Originally posted by MV Thunder
hatch you remember that thread Kirghiz made about this not being the fact any longer or did I miss read it...
I think you misread it the whole purpose of building players the way we do is to maximize the training gains. By maximizing the training gains it takes less SP's to get the attribute to where you want it. and by doing that it leaves more SPs to allocate to your secondary attributes in the end of the build.
hatch you remember that thread Kirghiz made about this not being the fact any longer or did I miss read it...
I think you misread it the whole purpose of building players the way we do is to maximize the training gains. By maximizing the training gains it takes less SP's to get the attribute to where you want it. and by doing that it leaves more SPs to allocate to your secondary attributes in the end of the build.