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Boozer
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Originally posted by bhall43
4.6 ypc? lol plz


its not all about #s imo the str1/wk1 dives were money in short yardage , they only go for a couple yards. But its first downs and TD's. rarely failed

 
bhall43
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I ran FB dive on all short yardage so sorry, that excuse doesn't work here.
 
Boozer
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i dont need an excuse
 
bhall43
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Well clearly you did as you made one.
 
AC
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Originally posted by lemdog
Now imagine WL being 3 times as hard (like it used to be)


46 point blow out in the first round? That seems pretty hard to me. You guys used to lose by 138 in the first round?
 
lemdog
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Originally posted by AC
46 point blow out in the first round? That seems pretty hard to me. You guys used to lose by 138 in the first round?


Yeah you had to be elite to just make the playoffs and that's not the case in today's WL
 
threadkiller
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Originally posted by lemdog
Yeah you had to be elite to just make the playoffs and that's not the case in today's WL


Yes and no. Way more people have figured out how to build good players. The overall quality of the rosters from top to bottom is significantly higher then it was in the "glory days" of the WL. Just from a volume of players perspective, obviously it's not the same as it was. However a much higher % of active players now build top level functional dots. I have no doubt there are fewer "quality" coordinators spending the time they did a couple years ago.

Still, look at the season your C-Town team won WL (season 23). You beat EAG in the conf finals. I had players on that team, it was a low 1300 avg pv team (Maybe not even 1300?). Some good players for the time but a significant portion of that 55 man would be extremely "meh" now. I bet there aren't more then a handful of players on that team that would make the worst WL team this season. Even with higher cares and Bug03 and Otega involved, any of the top 4 Gurupie teams right now would curb stomp that team. The current Gurupies also have several coordinators who were not in the picture back then that made significant contributions to Indy winning WL this season.

Imo, the teams themselves have continued to get better and better as the cares/coordinating has fallen off some. Back in the day, still relative few teams with the "names" could grab the cream of the crop players out of a much much smaller pool of elite dots. The difference between top notch builds and what I was putting out was cavernous. But I was still putting guys on our network WL teams (and we pretty much always had at least one WL team since the early 20's).

If it is that much easier then it used to be, where's HOOD? You don't care like you used to, but you still build players. I still see a lot of HOOD teams. Rails has an excellent roster.

 
bhall43
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It was harder to stay in WL because the game changed from season to season so if you fell behind the curve just a couple of games in even you probably were looking at demotion. That happened to us on ESL a couple times where we didn't figure out the sim until it was too late in the season and just didn't have the time to get into that 8 spot when we did.

Now the teams with solid AI's in place just walk into the playoffs. I am not sure how much teams like OPT and HHWC put into the regular season but for BEEF it was pretty much set it and forget it until I finally made a change for South Side in round 1.
 
bhall43
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And roster value I think is rather meaningless at this point. BEEF has had one of the worst roster values among the teams in WL since it got here.
 
threadkiller
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Originally posted by bhall43
And roster value I think is rather meaningless at this point. BEEF has had one of the worst roster values among the teams in WL since it got here.


Again, yes and no. It's has far less meaning when dots are well focused. A 1300 pv dot with 4 fully upgraded AEQ pieces and the right attributes and SAs can be a significantly better player then one with 1530 pv and 2 pieces. I'm comparing same dot builders who have same (or very similar) focus. My own players and those on teams I've been associated with for a significant amount of time. The building system has been static for so long, the only change has been accelerated player development (and ending of spill over XP turn in at the same time) which slightly decreased maximum player potential. Still, I didn't start making players that I would compare with the top players in the game until early 30's (when they hit plateau). But I had plenty of players on WL teams before then. I would say the same % of my players make WL rosters now as they did in the early 20's.

Would you say that WL rosters now have worse players generally, or on the elite rosters, as they did when WL was at it's "best"?
 
aaasahi
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Back to S22, WL champion team had dot like this: http://glb.warriorgeneral.com/game/player.pl?player_id=1393123
...................So bad.
 
lemdog
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Originally posted by threadkiller
Yes and no. Way more people have figured out how to build good players. The overall quality of the rosters from top to bottom is significantly higher then it was in the "glory days" of the WL. Just from a volume of players perspective, obviously it's not the same as it was. However a much higher % of active players now build top level functional dots. I have no doubt there are fewer "quality" coordinators spending the time they did a couple years ago.

Still, look at the season your C-Town team won WL (season 23). You beat EAG in the conf finals. I had players on that team, it was a low 1300 avg pv team (Maybe not even 1300?). Some good players for the time but a significant portion of that 55 man would be extremely "meh" now. I bet there aren't more then a handful of players on that team that would make the worst WL team this season. Even with higher cares and Bug03 and Otega involved, any of the top 4 Gurupie teams right now would curb stomp that team. The current Gurupies also have several coordinators who were not in the picture back then that made significant contributions to Indy winning WL this season.

Imo, the teams themselves have continued to get better and better as the cares/coordinating has fallen off some. Back in the day, still relative few teams with the "names" could grab the cream of the crop players out of a much much smaller pool of elite dots. The difference between top notch builds and what I was putting out was cavernous. But I was still putting guys on our network WL teams (and we pretty much always had at least one WL team since the early 20's).

If it is that much easier then it used to be, where's HOOD? You don't care like you used to, but you still build players. I still see a lot of HOOD teams. Rails has an excellent roster.



Our primary Hood team will be in WL after next season. My care levels are fairly irrelevant in our success but yeah JT doesn't put a whole lot of time in anymore and wasn't logged in during the playoffs.

Dot quality is improved but the quality and cares of the users running the teams has fallen off drastically
 
bhall43
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Dot quality has improved but that hasn't made things harder by any means. It's much less about the dots and much more about good ai's now. In the earlier days if you weren't a one man band, a team with heavy ties to great builders (perhaps a network), or an ultimately master in recruiting, it's likely you were nowhere near hoping to even be in wl let alone the playoffs.
 
Redass Ranch
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Originally posted by lemdog
Dot quality is improved but the quality and cares of the users running the teams has fallen off drastically


Cliff notes version to this thread.

/thread
 
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