. Nothing like season 12 prior though.
 
Icky Thump
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Originally posted by Rob.
Originally posted by Stixx

I believe that there should be a full scale reset to all current o-linemen to account for the changes.






Yeah kinda have to have everyone on the same playing field. This is the solution I believe.
 
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Originally posted by Icky Thump


Yeah kinda have to have everyone on the same playing field. This is the solution I believe.


This.
 
InRomoWeTrust
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I can't handle all this forum activity!
 
vinman
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Can we get a couple of free scrimmages to test the changes
 
TDiddy8701
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Originally posted by InRomoWeTrust
I can't handle all this forum activity!


nor the Bulldogs in our scrims!

zing!

seriously though, funny it's been almost the exact same outcome all three game.
 
USC_Trojans
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Originally posted by tezed
Also true. 70+ Pass Awareness and Quick read at silver or gold and balls will still come out un-sacked. However completions are going to be way down.


I dont have to sack you to have a good pass rush, i just need to force the qb to get that ball out faster than he wants to and I have already won the battle.
 
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Originally posted by Stobie
I think a good solution is that we know there were I think like 6 skills that are effected by this change. I am not asking for a full build reset, but what about a 6 skill reset, default all those skills back to base value and return all SP back to the players. That way the 'WHOLE' game is back on the same level of effected skill values.


Awesome idea!
 
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