User Pass
Home Sign Up Contact Log In
Forum > Goal Line Blitz 2 > Constantly Outperformed
Page:
 
Cybertron
offline
Link
 
Also you are calling way to many play actions. PA are a death trap unless you call the right ones, with the right blocking. And even then, it is high risk with minimal reward. I have counted 8 sacks so far and 6 were due to play action or 3rd and long.

Those 6 were on play calling.

https://glb2.warriorgeneral.com/game/replay/916188/1475771

If you know your offensive line sucks, stop passing on 3rd and long and calling play action.
Edited by Cybertron on Mar 12, 2023 17:29:10
Edited by Cybertron on Mar 12, 2023 17:28:54
Edited by Cybertron on Mar 12, 2023 17:27:56
Edited by Cybertron on Mar 12, 2023 17:26:35
Edited by Cybertron on Mar 12, 2023 17:25:50
 
Cybertron
offline
Link
 
So after watching your entire game, 2….yes 2 sacks were on normal plays. All the rest were due to 3rd and long or play action.
 
HayRow
offline
Link
 
Originally posted by Cybertron
Also, never pass on 3rd and long. You will always get sacked. The QB holds onto the ball until his WR passes the 1st down marker.

This sack is on the play caller….not the O Line.

https://glb2.warriorgeneral.com/game/replay/916188/1475445


yeah I only pass 3rd and 10+ in 4th quarter and down

damn near and auto sack if you do it regularly
 
dlcurt
offline
Link
 
Originally posted by Cybertron
Also, never pass on 3rd and long. You will always get sacked. The QB holds onto the ball until his WR passes the 1st down marker.

This sack is on the play caller….not the O Line.

https://glb2.warriorgeneral.com/game/replay/916188/1475445


Yea, general rule of thumb in dotball... passing 3rd and long will almost always end in a sack. If defense does not blitz, you might get away with it. Is it real football? No. Just need to run inside/ outside in those situations will reduce your sacks.
 
HayRow
offline
Link
 
Originally posted by Cybertron
So after watching your entire game, 2….yes 2 sacks were on normal plays. All the rest were due to 3rd and long or play action.


Too many agents just don't get the importance of playcalling and tactics for reducing sacks. I don't think you need very much pass blocking skills at all really if you call the correct plays for down and distance.
 
Cybertron
offline
Link
 
Originally posted by HayRow
Too many agents just don't get the importance of playcalling and tactics for reducing sacks. I don't think you need very much pass blocking skills at all really if you call the correct plays for down and distance.


Correct. His QB was actually getting rid of the ball fast on most plays.
 
TyDavis315
offline
Link
 
Originally posted by Cybertron
Correct. His QB was actually getting rid of the ball fast on most plays.


Eh. That’s subjective.

Yes, we “got the ball out” on other downs, but it was the same quality. As with those third downs, the blocking didn’t hold at all. Fortunately, pocket and pass awareness saves us in most cases.

50 balance & footwork on the QB so far isn’t helping extend plays so I still have to experiment, but there’s no reason for pass blocking to be this bad. If a decent built run team can outside rush for a first down on long, why shouldn’t a passing team expect decent blocking as well?

Again, the issue is being completely ignored. My issue was with the blocking in the first place. The linemen were winning their battles almost instantaneously on the edge, yet the inside held relatively solid.

Should interior & exterior linemen be built differently or am I missing something?
 
Raid
offline
Link
 
Originally posted by TyDavis315
Everyone keeps saying “you just need high …”, but the minimums I have for the essentials is 70. Footwork 60 & 40-50 Quickness on the line.

Again, on paper they’re relatively decent. But you’d think they were run blockers via their stats, not pass blockers. More head scratching play the higher we get in pass protection numbers.


Sprint also limits how fast a player can backpedal or side shuffle as the max speed you can sprint is the fastest you can ever do those things too, so it's important not to let that get too low on a QB who is buying time or a line who is moving to pick up another player.

Sorry if my advice is a little generic, can't see the builds so it's just guess work as to what might be giving you issue - outside of the 3rd down stuff cyber pointed out.
Edited by Raid on Mar 12, 2023 20:18:26
Edited by Raid on Mar 12, 2023 20:17:54
 
Cybertron
offline
Link
 


Dude….stop passing on 3rd and long and stop running PA. It is that simple. Maybe Big I, PA TE Seam, but that is about it. Seriously, change your 3rd down tactics and remove PA from your playbook and see how well you play.
 
TyDavis315
offline
Link
 
Originally posted by Cybertron
Dude….stop passing on 3rd and long and stop running PA. It is that simple. Maybe Big I, PA TE Seam, but that is about it. Seriously, change your 3rd down tactics and remove PA from your playbook and see how well you play.


Remember when they told you don’t run zone, it’s as simple as that?

I will fight for blockers rights until I die. Or until it costs less and I can hop to the next change I want to see
 
agerm73
Moderator
online
Link
 
Ty has a point run blocking > pass blocking. DL > OL.
BUT
Ty is also being a bit stubborn and sticking to what he wants to run versus listening to and trying some of the stuff that other players are suggesting.

Ty, I think you should continue pushing for blockers' rights. I also think that in the meantime, while you are waiting, you should try some of the suggestions that other players are giving you.
Hang in there man!
 
vipermaw82
offline
Link
 
Originally posted by dlcurt
Yea, general rule of thumb in dotball... passing 3rd and long will almost always end in a sack. If defense does not blitz, you might get away with it. Is it real football? No. Just need to run inside/ outside in those situations will reduce your sacks.


come get some sucka
 
dredgar
offline
Link
 
Ty I will say while you have 70 numbers in pass blocking, these DL have more than that. Thus, they win the roll more than they lose. But like Cyber said PA on a 3rd and long just dont make any sense. In real football, would a real football coach every call PA on 3rd and long, NEVER! That is because the defense isnt going to fall for the fake. In fact, I called the defense for this game, we tagged you 100% pass tag for the entire game. So my DL players are going to always react to the pass better than the run in this game. That leads to PA being less effective and leads to them being able to get past you faster. During a PA play, the OL has to use run blocking skills first before he starts using Pass blocking skills. This puts your OT at a severe disadvantage at the very start of the play due to the play calling.

If it is 3rd and long go for an outside run or even a little hb screen. Those will reduce your sacks given up. You also don't run the ball very much, for a PA play to be effective you have to be running the ball enough for the defense to want to bit on it. That was put into the changelog seasons back. from watching the game your OT do a decent job most of the game except in those bad 3rd and long situations.
 
BoDiddley
offline
Link
 
At the very least, use Gold Shed Sack if you're going to try PA and 3rd and long passes.

With the speed WR meta right now, might not be a bad move since you would have time to throw deep on normal plays too.
 
ThePh33P
offline
Link
 
Originally posted by BoDiddley
At the very least, use Gold Shed Sack if you're going to try PA and 3rd and long passes.

With the speed WR meta right now, might not be a bad move since you would have time to throw deep on normal plays too.


shad sack build ended like 5-6 seasons ago with a nerf
 
Page:
 


You are not logged in. Please log in if you want to post a reply.